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Re: Utopia - new MA rich game! (last chance to join!)
Maybe just sticking to Abysia would be simpler? As otherwise it'd be only one mod nation here :)
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Re: Utopia - new MA rich game! (last chance to join!)
Yeah, that would be just silly. Abysia it is, then.
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Re: Utopia - new MA rich game! (last chance to join!)
I notice Tien Chi is still available.
If there is still space, and still time, I'd like to join as TC |
Re: Utopia - new MA rich game! (last chance to join!)
Added. I will work on the map now and see how fast it goes. Will try to adapt Ystraaad first.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Ok, so:
- I have set Independents to 8 - game is now closed, we have 17 players, 14 land, 3 water - I am working on the map, we can start when I finish it and some people can check for problems :) - Victory Conditions set at 7/19 caps, will it be ok? I don't think we want more with settings like that |
Re: Utopia - new MA rich game! (closed, design pretenders!)
Hmm... we have 18 players, 15 + 3, so we could use Alexander. A bit big, but way more balanced than whatever we can get fast. And tested. 16.4 provs per player is a bit much though, hmm...
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Game is created on llamaserver, you can submit pretenders. We will use Alexander map, without special sites, with remade starting positions [map I used to create game is for 16 + 3, but I will replace it].
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Re: Utopia - new MA rich game! (closed, design pretenders!)
1 Attachment(s)
Here is map file. Check for any possible mistakes. If you run test game make sure to hand-select 3 water nations, otherwise it may want to place more than 15 land nations and ignore special starting locations.
It's just renamed .map file, it's not compressed, so change extension to .map, do not unpack it.(stupid forum) |
Re: Utopia - new MA rich game! (closed, design pretenders!)
Maybe you could zip up the map and tga file, since I don't have the base Alexander map, and post it here?
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Ok, I will attach it with 1st post.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Ahh, yes, the feces, urine, and vomit colored map. I remember it now. I deleted it because it made me ill. You should really lay off those colors Pasha.
Nevertheless, a map is a map, and this one seems fine. Ran through two years with it, and saw no problems. It should be a good, though probably a long game. Pasha: I know it was an early map... but if you need brown, used a light brown tinged with grey. If you need gold, use golden, not yellow. If you need green, use the bright green of a new spring, or the deep green of an ancient forest. Meh, just my two cents. It's a map, and I can play it. |
Re: Utopia - new MA rich game! (closed, design pretenders!)
You can always run .tga through some filter in GIMP or photoshop :)
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Actually, not a bad idea. The bright colors sometimes annoy me too even though the maps are well made.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
I was probably a bit harsh on the map. Sorry Pasha. I've definitely seen worse, and this one does seem good and playable.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Where are those pretenders? Want me to make some for you guys? ;)
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Re: Utopia - new MA rich game! (closed, design pretenders!)
sorry i took so long to submit i figured hey as long as others haven't submitted yet either i'm not holding up the game... but then so much time passed that i realized... hey wait... what if the other guy is using this same theory! then i submitted it :)
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Re: Utopia - new MA rich game! (closed, design pretenders!)
You should probably just start it, Zeldor. If it's evilhomer still out... well, evilhomer tends to disappear for long stretches at times.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Quote:
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Re: Utopia - new MA rich game! (closed, design pretenders!)
I also don't think this is a bug. After all, don't immobile pretenders have movement (albeit little) in combat? That means they can move within province which is what patrolling is.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Well, I'd surely like to see a sphinx waltzing around a province...
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Perhaps provinces are no bigger that what you see on the battle map.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Quote:
But no waltzing is required. The Sphinx just stares across the land with his unblinking eyes, daring all enemies to hit him for 75 turns, at which point they give up and go away, or vanish in a puff of logic and dead batteries. |
Re: Utopia - new MA rich game! (closed, design pretenders!)
They don't have that order available, it's disabled. You can set them to patrol only with shortcut.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
maybe the bug is that the order isn't more easily available? not that they can do it at all?
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Re: Utopia - new MA rich game! (closed, design pretenders!)
It's Christmas, so I will try to start the game at 27th. I have asked someone if he could not play if evilhomer does not show up.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Well, if EH does not show up, and you don't get another alternate, I'd be happy to take Machaka.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
Zeldor has given me the secret signal, so ...
