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-   -   SharpAxe (for newbish players)- running (http://forum.shrapnelgames.com/showthread.php?t=46457)

Drog the Destroyer November 2nd, 2010 02:33 AM

Re: SharpAxe (for newbish players)- running
 
Quote:

Originally Posted by Groundworm (Post 761755)
I am not at all against finding a sub for Lanka and rolling back the turn, the only problem is that I'm not exactly sure which turn it was that Lanka went AI. It may not have been as recent as turn 15.

I'm looking at the pretender gods option every turn, and turn 16 was the first where Lanka was AI. So i'm quite certain he must have submited that order along with turn 15.

In other news I fear that we may have additional problems, CarlixTomix just went AI in the Trinity game, without notice, while being one of the game leaders. :(

zultor November 2nd, 2010 04:04 AM

Re: SharpAxe (for newbish players)- running
 
Uh I guess I am Vultor ;)

I am cool with any option the group decides.

I certainly can take over Lanka after a rollback whatever shape it is in. As it has been eluded too my time left in this game as Helheim is short. FYI, you can demolish your own forts.

I am also cool with a rollback and finding another sub or having Lanka stay AI and too the aggressor go the spoils.

odeoderok November 2nd, 2010 09:07 AM

Re: SharpAxe (for newbish players)- running
 
Hello everybody,

I'm cool with whatever is decided.

GrudgeBringer November 2nd, 2010 09:09 AM

Re: SharpAxe (for newbish players)- running
 
zultor, I am so sorry about getting your name wrong. I don't know why that name came to mind. I like your attitude about fighting to the end. You will get a lot of offers to play with that mindset, and sometimes people will let you alone knowing you won't quit and will fight tooth and claw to the very end. Good job sir, and good luck with Lanka if you decide to take it. I have never played it but I hear it is a really fun nation.

Ragnars Wolves November 2nd, 2010 02:26 PM

Re: SharpAxe (for newbish players)- running
 
If Carlix went AI in another game, he may of set this one this turn to AI also.
Let us try and figure out what we can do to salvage this.

Suggestion, Let Helheim become Lanka and destroy 1 fort so whoever takes over the AI doesn't get 2 free forts. Give lanka a time period of a nap of some kind so he can get on his feet and not be attacked (don't use this to attack anyone else!!).

Find a sub for Arco or set it to AI and let the nations around it cut it up...as it isn't that large.

Just suggestions to get it rolling agian...any input would be more than welcome at this time.:doh:

Allium November 2nd, 2010 05:55 PM

Re: SharpAxe (for newbish players)- running
 
Arco's actually bigger than Lanka right now. I hope we don't need two subs at this point, but having zultor be one of them (either one) sounds good to me. I'm fine with a one-turn rollback.

Groundworm November 2nd, 2010 06:20 PM

Re: SharpAxe (for newbish players)- running
 
All right, so it sounds like we're mostly in favor of a one-turn rollback and allowing zultor to take over Lanka. That solves one problem, and thank you zultor!

Here's a shot at the second: CarlixTomix, please post here and let us know you're still in the game! Otherwise I'll look for a sub for Arcoscephale.

I'll keep the game delayed until we sort the Arcoscephale issue out.

Ragnars Wolves November 2nd, 2010 08:51 PM

Re: SharpAxe (for newbish players)- running
 
Might want to allow Zultor to choose Arco or Lanka to take over before you advertise for a sub.

zultor November 3rd, 2010 12:58 AM

Re: SharpAxe (for newbish players)- running
 
If you need to find a sub let them choose the one they want and I'll take the other one.

GrudgeBringer November 4th, 2010 02:57 PM

Re: SharpAxe (for newbish players)- running
 
Sorry wrong game

GrudgeBringer November 4th, 2010 02:58 PM

Re: SharpAxe (for newbish players)- running
 
Sorry, wrong game

Stagger Lee November 4th, 2010 08:04 PM

Re: SharpAxe (for newbish players)- running
 
Hey guys!

Somewhere between noob and wily vet. I've been playing about a year, and am still awful. But, I have time enough to maybe do something with this. In one of my first games the Lanka player quit by turning AI, and wrecked what had been a very fun game for me. Salvaging your Lanka position may be over my head, but I can try to have some fun with it. And at least Arco will definitely be playable for Zultor with a 1 turn rollback.

