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-   -   MP: Rothfuss- Running (http://forum.shrapnelgames.com/showthread.php?t=42004)

Trumanator January 21st, 2009 12:37 PM

Re: Rothfuss- Full
 
Thanks llama!

Trumanator January 22nd, 2009 03:54 AM

Re: Rothfuss- Full
 
Hmmm, has Incabulos dissapeared?? Still waiting on him and no reply to my PM. I would hate for someone to stale on the first turn, but I'm not gonna postpone unless he specifically contacts me.

For future reference, if someone stales I will try to contact them by PM, and if they don't respond and/or continue to stale I'm going to try to find a sub on the short notice, and failing that, set them to AI.

If you don't think you can continue, or that you will be gone for an extended period of time, make sure to let me know and we can both work on finding a sub. Tifone gets first wack, but if he declines then we'll both start looking. In case we both find one, I will defer to the player's choice.

pyg January 22nd, 2009 07:37 AM

Re: Rothfuss- Full
 
Quote:

Originally Posted by Trumanator (Post 668808)
For future reference, if someone stales I will try to contact them by PM, and if they don't respond and/or continue to stale I'm going to try to find a sub on the short notice, and failing that, set them to AI.

Sounds like good policy.

Incabulos January 22nd, 2009 11:51 AM

Re: Rothfuss- Full
 
I submitted my first turn didn't I? hmm hang on.

Yeah Bandar hasn't submitted, that is Alpine Joe. His last forum activity was yesterday at around 8 pm PST.

Trumanator January 22nd, 2009 01:00 PM

Re: Rothfuss- Full
 
Argh, my bad. Sorry Incab :embarassed:

pyg January 24th, 2009 12:06 AM

Re: Rothfuss- Full
 
Wow, this game is moving fast and I'm learning a lot. The game
started faster than I expected and I submitted a pretender that
was not well tested. Already, I have some serious regrets about my
choice of scales. I'm playing with turmoil and luck and this is
really hurting me economically.

I noticed Ashdod and Machaka have 7 and 8 provinces already. How do
you do that? And how is Arco doing all that research. I'm using my
pretender to do a significant amount of research and I'm already a
distant third.

Beware however, I intend to begin a campaign of destruction involving
Flying Cows and Screaming Naked Women that will make all of you
tremble... or at least instill a vague unease.

statttis January 24th, 2009 12:18 AM

Re: Rothfuss- Full
 
Quote:

I noticed Ashdod and Machaka have 7 and 8 provinces already. How do you do that?
An awake combat pretender and good troops will do that. Fear the spiders! :)

zzcat January 24th, 2009 12:38 AM

Re: Rothfuss- Full
 
I took turmoil and luck too. Till now there is only one event with mere 150 gold. It's really disappointing...I think even in CBM it's not worthy to choice luck scale.

NKIcan January 24th, 2009 01:02 AM

Re: Rothfuss- Full
 
Fast expansion is well and good...if you can keep it up and hold on to what you get! Im not worried yet, slow and steady wins the race :)

Trumanator January 24th, 2009 01:57 AM

Re: Rothfuss- Full
 
Pffft... once C'tis has another castle or two that research lead will disappear into the mists of time. And then wait till I hit const 4, 7 gem Skull Mentors FTW!!

Redeyes January 24th, 2009 11:15 AM

Re: Rothfuss- Full
 
Quote:

Originally Posted by zzcat (Post 669246)
I took turmoil and luck too. Till now there is only one event with mere 150 gold. It's really disappointing...I think even in CBM it's not worthy to choice luck scale.

I had pretty good results in other games combining Order and luck. The net difference in amount of events gained is about 22% less, no biggie, but you get 53% more gold with order 3 than 3 turmoil.

Incabulos January 24th, 2009 12:29 PM

Re: Rothfuss- Running
 
but that also costs you 240 points instead of 0.

