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-   -   Happy New Year, New Game, New Players (Finished: Dojango/Mictlan Wins!) (http://forum.shrapnelgames.com/showthread.php?t=48161)

Excist January 1st, 2012 12:31 AM

Re: Happy New Year, New Game, New Players (noob EA game: Recruiting)
 
Game is hosted on llamaserver under NewYearsNewGame and Pretenders can be submitted (just in time with 30 min to go before actual New Years EST).

Shadowshore map has been finalized as the best RP map (and awesome suggestion btw!)

Immaculate January 1st, 2012 02:39 AM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
link to map?

Iron Duke January 1st, 2012 12:43 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
If it is ok, I'd like to focus more on the nation and less on the pretender(just slightly less) for the backstory, and I intend to enrich it with more stories, or maybe AARs.. Not decided about that yet, though if I do write extra stories and you get bored, be sure to tell me.

Immaculate January 1st, 2012 01:41 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
Helheim

Born from magic and fed upon the dead as they past through Gnipahålan, the creature was a simple bird, meant to feed upon the dead, return to its master, one of the Hanged ones of Helhanna, and there be sacrificed for the essence of the dead it carried in its gut. But for this grey headed raven, something went wrong. The spell was wrought, the ravens were woven of the mana of winds and they were sent, by the greedy Hangadrott to the place, surely, where there would be the most essence of death to feed upon, the the great stone cave of Gnipahålan where the dead passed through on their way to Hel, but then the spell began to unravel. Many of the ravens lost their way; some their mana unraveled and they became nothing at all. For a select few, they reached their destination only to be swallowed by the great cave itself or torn apart by the confused and desperate dead as they wandered through. But the grey one winged between the currents of seductive death and eluded the grasping hands of the dead as they tried to clutch, desperate, to his feathered form.

And it fed, and from the dead of this pass, it fed well, quickly gaining more essence than the spell it had been wrought from had ever been designed to accommodate. The old greedy Hangadrott who had sought to use the raven’s feast upon this sacred place was right; there was much to be gained from the essence here, much more than could ever be tamed by even those who had hung themselves to walk though the cave and return. And so the raven grew mighty and wise, powerful and cunning. Satiated finally, he returned to Helhanna and slew the caster that had wrought its form. It commanded the Vanir of Helhanna and they obeyed.

Now the grey raven has returned to the lands of men and giants, tuatha and formarians, and with it, has brought the Helheim, that they might struggle for dominance over souls of mortals. Those who spoke to the grey raven say it is a shape-changer, wise and ancient, both cruel and compassionate, its reasoning private yet cooperative and loyal.

Only time will tell what will happen of the cult of the grey raven and the Vanir of helheim.



i don't feel its as good as my sauro submission but the idea i thought was more compelling. also... my pretender is submitted. looking forward to a fun and story-filled game.

Dogged57 January 1st, 2012 09:39 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
He was born among the Carnutes to a cattle herder and his wife. There was nothing remarkable about his lineage, his family, his people, except what the druids had seen in the stars. The story of the future of the Marverni is written in the sky, clear to those who can read it. This boy was destined for more than life in the wagons, and he would lead his people to greatness.

Or so they thought. The boy was kidnapped from the place the druids had taken him by fierce slave traders from the steppes nearby. He was bought and sold a dozen times, serving great men, evil men, insignificant men, and finally, a learned man. This wise scholar bought the boy to serve him in his new library hauling scrolls, manuscripts, books, and the things of wonder the scholar had collected over a lifetime.

The boy soon showed that his mind was sharp and wise beyond his years. The scholar took note of his abilities and began to tutor the boy in all of the magical knowledge he knew. The boy soon outstripped his master, and the scholar decided to free the boy and send him out to those around the world like himself, other scholars, wise men, and mages of great power.

The boy grew up travelling from land to land, learning as much as he could about the magic that he felt coursing through his veins, his legacy gifted from the stars. He eventually made himself known throughout the land as a great scholar, and then he ensconced himself in a great tower he had built to study the stars, the world, and the answers to all of the great philosophical questions that men and gods have asked. He was rumored to have stumbled onto something that would allow him to understand the inner workings of the gods and of the lost Pantokrator.