Ragnars Wolves November 4th, 2010 11:05 PM

Re: SharpAxe (for newbish players)- running
 
It is ok with me, lets get the game back on the road before people lose interest.

Are we rolling back or heading on...

Groundworm November 5th, 2010 02:43 AM

Re: SharpAxe (for newbish players)- running
 
I rolled the turn back, because it was the only way to undo Lanka going AI. My apologies for any difficulties this may cause individual nations.

Thank you to Stagger Lee, who has agreed to assume control of Lanka. And thanks as well to zultor, who fought well as Helheim and has agreed to take over for Arcoscephale. My gratitude goes to you both.

zultor, please set Helheim to AI and resubmit your turn. I will put you in control of Arcoscephale starting on turn 16. Stagger Lee, please take your turn as usual. Everyone else: please DO NOT resubmit your turn. Llamaserver still has your turn files, and I'd rather not have people change their actions based on foreknowledge of what happens when the turn cycles. Once Helheim and Lanka have taken their turns, I'll force-host the next turn and we can all play it as normal.

Let me know if you have any questions, and game on!

Groundworm

Ragnars Wolves November 5th, 2010 06:16 AM

Re: SharpAxe (for newbish players)- running
 
According to my Dad. it is REAL important you don't change ANYTHING and submit your turn. He said he was in this situation and had a guy that just couldn't get it and they went round and round for over a week.

Stagger Lee November 5th, 2010 12:24 PM

Re: SharpAxe (for newbish players)- running
 
Bad news, guys. Lanka is password protected. :(

If anyone has any ideas, I'll try a few. Veraticus didn't work. What did he name his pretender?

Ragnars Wolves November 5th, 2010 01:43 PM

Re: SharpAxe (for newbish players)- running
 
GW, E-mail this guy (PM or something check his profile) and see if he will respond. Arrrrggghhh.

BTW, It says I sent in a wrong turn...gonna check it out and delete all files in the Sharpaxe folder and then put in the rolled back file...should work:up:

I tried that...the turn we received saying rollback 15 shows as 16 in my file after deleting the old files and inserting the rolled back 15 turn.

UPDATE...by doing that I have turn 15 on my comp, However it is turn 15 at the START not the finish...so, do we do the turn, not do the turn and count it as a stale or what. I REALLY don't want to stale especially since we rolled back for (maybe) nothing.

What part of DO NOT PUT A PASSWORD ON YOU NATION did he not understand...

I would like some of the others to look at there turn and see if it is at the start or the end. Maybe you can resend me the rolled back turn agian and it will be at the end of the turn.

mockingbird November 5th, 2010 02:48 PM

Re: SharpAxe (for newbish players)- running
 
I am beginning to think it may just be easier to restart the game with the current set of (I hope) reliable players. We aren't that far in, after all, and our current issues are likely to taint the course of the game no matter what.

Ragnars Wolves November 5th, 2010 03:21 PM

Re: SharpAxe (for newbish players)- running
 
I would say with the start I got that I would have to be against that.

There are other ways to keep going rather than at the first sign of trouble throw our hands in the air and say screw it, let us start over.

What I see is this...

I have my turn set at 15 at the start (not the end of the turn) I am not at war with anyone and other than a few building ajustments (barring a really bad event)I can live with 1 turn that acts like a stale...in fact money and gems still pile up so it isn't THAT bad.

Is there anyone who has a really traumatic turn that can't be helped by a new turn?

It sounds like GW has found the password and Zultor along with Stagger Lee is ready to roll so lets make the best of it and continue.

Even if Lanka has to continue as AI, it is no different than any other game that this happens too. It is not a perfect world and there certainly is never going to be a perfect game. Any of us could have MAJOR family issues (like our friend Calahan) and we would just have to wait or continue depending on the player.

Guys, it is gonna get worse before the game ends...it always does. Those that can stick it out will be the winners and those that can't will try agian, as we never know when Real life will get in the way.

Just my opinion

odeoderok November 5th, 2010 04:05 PM

Re: SharpAxe (for newbish players)- running
 
Hi all,

I have a question concerning the rollback. One of my battles had a different result after the rollback. If I don't send new orders, will my turn be stale, since my commanders are in different provinces etc.

mockingbird November 5th, 2010 04:13 PM

Re: SharpAxe (for newbish players)- running
 
Hm. I didn't even know that was possible. As for me, the .trn file I was sent after the rollback is identical to the .trn file I originally submitted for turn 15.