Turmoil pays for luck. Otherwise you have to pay for both from somewhere else.

pyg January 24th, 2009 03:49 PM

Re: Rothfuss- Running
 
I choose turmoil/luck scales because of the Pan's Maenad spawning. With order-3 games I get very few Maenads in my dominion. Anyway, this game I can't even afford the Pans to get the Maenads. My early strategy is to race to Alt-7 and employ hordes of well buffed chaff. I took an awake rainbow sage to do primarily [in order] research, site searching, and forging.

Also sort of key to my early strategy is to get a Pan early on that has Death magic (+25% chance) to summon Carrion Centaurs to reanimate more chaff. My first one did not.

In test games with Magic Sites 60 I often found neato indy mages adjacent to my capital and am relying on them somewhat for diversity. Are there any Amazons in MA? I don't think I've seen any yet.

Last turn Luck netted me 250g and increased pd +15 in my capital. I also had an unrest event.

Trumanator January 24th, 2009 04:43 PM

Re: Rothfuss- Running
 
Yeah, luck is inherently a crapshoot. In a test game I was doing trying out Baalz' EA Caelum strategy I had a vamp count appear in my capital within the first 6 turns. This was with Luck 3!

Incabulos January 25th, 2009 11:13 AM

Re: Rothfuss- Running
 
heh guess I forgot to submit my last turn after doing it. Durrr.

statttis January 27th, 2009 12:30 AM

Re: Rothfuss- Running
 
This is the second game in a row where my expansion pretender runs into a giant pile of double bless troops. Straight to the hall of fame!
:doh::doh::doh::doh::doh::doh:

The good news is I've discovered a dozen air gems and I'm looking to trade them. I need fire, earth, nature, or death gems. Contact me by PM to make a deal.

Trumanator January 27th, 2009 02:20 AM

Re: Rothfuss- Running
 
Where is Ashdod anyway? I can't find a single friggin' scout province! Not that C'tis dominion is helpful at keeping said scouts alive. <_<

Incabulos January 27th, 2009 03:00 AM

Re: Rothfuss- Running
 
Ashdod sits North of the East wastelands at around 84

Trumanator January 27th, 2009 04:04 AM

Re: Rothfuss- Running
 
TY :D Too bad thats across the map from me. OTOH, maybe thats a good thing...

Klepto January 27th, 2009 04:21 AM

Re: Rothfuss- Running
 
Ermor sends messengers to the four corners of the world...

Here these, the divine words of our Lord Vesper, He Who Walks In Shadow. The so called God of the unholy heretics of Machaka has fallen in battle to the Sacred Host of the 25 Virgins. Now is the time to strike at the spider worshipping heathens, join with Ermor in this struggle that your people may share in the spoils of war!

Trumanator January 27th, 2009 04:25 AM

Re: Rothfuss- Running
 
Poor spiders... Shadow Vestals are bad news. I will listen to further reports with great interst, mostly because of my abysmal scouting capabilities. :(

zzcat January 27th, 2009 04:31 AM

Re: Rothfuss- Running
 
Tormoil+wasteland, it's why my income is so low even with 20+ provinces:(

Klepto January 27th, 2009 04:32 AM

Re: Rothfuss- Running
 
Poor spiders? I'm dead last on most graphs and just had half my army squished by a god. All good fun though :)

Trumanator January 27th, 2009 04:39 AM

Re: Rothfuss- Running
 
Well if you've got an S9 bless on those vestals then what you've got are etherial, high damage, hard to banish sacreds who have 2 guarenteed lives. S9 gives you banish resist, plus an extra life on your 5hp vestals. I'm stuck with ****ty serpents who are allergic to any kind of projectile, plus a dragony summon who costs like 35 pearls. That screws the bless route... Oh well, I can make the battlefield a nightmare for my enemies, so it all evens out. :D

Klepto January 27th, 2009 07:56 AM

Re: Rothfuss- Running
 
Yes, S9 works very well with Shadow Vestals :)

zzcat January 27th, 2009 07:58 AM

Re: Rothfuss- Running
 
Eriu has some heroes with 100+ kill. It's awesome for a non-giant nation in year 1! How can he get it so early? Full-geared thugs or thunder strike?