Others came to him in his tower to learn from him and about him. He maintained contact with the outside world through letters, refusing to leave the tower and his great work. His students supported his work, allowing him to work in peace with little to no distractions.

He now barely speaks to his students, sitting and staring off into the distance or at the stars for hours on end. He sits, filthy, ignoring the physical world in order to more deeply comprehend the spiritual and magical world of the gods. He is trapped in a prison of his own making, a dungeon of contemplation.

The druids never forgot the signs, never forgot the boy who was destined to rule the world. They still search endlessly for their hope, their light, their would-be god. The fate of the people of Marverni rests on their shoulders.

dojango January 1st, 2012 10:49 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
link to the map is here: http://z7.invisionfree.com/Dom3mods/...?showtopic=491

Immaculate January 2nd, 2012 12:47 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
thanks- i played with that map a bit yesterday and it looks open but its actually not really and there are some nice choke points. Its nice that there is no water nation amongst us (especially for agartha- everyone make sure agartha doesn't dominate on land because they will in the water)

and nice story Dogged... i hate maverni so much after my last SP game :P

Dogged57 January 2nd, 2012 03:47 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
I'm still not sure I've figured them out. Should be interesting to see whether the plan works out.

Excist January 2nd, 2012 04:41 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
Agartha: The Pact with Harrow-gor

The Agarthan people have for ages lived their lives peacefully underground guarding the Umbral Seal and have been always been known as an honorable people that lived their lives with wisdom and humility. The supreme sacrifice their ancestors made to lead the Agarthans underground and Seal the Umbral Chamber has slowly, but surely been claiming its due. They are now cursed and increasingly tainted as the Seal corrupts the very guardians that stand vigil, causing them to turn on one another in bloodlust and hasten the weakening of the Seal. They are diseased and increasingly infertile as their once great numbers are culled by a foe that the Guardian's of the Seal's Obsidian Glaives are powerless to contain. The extinction of the Pale Ones is now all but inevitible to even the greenest of Earthreaders and the Oracles know that if this should ever come to pass the eventual death of the rest of the world is not long to follow.

But, the Oracles have divined an answer! One Oracle of the Dead, named Laman-Ra has communed with the great Ismodeon that once led the Great Agarthan nation on the First Crusade responsible for the Sealing of the Chamber, and is even now trapped forever as a Risen Oracle in Tartarus after his failed bid for godhood many cycles ago. After this perilous journey to the cusp of Tartarus, Laman-Ra has returned with hope for Agartha and the world.

The answer was a name: Harrow-gor. Harrow-gor, the legendary mage long thought dead. Stories of his conquests from hundreds of years ago are still talked about in every nation in the world. A Sequani by birth, he had left the Sacred Forest to study among the Sages of Ashentower, delve dungeons and contract out his services in battle as a mercenary. A Pale One commander named Mandred had been chosen to travel out and seek Harrow-gor with 12 Ancient Ones, and a representative Oracle from each of the 3 schools. Only four survived the quest including Mandred himself, but that is a tale for another time.

The people of Agartha and Harrow-gor have enterred into what is now known as The Pact. Harrow-gor has evaluated their plight and referenced all that he has learned of the spectral realm, consulting the Pax Arcanum and casting complex divining rituals with the Eye of Balthuzak to foresee, not just the near future the way that the Earth Readers can, but to see the lines of power and the forces of change to predict the resulting changes for projected choices.

The resulting Pact itself, however, turned out to be exceedingly simple:

- Agartha must save themselves by embracing their cursed bloodlust and the very power contained in the Seal to expand their lands on the surface away from the taint of the Seal.

- Agartha must then save the world by raising Harrow-gor to godhood where only he has the understanding necessary to completely seperate the Umbral Chamber from the rest of this dimensional realm and create a clear fissure in the Umbral Bridge and permenantly defend against the Taint.

As the sun sets over the horizon the amazons and lizardmen, the lost jaguar tribes and lion tribes, the barbarians and the independant militiamen turn their head at an unfamiliar sound. Wardrums beating one solitary deliberate tempo echoing from beneath the earth out onto the plains and swamps and forests.