GrudgeBringer November 5th, 2010 04:26 PM

Re: SharpAxe (for newbish players)- running
 
Are some of you getting starting turns while others are getting where they left off?

Sounds like some have deleted the files and loaded turn 15 that was sent to them...it will NOT be the same as a rollback (from what I understand) but rather as a NEW turn 15. So, unless he rolls it back agian (which I wouldn't unless everyone wanted to), then it looks like Ragnar and anyone else who did that will just have to eat the stale.

Better 1 or 2 guys guy than everyone changing turns I would think (but I am not playing or being affected).

Stagger Lee November 5th, 2010 05:08 PM

Re: SharpAxe (for newbish players)- running
 
Nobody is going to stale. If you are looking at a completed, ready to send in turn, please delete the .2h (or move it to some other folder), as it may complicate things down the road. The game builds .2h files on top of existing ones unless there is no existing one, in which case it builds from scratch. There is technically nothing wrong with using the old ones, but should be good form in these cases to cut down on chance conflicts of unit ID #s and such. Llamaserver has your old (previously sent) turns.

Anyone who looked at turn 16 and has a .2h saved for that turn needs to delete it, as that will cause conflicts.

I have tried some variations of sharpaxe and veraticus and will waste no more time with this. Tell me the name of his pretender and I'll try that, but I think you should just move on with the game. Sorry. :cool:

odeoderok November 5th, 2010 05:27 PM

Re: SharpAxe (for newbish players)- running
 
Thanks for your replies, maybe I'm confused. I did delete the .2h file though. Checking my email I see turn 16 didn't resolve. So I just play turn 15 again and send that in, right?

Groundworm November 5th, 2010 05:37 PM

Re: SharpAxe (for newbish players)- running
 
I am now very confused.

I do not have the password for Lanka, but will send a PM to Veraticus now. As he has not logged in since 10/28, I expect this will be futile.

The way things stand now, we can either continue with Lanka as AI or we can restart. If we restart, we'll need to find new players to replace Arcoscephale and Lanka, and zultor can go back to Helheim.

I realize the restarting option may not be popular, so I'll leave it open to a vote.

If we decide to continue, I am no longer clear what I should do with my current turn files. I submitted a .2h file for turns 15 and 16.

1) what should I do with my current .trn and .2h files?
2) Do I need to resubmit a .2h file for turn 15? Can I just resubmit the same .2h file I have saved in my email to llamaserver?

zultor November 5th, 2010 05:56 PM

Re: SharpAxe (for newbish players)- running
 
Since this is a newbie game I don't think we should restart as struggling through this process will probabaly be good for us ;)

This is the first rollback I've been through and am interesting in seeing how it plays out.

As for my situation, I am holding off on resubmitting my turn 15 file setting Helheim to AI until we figure out what is going on. If Lanka is going to be forced to stay AI then why doesn't Stagger Lee simply take over Arcoscephale (hopefully he isn't password protected) and I fight to the death with Helheim?

That's my 2 bits. Please let me know when/if you want me to go AI since as of now I am holding off.

Allium November 5th, 2010 06:57 PM

Re: SharpAxe (for newbish players)- running
 
Lanka's pretender was named Staghorn the Blood Druid.

I'd rather continue with one AI nation than restart.

Ragnars Wolves November 5th, 2010 07:03 PM

Re: SharpAxe (for newbish players)- running
 
Is there anyone at war besides Helheim and he is a goner anyway...

The question seems to be do we go ahead and redo our turns OR do we just send them in as is and some (as in my case) will act like a stale.

I ask this...is there REALLY any harm this early in redoing the turn since no one is at war, I for the most part am just building so it is just repeating (and hoping not to forget what I was doing). If there is, then lets just get on with it as it is a minor bump in the road for most of us anyway. If we say redo it then lets go ahead and redo it (you have to delete the files in your folder and replae them with the rolled back file, it will show a TRN only, but the 2H file will be there after you do your turn) and try and stay (on our honor...which is the only 'Coins' we have in this game anyway)as close to the origunal move as possible.

The only question I have is do we have Zultor destroy 1 of his forts so we don't hnd it to whoever takes it? I think either way is ok but I am leaning towards letting the person who took the time to fight him have the spoils and both forts.

