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-   -   Aardwark - Finished, Raiel wins! (http://forum.shrapnelgames.com/showthread.php?t=43674)

ano August 23rd, 2009 08:47 PM

Re: Aardwark - started!
 
3 stales. A bit too much, probably. Fantomen, please, add another 5h to the current turn if Ashdod doesn't submit his turn in time.
It's like a double-edged blade. When turns are long people lose interest, when turns are short, they just stale:)

Black Sun Empire August 23rd, 2009 09:11 PM

Re: Aardwark - started!
 
Well sorry about that, I had to go away for work purposes.

I guess I should be more selective when I join a game.

Sorry about missing my turns, I will check to see what happened over the last two turns.

Black Sun Empire August 24th, 2009 04:40 AM

Re: Aardwark - started!
 
Just thought I would say something about the rules. I understand the need to stick to rules and my nation is not the biggest as I'm a newbie and learning how to play.

I still find it slightly harsh to be staled twice.

The first one should have been a big enough slap on the wrist, to then stale me again was a little harsh. To top it off, two other nations have staled, one has staled three times.

Anyway, it was in the rules so I understand the right to stick to the rules. I just think sometimes in life rules should be a little more flexible.

ano August 24th, 2009 06:47 AM

Re: Aardwark - started!
 
Shinuyama is going to stale again, btw. Maybe we should look for a sub? Three stales in a row cry for that, IMO.

chrispedersen August 24th, 2009 11:20 AM

Re: Aardwark - started!
 
If starshine and statttis have no objection - I would be happy to replace Shinu.

Do you wish to delay the turn so I can get up to speed?

ano August 24th, 2009 11:52 AM

Re: Aardwark - started!
 
It would be cool:). If only Fantomen postponed hosting and sent Shinuyama turn to you.

ano August 24th, 2009 02:03 PM

Re: Aardwark - started!
 
Please, postpone the game by as much as possible. Thanks.

Fantomen August 24th, 2009 06:57 PM

Re: Aardwark - started!
 
Jesus, lots of stales! It´s not that I want to be harsh or anything, I just wanted us to have a quick start. Most of those stales just went under the radar for me... I have granted all 5h delay requests that have been pm´d to me so it seems that most of the stales are just people choosing to stale, or having unexpected real life issues.

Ferrisol seems to have abandoned the game entirely without notice, so I´m glad to pass shinuyama on to Chrispedersen if he wants it.

Have patience with me guys, it´s the first game I organize but I´m trying my best.

Fantomen August 24th, 2009 07:04 PM

Re: Aardwark - started!
 
I made a one time delay of 20 hours to set things straight, I have changed Shinuyama to Chrispedersen.

For further delay requests, it is more efficient to send me a pm, I will notice these faster than posts in the thread. I´m a working woman so don´t count on me reading anything before 7pm.

Fantomen August 24th, 2009 07:08 PM

Re: Aardwark - started!
 
Quote:

Originally Posted by Black Sun Empire (Post 706886)
Just thought I would say something about the rules. I understand the need to stick to rules and my nation is not the biggest as I'm a newbie and learning how to play.

I still find it slightly harsh to be staled twice.

The first one should have been a big enough slap on the wrist, to then stale me again was a little harsh. To top it off, two other nations have staled, one has staled three times.

Anyway, it was in the rules so I understand the right to stick to the rules. I just think sometimes in life rules should be a little more flexible.

Well, I didn´t "stale" you on purpose you know, the game hosts automatically. I can´t keep track on who´s about to stale before each hosting so if you need a delay you need to ask for it by sending me a pm.

DomDomDom August 24th, 2009 07:53 PM

Re: Aardwark - started!
 
I'm back and ready to lead Atlantian nation again. All diplomacy options are on. Special thanks to Ano for subbing.

Black Sun Empire August 25th, 2009 12:57 AM

Re: Aardwark - started!
 
Quote:

Originally Posted by Fantomen (Post 707016)
Well, I didn´t "stale" you on purpose you know, the game hosts automatically. I can´t keep track on who´s about to stale before each hosting so if you need a delay you need to ask for it by sending me a pm.

Well I understand the first stale, I accept that one. I agree I did not send a PM and I did ask for longer than 5hours.

I just thought the second stale was a little harsh, anyway, I am back and running again.

Jarkko August 26th, 2009 01:35 AM

Re: Aardwark - Running
 
Ummm... I got Rams Head the Hero last turn. As I didn't have anything for him to do, I left him just standing there. Now he declared himself profet...

I am wondering if this is a bug (I have two profets now) or does Rams Head automatically declare himself a prophet under some conditions in CBM? At least I've had it happen to me never before.

chrispedersen August 26th, 2009 02:51 AM

Re: Aardwark - Running
 
Wow .. send that in. There has definitely been talk of a prophet bug introduced recently.

They will *really* want to see that.. send in the fatherland, mod and turn file to info@illwinter.com.