The tide approaches slowly at first and then charges forth with unexpected bursts of speed and in seconds the independant tribes are scattered and splintered; the elders are cut down as they stand, fight or run so that their children have a chance against a fate that none of them were aware of or could comprehend.

Standing above the cowed and impressionable survivors the Pale One clerics read off liturgy in their guttoral monotone.

24:17 Nature is more powerful than Death in that Death fuels Nature's growth as deadwood fuels a fire
35:22 Sometimes one must shed blood to heal the sick.
12:5 Does any one amongst you doubt that the world is sick and the forces of Death threaten to claim the very Blood of the World? Would any one amongst you stand against the Prince of Strength that would shelter you?
12:2 Rejoice! For the Umbral Bridge will be Guarded! The Undeceivable God has arrived to defend the Life of the World!

Slowly, they begin to understand why their parents had had to die so that they may live.

Torgon January 3rd, 2012 01:21 AM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
I'm definitely enjoying the back stories. Looking forward to starting this game.

Excist January 3rd, 2012 02:03 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
Quote:

Originally Posted by Iron Duke (Post 791703)
If it is ok, I'd like to focus more on the nation and less on the pretender(just slightly less) for the backstory, and I intend to enrich it with more stories, or maybe AARs.. Not decided about that yet, though if I do write extra stories and you get bored, be sure to tell me.

Iron Duke, everybody has been bringing their own artistic take to this and most have fleshed out the nation a little as well as the Pretender.

As long as we can get a sense from your description of what to expect in dealing with you then it'll be fine. You can add additional writings later, and I was thinking that would come in the form of flashbacks after major battles/events or after globals are cast hinting at archaic prophecy etc.

I've actually been trying to set up a website to accommodate this sort of stuff better.

Right now we're just waiting on you to upload your pretender and description to get started.

Iron Duke January 4th, 2012 08:34 AM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
** A R C O S C E P H A L E **
N E W G E N E S I S


In the vicinity of Mount Cephalos, lived a race of human, proud and free, who named themselves after their splendid city, Arcoscephale. A few remembered the old city as it was in the reign of Pantokrator, known not to them by their rightful experience, for none remains in the city belonging to the ancient days, instead their tradition and history passed generation to generation, by the wise and elderly to the young and strong. They were a people of remarkable strength and tenacity, having achieved great knowledge, in both ways of life, for there were two known to the Arcoscephalian, the knowledge of mind and matter, and that of magic. Their craftsmen boasted the best of work, engineers marveled at their own creations, the magi walked firmly on the path to power, and with their soldiers, men of immense courage and talent, they united their known world under their banner.

The belief of the Old Pantokrator had been long gone, and people deified other people, men and women were worshipped as gods and demigods, temples and monuments were raised to honor them, festivals celebrated and sacrifices made. Their land was nothing short of utopia, a word they themselves invented. They enjoyed supernatural fertility, the wonders of their land awed even the most skeptical and worldly of their kind, crystal blue rivers, plains of infinity, mighty forests, fountains of honey, mounds of fruits, sustained by an almost divine force, for which they praised their mother nature, another creation of their own. Arcane energy was potent, the air sizzled with power, and the magically talented perfected their art. Their mother nature, already blessing them with her gifts, the people of Arcoscephale preferred to enjoy their freedom rather then working themselves to the death, often resting on the tree shades, or wandering aimlessly through the grass, tall as a soldier. They knew without toil the magnificence were not to be achieved though, so taking advantage of their fruitful minds, they invented machines and automatons to share their burden. Mills harnessed the power of winds and water, engineered automatons, empowered with magic filled the role of servants, for freedom of being was sacred in Arcoscephale, thus slavery was abhorred. They indeed entertained a central authority, lacking the power of deities, but for the better of nation, constituting laws carefully thought. The authority consisted of not a singular man, but a formed circle of elders instead, and as an unheard practition in the rest of the world(which they longed to discover), chosen by and from the people themselves. The city laws were flexible, almost to the point of lax, every Arcoscephalian citizen instead relied on conscience and honor to avoid falling into disarray and destructive chaos. Conscience and honor are never enough for the society though, and the lives of people were far from clockwork, unexpected occurences often intervened and changed their lives, however, owing to their endurance and optimism, they more often benefited from those surprises, (which often they brought upon themselves, for stagnation and dormancy were not to the taste of an Arcoscephalian) than to be ruined from them.