Rising high over the Savanna of Utopia, the colossal giant wanders mindlessly. The tribesmen shout, "La-la-la-la-la-la" in adoration, and prostrate themselves before it. And jellied tribesman muddy the the parched land, for the Machakan pretender does not hear their prayers, and they are crushed beneath his weight. |
Re: Utopia - new MA rich game! (closed, design pretenders!)
Ok, let's get it going. Relaxed hosting schedule till like 3-4th January. So just ask for extensions and all will be granted.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
I'm not complaining about this game, but for future references for games with these zany settings... expansion rate will be surprisingly very strongly tied to how early and how adjacent the availability of "recruitable indie commanders" is....
as such i think starting with 3provinces is a mistake for settings like these, because randomly players will be given the opportunity to recruit 2commanders on turn1 or only 1... this can be a big bonus considering the earliest someone without that 2nd recruitable commander can expect to get him online is turn3/4 ... that means an extra 2-3 commanders early in the game with which to provide additional leadership for expansion armies/reinforcement lines... if we all started with 1province... it wouldn't be a matter of randomfactor it would be mostly skill... the skill to decide which adjacent province is most likely to have a recruitable indie commander instead of knights or shamans |
Re: Utopia - new MA rich game! (closed, design pretenders!)
If that game proves to be fun and we want a remake, I think we will go with NI version of the map. I did not notice that problem really, I was rather thinking in categories of getting recruitable commanders for fort constructions.
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Re: Utopia - new MA rich game! (closed, design pretenders!)
i mean fort construction is great... and forts started on turn2 are brokenly stupid...
it's just that fort builders are slightly more common than leaders... and if you start a fort one turn late it doesn't cost you 5provinces the way starting an army one turn late can... so yeah... we're both right... and we both didn't know what the other guy was thinking... but our ideas COMBINE to form a super idea... as we discussed on irc |
Re: Utopia - new MA rich game! (closed, design pretenders!)
NI hurts some nations more than others.
Especially with aquatic nations, lack of independents makes invading the land *really* hard as opposed to just hard, because your only troops come from the ocean, or if you're lucky, the coast. Nations without archers can also suffer relative to nations with archers. Anyway, welcome to turn 2, i just got back from christmas with family. (ugg, fricking late planes). |
Re: Utopia - new MA rich game! (game on!)
Seems like I have to go away for three days.
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Re: Utopia - new MA rich game! (game on!)
I'll be gone from 31st to 3rd too, so I would like to request a postponement for that period.
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Re: Utopia - new MA rich game! (game on!)
Sure, no problem.
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Re: Utopia - new MA rich game! (game on!)
I will add 24h to next [7] turn, as requested by Tarrax.
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Re: Utopia - new MA rich game! (game on!)
Anyone has any N gems for sale? I have F, maybe smth else too :)
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Re: Utopia - new MA rich game! (game on!)
WTB const2 items
please pm me if you want to sell (specifics discussed via pm) |
Re: Utopia - new MA rich game! (game on!)
Huh, there are no sites, commanders etc preplaced on the map. I had only Circle Master and Conjurers to fight it. Indies8 give some fun battles apparently.
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Re: Utopia - new MA rich game! (game on!)
want to trade for a few nature gems! please pm me
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Re: Utopia - new MA rich game! (game on!)
want to buy dwarf hammers when available!
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Re: Utopia - new MA rich game! (game on!)
I will also be interested in buying dwarf hammers. I'd pay N, W, D, F gems or gold.
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Re: Utopia - new MA rich game! (game on!)
The Colossal Moose has ordered that the unauthorised temple Marignon built on our border be destroyed!
Such ramant temple-building to false gods, so close to our sacred spider home, will not be allowed. Especially when they are ensconed within nasty fortifications, surrounded by a great horde of PD, threatening the integrity of our spider borders. -- Machaka |
Re: Utopia - new MA rich game! (game on!)
Shinuyama is willing to forge and sell dwarven hammers in near future, so PM me with offers. S/D/N gems preferred.
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Re: Utopia - new MA rich game! (game on!)
Ulm will also forge hammers, once we can get our first researchers recruited! Living in drain 3 can be hard on thinking, not too many apt mages volunteering for work..