Jarkko August 26th, 2009 03:18 AM

Re: Aardwark - Running
 
Quote:

Originally Posted by chrispedersen (Post 707214)
Wow .. send that in. There has definitely been talk of a prophet bug introduced recently.

They will *really* want to see that.. send in the fatherland, mod and turn file to info@illwinter.com.

Will do.

Jarkko August 26th, 2009 03:28 AM

Re: Aardwark - Running
 
In other news, I think Fantomen is doing a great job as GM. I like the fast pace of this game :)

Jarkko August 27th, 2009 02:05 AM

Re: Aardwark - Running
 
Aaaaand my pretender is dead, again. Damn those Ashdod giants are tough, anything I throw against them get killed :( The only good thing is that the giants are not present everywhere and I seem to be able to steam-roll the non-giant armies, but sucks to lose one army per turn to the berking giants :mad:

Black Sun Empire August 27th, 2009 05:04 AM

Re: Aardwark - Running
 
I guess it is lucky for all involved that I have no idea how to play this game, otherwise I may be dangerous.

Fantomen August 29th, 2009 06:05 PM

Re: Aardwark - Running
 
We have reached turn 20, meaning longer delays are now permitted. Remember to ask well in advance and that it is preferable to find a sub if possible.

I am sorry to inform you that I am being mercilessly crushed without hope of recovery. I kindly ask that someone else step up as new admin as soon as possible.

chrispedersen August 29th, 2009 06:24 PM

Re: Aardwark - Running
 
Speaking of subs Fantomen,

Would you like to sub for Shinuyami starting Tues or wednesday? I was called out of town.. I've been looking for a sub for a week no luck.

I was originally replacing a player who staled 4x... so if you wanted to take over the position that would be ok too.

Fantomen August 29th, 2009 06:37 PM

Re: Aardwark - Running
 
I would gladly do that chrispedersen, but even if I´m going down with machaka I would still be in control of two nations.

I guess if I have lost enough of my provinces by Tuesday I could turn AI without shame and take over Shinuyama instead...would you others consider that an acceptable solution?

Baalz August 29th, 2009 07:07 PM

Re: Aardwark - Running
 
Yes, given the scarcity of subs this is a far better solution than Shin staling or going AI.

Aethyr August 29th, 2009 07:39 PM

Re: Aardwark - Running
 
I'm not sure I agree.

chrispedersen August 29th, 2009 11:00 PM

Re: Aardwark - Running
 
Its almost impossible to find subs these days.......

The alternatives seem to be: postponing; shin staling which is akin to handing the kingdom over to Ctis; or Fantomen taking it over.

I think you can trust Fantomen not to abuse it..

Aethyr August 30th, 2009 12:45 AM

Re: Aardwark - Running
 
Very well, I'll withdraw my objection and defer to the will of the group.

Jarkko August 30th, 2009 01:39 AM

Re: Aardwark - Running
 
Quote:

Originally Posted by Fantomen (Post 707689)
I guess if I have lost enough of my provinces by Tuesday I could turn AI without shame and take over Shinuyama instead...would you others consider that an acceptable solution?

I think that would be a good solution :)

Fantomen August 30th, 2009 04:52 AM

Re: Aardwark - Running
 
Very well then. I´ll switch nations on Tuesday. Perhaps Chrispedersen could PM me describing the situation.

Fantomen September 1st, 2009 05:37 AM

Re: Aardwark - Running
 
Ok, so I have taken over Shinuyama, Machaka has gone AI.

ghoul31 September 1st, 2009 06:32 AM

Re: Aardwark - Running
 
I'm having computers problems, and won't be able to play anymore.

Fantomen September 1st, 2009 07:16 AM

Re: Aardwark - Running
 
So now we are looking for another sub then...sigh.

I don´t want to turn Agartha AI as well, It would be a shame since it is winning against Machaka and has two capitals. I´m trying to find a sub, I´ll postpone the game a bit in the meanwhile.

ghoul31 September 1st, 2009 04:29 PM

Re: Aardwark - Running
 
I decided to get a new computer. Can you delay the game for a couple of days?

Fantomen September 1st, 2009 05:46 PM

Re: Aardwark - Running
 
Reckon I can, that will probably be better than Agartha going AI. Second opinions?

Even better would be if you tried to find a temporary sub though.

Fantomen September 1st, 2009 06:27 PM

Re: Aardwark - Running
 
If there is no angry playermob showing up with pitchforks and sharpened sticks to lynch me, well then I´m going to consider Ghouls computer crash a force majoure and grant him the delay.

You´ve got two days then Ghoul, hope thats enough. I made a request for a temporary sub and if someone steps up I´m going to let him do a couple turns rather that postponing.

Jarkko September 2nd, 2009 12:47 AM

Re: Aardwark - Running
 
Sounds fair to me.