The thirst for knowledge and the lure of unknown were deep in the hearts of the people of Arcoscephale, and they were already leaving their cradle, expanding both their realm and their culture outward, it was a wonder why they seldom sought to uncover the secrets of Mount Cephalos, a mountain both sacred and forbidden, not by laws but by tradition(which the city folk revered more). As this expansion started to commence, a hero, strongest of the strong, bravest of the brave, conquering the barriers of his mind, and falling victim to his curiosity, and thirst of knowledge, dared to uncover the secrets of the mountain. after ninety nine days, he returned, changed, not in appearance, but in state of mind, he claimed himself prophet. He was to be laughed at first, until miracles began to happen, scores of winged horses, graceful and white as marble, began flying over the city, and none dared to harm them. Next appeared a divine being, a woman to the eye, a goddess to the heart, to the side of prophet, of blinding beauty so dazzling that people shielded their eyes with their hands, lest their eyes and minds be overwhelmed. She performed miracles(for a land of magic, miracles appeared as magic unseen and unheard of before) and prophet spoke, possessed by some unknown power, of realms beyond, of glory, of passion, of dangers, of wonders, of victory, of cataclysm, and the hearts of the people were captured. The power loved the people of Arcoscephale, not as subjects but as countless children, revealed them secrets, empowering their already mighty knowledge, and they in return, put the power even above the gods of their own creation, for gods were numerous and this being was singular and immensely more powerful and most of all, cared for them and loved them. Mountain spirits, manifesting themselves as women of blinding beauty, taught in the Mountain, willing virgins of the city the ways of forests, nature and herbs, of the animals, of healing, and those learned the ways of nature were established within the realm as priestesses, preaching the word of the mysterious power, tending to the sick and wounded, taming wild animals and blessing the worthy.

Arcoscephale, renewed in their existence, beauty and vigor, were ready to enlighten the darkest corners of the world and battle whom will stand in their way, for it was revealed to them, of other powers, some akin to theirs, some malicious, some dealt in death, others, (to their disgust and horror) in blood. The pegasi were tamed as mounts, the order of mystics began researching new spells and creations, philosophers, thinkers of great renown forced their minds to their extent, the strategos adopted new sophisticated battle tactics meanwhile the prophet revealed that in nine hundred ninety nine setting and passing of sun, the power would reveal itself, springing out from the roots of ground, and the old city, now considered itself ready, to show its shining might to the rest of the world...

Iron Duke January 4th, 2012 08:39 AM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
OOC: The background became a tad longer than I had anticipated, though I was in the mood and wrote some stuff. Now english is not my native and there may have been errors here and there, I think I did fairly well though :D
The scales and pretender choice are vaguely given in the story, to those who would take their time to read it, but I refrained from giving exacts, which would spoil the game. Now the alignment I chose for Arco(and I think they should be played more or less the same in every rp game) is chaotic(or maybe neutral) good. I tried to give that impression, hope I succeeded :angel

Immaculate January 4th, 2012 10:59 AM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
Very good writing IronDuke

Immaculate January 4th, 2012 11:19 AM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
k- launch game?

Iron Duke January 4th, 2012 02:30 PM

Re: Happy New Year, New Game, New Players (noob EA game: Submit Pretenders))
 
Quote:

Originally Posted by Immaculate (Post 791926)
Very good writing IronDuke

Thank you Immaculate

TigerBlood January 4th, 2012 07:35 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
It is said that worry often gives small things a big shadow. Yet for a brief moment, the entire nation of Pangaea was freed from the trivial concerns and anxieties of their daily lives. A frantic respite from their toil...

Panic! Run Wild! Darwin has been named Prophet of Natural Selection!

Torgon January 4th, 2012 09:50 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Fomoria

A rare unclouded day in Fomoria greeted the crew of the ship sent to seek out the great power that had spoken to Balor of the renewal of the giants and the end of the curse. They were hand picked by the king for their loyalty, their bravery, and their belief that the fomorian people could overcome the curse with enough power. The ship was named Elanora, the same as the god who had revealed herself to the King. The Captain, Simragel, was a hand picked member of the King's Guard, a simple Firbolg who had proved his worth time and time again and had slowly moved up through the ranks of Army. Balor believed that Simragel and his small complement of men were the last, best hope of the Fomorian people.