Ragnars Wolves November 5th, 2010 07:07 PM

Re: SharpAxe (for newbish players)- running
 
BTW, if interested there is a new game forming for us medium new guys I put together of the 8 weakest EA nations (I saw a vet game like it and took the same nations off it) It is in the forum if you have time for another game....might be fun without Sauro, Hinnom, Niefl etc.

Anyway, sorry for the shameful plug, but we all seem to be in about 3 games together anyway, so our skill level should be about the same.

Stagger Lee November 5th, 2010 08:24 PM

Re: SharpAxe (for newbish players)- running
 
Quote:

Originally Posted by Allium (Post 762054)
Lanka's pretender was named Staghorn the Blood Druid.

Thanks Allium, but that wasn't it either. I won't sign up for a restart of a newbie game. If you want to switch me to arco I will let zultor know if it is also protected. That position is yours, zultor, if it is available, though. I'd just hate to see you set your own nation AI only to find yourself locked out.

Stagger Lee November 5th, 2010 09:16 PM

Re: SharpAxe (for newbish players)- running
 
Quote:

Originally Posted by Groundworm (Post 762042)
1) what should I do with my current .trn and .2h files?
2) Do I need to resubmit a .2h file for turn 15? Can I just resubmit the same .2h file I have saved in my email to llamaserver?

Again, nobody will stale turn 15, those .2hs are already in. My best advice is for all of you is to empty the game folder. When you rehost, you will get a new turn 16. Put that in the game folder. Play on. :)

Ragnars Wolves November 5th, 2010 10:14 PM

Re: SharpAxe (for newbish players)- running
 
sounds like a good idea....clearing folder now....

Groundworm November 6th, 2010 02:44 PM

Re: SharpAxe (for newbish players)- running
 
Acknowledged. Clearing game folder and continuing.

zultor, I think you should set Helheim to AI now. You've put up an admirable fight, but you're at the end of your rope from the look of things. Even if Arcoscephale is password-protected, I don't think any of us are losing that much by having you try to take them over. When the new turn 16 comes in, I'll set you up as Arco.

And again, my thanks to everyone involved in sorting through this fiasco.

Groundworm

zultor November 6th, 2010 06:35 PM

Re: SharpAxe (for newbish players)- running
 
I have submitted a new turn for Helheim setting them to AI :(

Ragnars Wolves November 7th, 2010 08:38 AM

Re: SharpAxe (for newbish players)- running
 
So, we are NOT redoing turn 15 and it will send turn 16 from where we left off...is that correct?

Groundworm November 7th, 2010 03:33 PM

Re: SharpAxe (for newbish players)- running
 
Correct. I will set Lanka to AI and force host the turn tomorrow. I'm waiting until tomorrow to make sure no one has any remaining issues.

If you do have any remaining issues, speak now or forever hold your peace. :)

Stagger Lee November 7th, 2010 04:34 PM

Re: SharpAxe (for newbish players)- running
 
Good luck, guys! :)

In Pyrite, a player with a large empire and a password got angry and quit without going AI. 30 consecutive stales, and nothing anyone can do about it. At least your guy put in AI orders.

Ragnars Wolves November 8th, 2010 12:02 AM

Re: SharpAxe (for newbish players)- running
 
Why do we have 2 people that did thier turns....I thought we where NOT supposed to do anything and it would bring ius right where we were.

Am I wrong?

Allium November 8th, 2010 01:54 AM

Re: SharpAxe (for newbish players)- running
 
Helheim has a new turn because zultor set them to AI.

Ragnars Wolves November 8th, 2010 07:31 AM

Re: SharpAxe (for newbish players)- running
 
Right, but why did Mictlan send in a new turn also?:confused:

Groundworm November 8th, 2010 11:57 AM

Re: SharpAxe (for newbish players)- running
 
Quote:

Originally Posted by Ragnars Wolves (Post 762239)
Right, but why did Mictlan send in a new turn also?:confused:

Doesn't matter- it is what it is. The turn is resent, I have put zultor in charge of Arcoscephale, and game on!

I hope you haven't let your axes get dull since the last turn!

mockingbird November 8th, 2010 12:09 PM

Re: SharpAxe (for newbish players)- running
 
I can report that Mictlan did in fact abuse the rollback for personal gain.

Groundworm November 8th, 2010 12:29 PM

Re: SharpAxe (for newbish players)- running
 
Quote:

Originally Posted by mockingbird (Post 762273)
I can report that Mictlan did in fact abuse the rollback for personal gain.