Redeyes January 27th, 2009 08:42 AM

Re: Rothfuss- Running
 
Awake master druid earth 9 nature 6 quick alteration research to 3 and using Sidhe lords and Tuatha Lords in pairs, he doesn't have enough research for Thunder Strike yet.

His expansion began when he hit 200 research, i.e mistform which makes you virtually immune to independents.

NKIcan January 27th, 2009 05:12 PM

Re: Rothfuss- Running
 
maybe my scouting just sucks but thus far I havent ran into anyone really. Just one other nation. Hmmm wonder where you all are hiding? :P

Trumanator January 27th, 2009 05:36 PM

Re: Rothfuss- Running
 
Oh we'll find you. :evil:

Trumanator January 28th, 2009 03:04 PM

Re: Rothfuss- Running
 
The animals of the forest, who think themselves a nation, have without provocation attacked the peace loving lizards of C'tis. Though they pity the poor, wretched, unthinking beasts, the Marshmasters and Lizard Kings will spare none. As with all rabid abominations, death is the only choice. Consider them destroyed.

Incabulos January 28th, 2009 04:02 PM

Re: Rothfuss- Running
 
Quote:

Originally Posted by Trumanator (Post 670309)
The animals of the forest, who think themselves a nation, have without provocation attacked the peace loving lizards of C'tis. Though they pity the poor, wretched, unthinking beasts, the Marshmasters and Lizard Kings will spare none. As with all rabid abominations, death is the only choice. Consider them destroyed.



But satyrs are so frolicky!

pyg January 28th, 2009 04:38 PM

Re: Rothfuss- Running
 
Death to the stinking lizards! Well, maybe not right away...

NKIcan January 28th, 2009 04:45 PM

Re: Rothfuss- Running
 
Marignon, the just and true, feels that both of those folks are abominations and should be left to themselves. Steer clear of this war folks!

Trumanator January 28th, 2009 04:56 PM

Re: Rothfuss- Running
 
The just and true are also apparently rednecks. Steer clear of them "folks".

pyg January 28th, 2009 10:33 PM

Re: Rothfuss- Running
 
Wow, good first blood Trumanator. Your skull necklace wielding assassin brutalized my indy commander. The battle at Locmar was closer. The flying cows and mighty centaurs did all right in my view. How are your Elite Warriors doing?

Although the stinking lizards have won the first round do not think this is the last of Pangaea.

Trumanator January 28th, 2009 10:52 PM

Re: Rothfuss- Running
 
FYI, 2 dryads casting barkskin does not equal
Quote:

Originally Posted by pyg (Post 669352)
hordes of well buffed chaff.

:D As for my elite warriors dying... which is more expensive, 30 EW or 10-12 Minotaurs. I bet you weren't expecting the archers though :D And wait till my Marshmasters arrive to play with your guys. You've got so few mages its laughable.

pyg January 28th, 2009 11:07 PM

Re: Rothfuss- Running
 
Quote:

Originally Posted by Trumanator (Post 670432)
As for my elite warriors dying... which is more expensive, 30 EW or 10-12 Minotaurs. I bet you weren't expecting the archers though :D And wait till my Marshmasters arrive to play with your guys. You've got so few mages its laughable.

Well I still say your lizards just don't have style... at least compared to a big *ss kicking cow! Do you know where I can buy pills to get more mages?

statttis January 28th, 2009 11:49 PM

Re: Rothfuss- Running
 
Anybody know how to kill shadow vestals? They have too much MR to banish, they're immune to my spider poison, and I don't have any magic weapons.

pyg January 29th, 2009 12:33 AM

Re: Rothfuss- Running
 
Quote:

Originally Posted by statttis (Post 670439)
Anybody know how to kill shadow vestals? They have too much MR to banish, they're immune to my spider poison, and I don't have any magic weapons.

Doesn't Flaming Arrows make your arrows magic damage? You can cast that and you have the archers. Enchant-5 in CBM though...