Many of the druids and other Fomorian Kings believed it was a fool's dream. Better to trust is what had saved them time and time again: the dark magic of the underworld. Only time would show who was correct.

Immaculate January 4th, 2012 09:54 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
clever tiger...

tigercub January 5th, 2012 07:54 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
The True God of Niefelhien Von blood will return to lead his Niefelhien Giants to reclaim all that has been taken from them in the past..Be my friend and not my foe and gain in the power of the Niefelhien peoples or the hell will open before you and eat your warriors bones...and bring me more undead to clean the world...

Excist January 6th, 2012 03:20 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Mandred stood staring grim-faced, his gaunt lined face and furrowed brow watching his troops advance with a fanatical obsession. His single eye twitched first left, then right, mentally tagging every notched spear and missing armband on his rag tag and under-equipped army.

Harrow-gor had said this day would come...MUST come. Have faith he told himself. They will hold. They MUST hold. There is no other way.

His eye flicked nervously up across the open field. A dozen knights stood at the ready, burnished scalemail shining almost iridescently in the sun only partially obscured by the bright logos hand-painted on the shields hinting at past glories, family properties and enterprises and even a few rare monsters from the wilds. Their warhorses were well-bred destriers obviously well-trained for the rigors of battle. These would not flinch at the smell of blood. These muscled masses of black fur and barding held these humans up to a respectable height and they weighed 3-4 times any one of his Pale Ones and probably twice as much as the Ancient Ones. Their Gauntlets held Lances of solid steel. At galloping speed those could pierce and kill on contact. Behind them stood another half dozen cavalry archers testing the wind and at least one more squire aiding each of the Knights. This could turn ugly. But it wouldn't. Harrow-gor had told him what to do. It would work. Why didn't he feel more certain?

The Knights had finished lining up and broke into a gallop readying their lances to pierce through his line of troops like the barbs from a Manticore attacking a herd of sheep.

Mandred unfolded the cloth around a shard of obsidian harvested from the Seal as his troops readied themselves in formation to receive the charge. 3 simple words: Gno'll, Ung, Thano. A dark current of liquid power ran through his veins. His troops' resolve seemed to firm. Did they feel it too? All at once the charging Heavy Cavalry came crashing into the Ancient Ones that had inexplicably strode madly forward in the last few seconds. Lances aiming for chest or gut on the large targets standing before them all struck true and with horror Mandred watched spines of metal sprout from the backs of the Ancient Ones. In the same bloody instance they bellowed as if one otherworldly beast and whipped around in rage and mindless fury pulling the few fools foolishly holding onto their lances from their saddles to be trampled by the horses behind them. Faster than his eye could track armored ragdolls were spitted on spears or grabbed from the saddle by the neck in an impromptu hanging just to be used as an improvised weapon against their brethren. They moved with a strength and precision that was previously unknown in Agartha. Their fatal wounds that should have meant certain doom were ignored in favor of killing and crushing the enemy in a primal orgy of death fueled by a power that is so new, yet, to these Agarthans was truly very, very old. 2 Knights had escaped the reach of the Ancient Ones and were just leveling their lances to charge into the weaker ranks behind them when that same power bubbled up inside Mandred once more. As instinctual as a cough or a sneeze dark power issued forth from Mandred and the air seemed to shift as if there was a shock of thunder without sound and both man and beast fell to the ground as their souls were ripped from their body. Two heart beats later the last knight stumbled down alongside his suddenly lifeless mount blank eyes staring at the sky.

Mandred looked up to see the Ancient Ones deep in both their enemies blood and their own madness forgetting everything they learned about warfare and teamwork. Horse Archers had tried to quit the field when the squires and footmen went down like a sack of flour, however, unfortunately they could not ride faster than the towering Ancient Ones' long legs could carry them.

This felt right. This felt good. This was the true path to cleansing themselves and cleansing the world in the blood of those that would resist the ascension of the True God. All that Harrow-gor had promised will come to pass.

Mandred uttered the first words since the massacre started:

Praise Harrow-gor!