Well, then this is entirely different. If Mictlan resent his turn deliberately in order to change the outcome of the last turn (rather than resending it out of ignorance/fear of a stale), then my last post is null and void, as this matters very much.

I have spoken with mockingbird privately, and he provided some details to support his claim. I'd ask that mockingbird post a description in order to publicly substantiate this claim. He also tells me that his enthusiasm for this game has dampened considerably as a result of this, though he will be a good sport and continue playing.

odeoderok, do you have anything to say as to why you resubmitted your turn?

How would we like to proceed?

Groundworm

mockingbird November 8th, 2010 12:50 PM

Re: SharpAxe (for newbish players)- running
 
In the old turn 16, I had surprised Mictlan with archer units in the two provinces he was attacking, inflicting heavy losses (many jaguar warriors, a priest king).

In the new turn 16, he avoided attacking one province, instead reinforcing his own defenses with mercenaries, and rejigged his orders in the other province specifically to deal with the archer threat he now knew about (decoys, Fire Archers orders). As a result he was successful in his attack and avoided many casualties that he would have suffered in the other.

I am really disappointed in this unsporting behavior. I don't mind losing (putting up a spirited resistance is fun too), but I prefer to lose fair and square.

odeoderok November 8th, 2010 02:16 PM

Re: SharpAxe (for newbish players)- running
 
Hi everybody,

it seems there has been some misunderstanding. I definitely did not intentionally abuse the roll back. It's what I was trying to ask in the thread a few pages back, because I couldn't find turn 16 in my inbox, see my question about commanders being in different provinces after one of our fights ended up going the other way after turn 15.

It was an honest mistake, this is only my second roll-back. Just tell me what you think would be a reasonable "fine", and I'll gladly do it.

Now, out of curiosity, what would have happened to my turn 15 if I hadn't sent in a new turn? In the original turn I lost a fight to Hinnom, and after the roll back I won it, so my commanders and troops did not retreat. Would my turn have been stale if I hadn't sent in orders?

Apologies for all this!

odeoderok November 8th, 2010 02:57 PM

Re: SharpAxe (for newbish players)- running
 
Couldn't find an edit button. I of course meant to ask, what would have happened to my turn 16, not 15. And to clarify, my mistake was I assumed turn 16 had not hosted. Would it be a reasonable compensation if I staled this turn, and gave Hinnom back the province I got?

odeoderok November 8th, 2010 04:07 PM

Re: SharpAxe (for newbish players)- running
 
Crap,

I also realize I now have the mercenaries someone else had before my cock-up. That's going to affect the game no matter what. I can keep them out of harms way for three turns and not bid on them next time, but that won't change the fact that someone else could have used them. I'm terribly sorry about this mess, I really should have paid more attention.

Ragnars Wolves November 8th, 2010 04:17 PM

Re: SharpAxe (for newbish players)- running
 
Those were my merc archers I believe (if I am not confused with another game), I can live without them.

OK, my opinion (for what it is worth)WE all know now how to do a rollback, I think Mictlan in all our noobishness did not do it to intentionally cheat. I think he saw an oppourtunity and took it not knowing better.

I also know that Mockingbird has a legitimate gripe.

Here is wht I would do....

Roll it back agian, EVERYONE clear out thier folder and immediately force host. It should take less than 24 hours if we all jump to it and I think it is worth it as Mockingbird deserves this. It is much better than having him feel cheated of a victory and lose some enthusiasm (as we ALL have been troopers about the problems).

My ONLY question is this....will his turn 16 be the one before or the one now?

odeoderok November 8th, 2010 04:29 PM

Re: SharpAxe (for newbish players)- running
 
As i said, I agree to any measures. If we do another rollback and immediate force host, wouldn't it use my new turn though?

And to defend myself a little, I didn't take any opportunities. I'm in three MPs at the moment, and I didn't remember turn 16 had already hosted. But, like I said, I should have paid more attention and am hugely sorry, especially to Mockingbird. I'm all for another roll back, but to make it go right, would I need to find my original .2h file (I think they're still somewhere in gmail) and send that in?

Drog the Destroyer November 8th, 2010 04:39 PM

Re: SharpAxe (for newbish players)- running
 
I'm pretty sure that your take is correct and that you would need the original turn 16 file.

Other than that Mr. Wolves was pretty much stating my thoughts.


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