Trumanator January 29th, 2009 12:55 AM

Re: Rothfuss- Running
 
Archer spam, to try and fill the air with arrows? Not much you can do w/o magic weapons. Spider warriors have bane blades don't they? Could also try assasinating the leaders. Summon fire drakes for the breath weapon?

NKIcan January 29th, 2009 02:39 AM

Re: Rothfuss- Running
 
Star Fires I believe, or that one astral spell that sets undead on fire without an MR check. That'll totally crush em

Trumanator January 29th, 2009 02:41 AM

Re: Rothfuss- Running
 
Solar Rays. Definitely would work.

zzcat January 29th, 2009 02:42 AM

Re: Rothfuss- Running
 
Shadow vestal has shield. so archers may not be very effective vs them. IMO your best bet is gathering your mages and using elemental evocation to destory them as quickly as possible. Essentially Your normal troop can't do any damage so buy chaff instead of elite units to hold the line. MA Ermor is somewhat imbalance vs many nations. Even if you can deal with shadow vessels, you may still be swarmed by their free undead horsemen if you can't get AoE spells quickly.:(

Trumanator January 29th, 2009 03:28 AM

Re: Rothfuss- Running
 
Well the rationale behind archer swarm was to try and get the greatest concentration of fire on them. They only have like 5 hp, so all it takes is one hit to get through the etherial and shield. 75% of 20 arrows is a lot more than 75% of 3 attacks.

zzcat January 29th, 2009 07:08 AM

Re: Rothfuss- Running
 
Even if a square is filled by SVs(so the size point is 6) and a missile can always hit the square accurately, there is only 4.5% chance to hit anyone( (size 6 + attacker DRN vs 2+shield parry 4*2 + defender DRN)*25%). Considering twist fate, the damage is almost negligible. With flame arrow, the chance to hit will be increased to 30% so missile fire will be much more effective. If Machaka has reached Enc-4, maybe he can outnumber those ethereal maiden with cheap archers.

IMO an easier way is mass death mage and spamming dust to dust. Killing 3 twist-fated SVs with 2 casting is quite acceptable(Solar ray has better range but Machaka doesn't have any astral mage). You may need 10+ death mages and sevaral priests to make sure you can kill them fast enough if your enemy mixes SVs and undead horsemen. But Machaka has 3 forts so I think it's not too hard for him...

Trumanator January 29th, 2009 12:51 PM

Re: Rothfuss- Running
 
Yeah, magic is almost always the better way. Flaming arrows is Ench 5 in CBM though.

statttis January 29th, 2009 02:30 PM

Re: Rothfuss- Running
 
Well, I think I'm in big trouble. My research is nowhere near ench-5 or evoc-5 (for AOE evocations). I already tried using Dust to Dust, but the problem is that the spell has poor precision. About half of the castings miss, and the shadow vestals tend to spread out so I only hit 1 or 2. With 6 mages casting Dust to Dust I killed something like 3 vestals.

Fire drakes might do some damage, if I can research and summon some before I lose my capital. It probably won't matter though, Ermor already has 2 big armies of vestals and more are probably on the way. Looks like an early exit for me :(

Trumanator January 29th, 2009 03:02 PM

Re: Rothfuss- Running
 
Don't give up!

Redeyes January 29th, 2009 03:17 PM

Re: Rothfuss- Running
 
The legions of Longdead Horsemen you are bound to see soon will likely be an even bigger problem ;)

If you aren't up against a fire or death bless, high protection troops work great (shadow vestals only deal 14 damage) and Machaka has it both for its units and commanders to thug with and a nature+earth to buff.

statttis January 29th, 2009 03:34 PM

Re: Rothfuss- Running
 
I've actually faced quite a few longdead horses already. They don't scare me much, because I can at least kill them.

Unfortunately the vestals do indeed have a death bless, or I could hold the line with buffed up Bane Spiders and thug out my Sorcerers with Stoneskin and magic swords. Instead I have to recruit a bunch of chaff and hope my magic can kill them.


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