Nosantee January 6th, 2012 09:29 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
As a small note I would have appreciated the fact graphs would be turned off...

Excist January 6th, 2012 11:40 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
When I set up the game on llamaserver I set graphs to off and they're not showing stats on the web. Are the graphs set to on in the in-game settings?

Torgon January 6th, 2012 12:16 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
I think he just means that the standard setting is to have graphs on, but in this case they're off, and the initial description of the game didn't indicate this.

Not a huge deal, personally. I think that since this is an RP game, graphs to off makes much more sense then on. There's no magical source of info telling you how everyone's doing, and you actually have to use scouts. However, graphs on or off might have a bearing on strategy, even pretender design. For instance less need to take an awake rainbow for crazy early research, just bluff to everyone that you have an awake pretender and crazy early research.

We're there any other settings that were not default?

Immaculate January 6th, 2012 12:30 PM

Re: Happy New Year, New Game, New Players (noob EA game: Recruiting)
 
Quote:

Originally Posted by Excist (Post 791036)
I am leaning towards the Cradle of Dominion map (its about the size to nation ratio that would be good for 10 nations), but I wanted to check out Shadowshore first, but wasn't able to find it in the maps section. Does anybody have a link for it?

Also, I would like to get this kicked off this week. As soon as the map is finalized it will be hosted on llamaserver and Pretenders may be submitted.

The only non-standard setting will be score graphs off. Any intelligence will have to be gathered manually.

It was indicated (though not in the first post as is the standard apparently)

Excist January 6th, 2012 01:46 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Yes, I guess as an RP game I kinda thought it went without saying for graphs to be off.

The OP stated MOST settings would be standard and later clarified that the only non-standard setting would be graphs. If anybody was basing their pretender design on game settings and not an RP theme (I for one have a terrible design in strictly competitive terms, but awesome design for a tragically flawed Agartha that should be fun to play nevertheless) then they should have asked what wouldn't be standard.

Nosantee January 6th, 2012 02:31 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Aha so it was stated, my bad!

I guess we know what this means.
Everything I say may or may not be a lie, but it's probably gonna be a lie. Infact, it's all gonna be lies. You know what, just don't listen to anything I say.

Let us 'Diplomacy'. I'll start working on making fun little write ups and maps in a bit. Probably every few turns. Hopefully noone hates their locations being given away (battle, castle, etc) cause if I find it, it's going on the Tir na n'Og map updates!

HoleyDooley January 6th, 2012 03:01 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Good stuff Nosantee. Go for it.

Nosantee January 7th, 2012 12:10 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
1 Attachment(s)
Tir na n'Og
Intentions

010325
TNMS30620sf

Our expansions are going well! We've taken the lands of Cimri, Ligria, and Winter Peaks with minimal losses and a great haste. Our lands however seem quite rebellious and about 70% of the populous aren't to pleased with the tax hikes. However, we're crushing the dissidents to bring peace back to the capital. Site searching is going well and we've stolen quite a few gems from witches. The cursed troops have been dealt with.ocA 1525Z

On the positive side we've discovered a new neighbor! We welcome the people of Helheim as our new friend and ally. We hope with this map that we can express our intentions and hopefully we may stay out of each others way as we continue our campaign (Sign NAP3 Y/N)? ocA 1527Z

As well, we've met... Formoria? FORMORIA!?
FORMORIAAAAAAAAAAAAA!
FORMORIAAAAAAAAAAAAAAAAAAAAAAA!ocA 1528Z

A LOUD BANG IN THE BACKGROUND, A DOOR SLAMING POSSIBLYoc

I apologize, the captain has entered and rage and is taking no more questions.ocB 1531Z

...NQoc 1536Z
...NToc 1541Z

Immaculate January 7th, 2012 12:22 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
A bird, black as death and with hollow eyes appears upon the castle walls of the Tir Na Nog. In his claw is clutched a scroll. A guard takes the scroll and the bird disappears into a dry ash on the wind.


what the scroll says will only be known to the tuatha (see private message)

Torgon January 7th, 2012 01:17 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
The people of Fomoria remember well the cruel invasions of the Tuatha, and it is not something they can forgive easily. However the King has other concerns at the moment. The power that can heal the curse must be found!!!