In other words, We'll be giving discount for hammers, once I get some research going. Payment expected in E/S, or as agreed in private conversations with our trade ministers secretary, Ivan von Alemanya. - Boris, the Trade minister, Head of Industry in Ulm. |
Re: Utopia - new MA rich game! (game on!)
The empire is set upon by what appears to be a dastardly alliance. The emperor has decreed that any with a sense of fair play who step forward to aid us will be rewarded lavishly. The forge lord of Ermor will not forget the allies who came to us in our hour of need.
Ulm and Shinuyama attack in a coordinated strike seeking to overwhelm the empire. They will bleed heinously as they attempt to storm our castles, but they are likely to be successful in keeping the empire from launching a counterattack if the imbalance of forces remains. Any who attack along either of these foul conspiritors' other flanks will find them fully committed to attacking an entrenched and intractable foe who bleeds them mercilessly and will give no quarter. Are there any with a sense of fair play who will step forward? Are there any of a more mercantile bend who would court the favor of the forge lord? The situation in Ermor is far from dire if an ally steps forward now, the forge lord's favor could be valuable indeed. The cry goes out, who will answer? |
Re: Utopia - new MA rich game! (game on!)
The goblonoid tribes massed in the wilderness. Barbarian rituals around roaring bonfires they asked for the blessings of their huge fat godling. They screamed for blood and slavered over the lands of the empire. As the legion assembled to crush them like all barbarians before, a knife in the back. The fools in Ulm had allied themselves with the beasts in an attempt to topple the great empire. A daunting host assembled across the border – huge goblins with their mighty bows to the north and thundering corps of black knights leading archers to the south. The time for talking was past, Ermors enemies feared it too much to leave a fair fight. The time for killing was here and it was time to demonstrate why the Ermorian empire was feared from horizon to horizon. Fair fights are for the weak, the legion marched and woe to its foes if they fail to find a killing blow.
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Re: Utopia - new MA rich game! (game on!)
It was a dark time for Marignon. The voodoo ritualists and spider worshipers of Machaka had struck without warning, and with devastating result. This might be the final battle. Crossbowmen shouldered their weapons and the Knights of the Chalice prayed with all their hearts.
The day of battle. As they looked upon the opposing army, with its swarms of archers and masses of grotesque and monstrous spiders, all hope seemed lost. The Grand Inquisitors prepared the knights however, and the crossbows loosed their bolts. They inflicted grievous damage, but the arrows of machaka fell among themselves as well, cutting them down like wheat before the scythe. As the spiders reached the lines of knights however, it was as if they met a brick wall. Their riders stabbed with lances, and their mounts tried the same with their fangs. The Knights were tireless however, and plied lance and sword to deadly effect, striking down spider, rider, or hoplite for the Lord. The crossbows fled, but the knights remained. Some fell, but many remained, and finally their foes tired, and fled. The Grand Inquisitor Tomaso surveyed the ravaged field, and breathed a heavy sigh as he contemplated the next battle. |
Re: Utopia - new MA rich game! (game on!)
The goblonoid tribes massed in the wilderness. Barbarian rituals around roaring bonfires they asked for the blessings of their huge fat godling. They screamed for blood and slavered over the lands of the empire. As the legion assembled to crush them like all barbarians before, a knife in the back. The fools in Ulm had allied themselves with the beasts in an attempt to topple the great empire. A daunting host assembled across the border – huge goblins with their mighty bows to the north and thundering corps of black knights leading archers to the south. The time for talking was past, Ermors enemies feared it too much to leave a fair fight. The time for killing was here and it was time to demonstrate why the Ermorian empire was feared from horizon to horizon. Fair fights are for the weak, the legion marched and woe to its foes if they fail to find a killing blow.
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Re: Utopia - new MA rich game! (game on!)
Struck without warning!? What are your priests doing in your cathedrals? Singing hymns and chasing the nuns? What did you think we meant by our proclamation that "the unauthorised temple Marignon built on our border will be destroyed"?
We do admit that we vastly underestimated the strength our your knights. But our spiders revel in the glory of battle, and our riders have no fear of death, for they know thier spirit lives on in their eight-legged companion. Our departure from the battlefield was, er ... um ... a fearless charge into the face of the enemy, except we went the wrong way by mistake. Death before Surrender! -- Machaka |
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