Raiel September 2nd, 2009 01:50 PM

Re: Aardwark - Running
 
Huh... I'm not sure what happened to the delay, but in case the issue comes up: I am vehemently against a rollback - not least because it took many turns of dancing with Atlantis to create a position to "appear weak where I am strong" (on two fronts simultaeneously, no less).

ghoul31 September 2nd, 2009 03:55 PM

Re: Aardwark - Running
 
Why didn't you delay the game like you said you would?
Oh well, I just got my new computer, so I'll just play from here on.

Fantomen September 2nd, 2009 05:00 PM

Re: Aardwark - Running
 
Huh? I thought I did... Really sorry Ghoul, I must have had some sort of mental blackout...

Fantomen September 2nd, 2009 05:36 PM

Re: Aardwark - Running
 
Actually the postponing wasn´t the only thing that didn´t went through. I also sent in a revised turn for Shinuyama, which was confirmed by email, but the orders used was still the ones from the older .2h file.

Also, I delayed BOTH this game AND Zebra but they have both hosted prematurely. So I conclude this was somehow Llamaserver playing tricks on us rather than me having another wave of LSD flashbacks.

Wait... I didn´t mean to write that out loud... edit... hello? EDIT!!!

(Fantomen tries to catch the edit button which has mutated into a pink flying bog beast)

Jarkko September 6th, 2009 10:24 AM

Re: Aardwark - Running
 
Ashdod sure has been a hard nut to crack. Considering BSE staled a couple turns and they've been fighting on all fronts, it *still* took this long to crack their back-bone. Well, technically it is still not over, they have one army left, but with their capital fallen (and no way to take it back), I think it is just a matter of how and where the final show will happen.

Well fought BSE!

Fantomen September 6th, 2009 01:37 PM

Re: Aardwark - Running
 
Ok, it seems I´m once more the captain of a sinking ship. This time you WILL need a new admin, it would be best to hand the job over before I´m completely out of the game. I´m guessing 5-6 turns from now.

It´s been a blast and I rather enjoyed organising this game, the first one for me. I will arrange more games in the future in the same spirit, probably start a new one as soon as someone steps up to take over here.

ghoul31 September 6th, 2009 01:59 PM

Re: Aardwark - Running
 
Machaka still has 14 provinces and 3 forts. Maybe you should swith back to them

Baalz September 6th, 2009 02:53 PM

Re: Aardwark - Running
 
I'll admin.

Fantomen September 6th, 2009 04:50 PM

Re: Aardwark - Running
 
Ok, good. Thanks Baalz.

Quote:

Machaka still has 14 provinces and 3 forts. Maybe you should swith back to them
Really? The AIs been doing well then... In hindsight maybe Machaka would have lasted longer. I thought Shinuyama had a more stable position so the game would be more harmed by it going AI than Machaka, thats why I switched. Unfortunately turning a nation AI is irreversible, one of the flaws of this game. Well, thats life.

Starshine_Monarch September 6th, 2009 09:11 PM

Re: Aardwark - Running
 
I'm not sure I'll make the deadline for this next turn. Can I get a 12 hour delay please?

Baalz September 7th, 2009 09:30 AM

Re: Aardwark - Running
 
Quote:

Originally Posted by Starshine_Monarch (Post 709127)
I'm not sure I'll make the deadline for this next turn. Can I get a 12 hour delay please?

Done

ghoul31 September 7th, 2009 08:41 PM

Re: Aardwark - Running
 
well this game seems to be over.
T'ien Ch'i and R'lyeh have teamed up and taken over most of the map.

ghoul31 September 10th, 2009 06:04 PM

Re: Aardwark - Running
 
The counteroffensive has begun. Long live the rebellion!

Raiel September 10th, 2009 08:54 PM

Re: Aardwark - Running
 
Quote:

Originally Posted by ghoul31 (Post 709650)
The counteroffensive has begun. Long live the rebellion!


:) You had a few more mages within those walls than I expected.

My noobness is showing... even forgot to properly fortify Atlantis' capital against the off chance he'd Call Back his pretender before I hunted him down. Doh!

Baalz September 16th, 2009 08:49 AM

Re: Aardwark - Running
 
It's obvious to me that there is next to no chance of stopping R'yleh. Unless anybody else thinks they have a snowballs chance in hell I say we call the game for Raiel.

Jarkko September 16th, 2009 09:02 AM

Re: Aardwark - Running
 
Have to say I agree with Baalz. R'lyeh is strong in late game, but sometimes struggle in early game... R'lyeh is already now super strong, and we are not even close to the end game yet...

I shouldn't have attacked C'tis, should have tried to gather an alliance to stop R'lyeh, but C'tis did piss me off on purpose by taking that province next to my capital and then even built a fort there. Ok, I got the message, and off to war Pangaea went without considering the greater good...:(

Only if we all drop our small quarrels have we together a chance to stop R'lyeh. And even if we all unite, R'lyeh has the upper hand I think.


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