He is willing to accept a reluctant peace for the time being.

Excist January 7th, 2012 03:13 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
There is a stealthy scout at the gates of one of the great nations that have a Divine Champion, however, the gates are sealed.


(Please make sure your forum settings allow private messages to be received)

Immaculate January 8th, 2012 01:18 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Nosantee- are you getting my PMs?

Nosantee January 8th, 2012 02:04 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Quote:

Originally Posted by Immaculate (Post 792215)
Nosantee- are you getting my PMs?

PM system must have screwed you, I didn't get the RP message but I did get the second one sent today. Resend it if you have it saved if not don't worry too much. It'd suck though if that much RP got lost in the traffic-

Dogged57 January 9th, 2012 12:41 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Verudoctius finished the ritual, spilling the blood of the boar over the altar. He walked away, hoping his god would be pleased with the sacrifice this day. Tomorrow he was bound for the borderlands. He wandered into the city past the tribesmen readying for the next month's raids. Many lands had been brought under the sway of the Marverni, and more would soon be under their rule. Of course, which lands were conquered and which were yet to be taken was unknown in the capital.

Without the druids, chaos rules Marverni. The Gutuaters attempt to keep the tribes united and under control, but only a few bother to care for anyone beyond their own clansmen. The prophet, if he can be called that, was a simple man, an unknown warrior. He happened to be the first mind the great scholar's thoughts reached. That touch drove him mad. He only thinks of conquest, now. The Gutuaters sent Luterius with him to keep him aimed in the right direction. Soon, though there will be nothing anyone can do to control him. Not unless the druids return, and bring with them the one true god, the one marked by the stars.


OOC: I'm delaying messages by a turn or two to represent the chaotic political situation in Marverni.

Torgon January 9th, 2012 01:30 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Captain Simragel, at the order of Balor, continued to search for the resting place of the God that had spoken to him in the dying forests of Fomoria. Behind him, the kingdom was dying, the curse grew worse by the month. Increasingly, hope was fleeing the kingdom.

Simragel was also despairing in his quest. He continued to search, but many paths were closed to him by the advances of other nations. Particularly disturbing, was an army of creatures from under the very mountains themselves (apparently they called themselves Argathans) that had advanced to the very marches of Fomormia. Simragel received a message from Balor, recalling him and his small force back to the capital lest the beasts from the mountains attack.

Emissaries had been sent to venture out to the army of Pale giants, but none had returned. Balor had no desire for war while they still searched for a cure to curse, but if the Argathan army refused to withdraw he would be forced to strike back. A eerie quite settled over the Armies of Fomoria, awaiting word from the ambassadors. They sharpened their weapons, but everyone hoped for a peaceful conclusion to the standoff. Fomoria had seen enough of war.

Torgon January 10th, 2012 12:51 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
The pale giants of Argatha refused to yield. They claimed some ancient right to land that was clearly Fomorian, litterly footsteps away from Rath Chimbalth and the Isle of Kings.

From various sources within the local tribes of Icthyids, word had also reached Fomoria that these giants were conquering the very Encircling Ocean. Clearly, these pale monsters had intentions upon the entire world, and if they controlled both the sea and the land they would be unstoppable.

Reluctantly, Balor ordered the forces of Fomoria to attack. He had wished for Peace, and he still held out some hope that these creatures would find reason and come back to the negotiating table. But he could not stand back and let another invasion destroy the lands of his people. He sent out birds carrying messages far and wide for aid, but he had little hope that many would return with good news.

Within the encampment on the Plains of Fomoria, Captain Simragel oversaw the preparations. The forces of Fomoria were still small, having only begun to recover from the devastation of the previous years. However, with them was a company of Unmarked. Formorians untouched by the curse and sacred to the people. The previous night the new god had spoken to Simragel for the first time. In his dream she promised to imbue these holy soldiers with her own strength. As he looked out upon the forces of the Argathans arrayed against his tiny force he could only hope that she spoke the truth.

Immaculate January 10th, 2012 11:40 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
nice writing. very much enjoying the story-telling.

Immaculate January 10th, 2012 01:36 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Note to the moderator:

I'll be able to get this turn in on time but for the next one can you please extend it 36h or so? I have to go to montreal for a few days

Excist January 10th, 2012 03:27 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
No problem Immaculate. I'll add 12 hours to the clock after the next hosting.

Immaculate January 10th, 2012 04:01 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
oh- i'll still be in montreal- can you extend it 36h after the next?

Sorry to be a pain.

i.

Excist January 10th, 2012 04:05 PM

Mandred's brow angled sharply in a frown that at once seemed to convey stern concentration and summary disapproval as the last of the tattered hordes from Fomoria fled back to the north in ruins.

As his Ancient One warriors speared the stragglers and finished off the crippled: too maimed to flee, too weak to give a proper fight, Mandred found hastily scrawled missives apparently calling for aid against the 'pale beasts'.

His eyebrow raised briefly for just an instance in genuine shock as he took in the full measure of disinformation being sent to other nations. Surely some had let fly already, but this pack of letters at least would reveal what lies this disrespectful nation of Fomoria would tell.

Inexcusable. Not only had they left the negotiating table after one bout of correspondence during which Mandred had removed his troops from the contested Werk Enum province to prevent any possible unintended conflict, but Fomoria had shed first blood attempting to push even farther into Agartha's homeland.

And now to top it off they send missives painting Agartha as the aggressors. One thing is clear now. Fomoria and Agartha cannot peacefully coexist. Too much Agarthan blood has been split and Fomoria has proven that they lack the honor all warriors should live by.

Mandred issued the call urging the Seal Guards forth to leave the Seal undefended. Once again the drum beats of war announce impending funerals and give Agartha's enemies warning and time to settle their debts and say goodbye to their loved ones.

Dogged57 January 10th, 2012 10:56 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
The scout saluted his commander and gave the report. "Giants to the south, giants to the east, and giants to the north, my chieftain. Nothing but giants in the whole of the land! Giants from the cold mountains, giants bathing in bloody rituals, and giants emerging from the very ground itself!"

Acco, Chieftain of the Marverni and the first to undertake the reconquest of tribal lands shook his head as the scout drew a rough map on the ground. Vercingetorix, mad prophet of Doggedetorix, sat on the ground and rocked back and forth, clutching his knees to his chest. He gibbered madly under his breath, calling upon his god, naming the absent druids, and raving about slaying the enemies of the faith. Segonax the Gutuater, annointed in the blood of the sacrifice given to their god in thanks for the easy conquest of the lands of Runia, joined them at hill encampment overlooking the tents of the warband.

"The city of the Frost Giants lies just over the hills to the east. They won't be happy that you've come here." Robidan the Ferran spit as he mentioned the giants, bravado in front of the Marveni who had conscripted him. While he had proven himself in battle and wore the sign of their god, he was still not accepted by the tribes.

"That we've come here," Segonax stressed. "You'll share our fate, be it a grave or the spoils of the land."

Acco, cutting off the Gutuater, added "The men are still restless. They still need the raids. None of us has made our fortune in the piss-poor lands we've stumbled through. But first, we return home to celebrate our victories. That'll occupy them for a while."

"A short while," the Gutuater added under his breath.

Vercingetorix fell silent and still. His eyes closed and his breathing slowed. None could wake him. The leaders of the army hid this from the men, knowing it would unman them if they saw. And they started the long march home through the mountain pass, wine and women waiting for them.

tigercub January 11th, 2012 04:11 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
(Mightus talks to vonblood) ,Marverni people have taken Root your lands my lord, word has been sent to warn them to leave or needless blood will be spilt...make plans to clear them... my lord as you speak i have done so...if they have not left soon we will kill them all...

Vonblood

Nosantee January 11th, 2012 08:27 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Tigercub turn on your private messages please!

The nation of Tir na n'Og is extremely, EXTREMELY interested in the offer!

tigercub January 11th, 2012 10:08 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
try again as i have it on now!

Nosantee January 11th, 2012 02:03 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Says you're still not accepting PMs, however not to worry! I'm willing to make the trade as soon as you are!

Excist January 12th, 2012 01:13 AM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Copy and pasted as of 1/12:

The following errors occurred with your submission:
tigercub has chosen not to receive private messages or may not be allowed to receive private messages. Therefore you may not send your message to him/her.

If you are trying to send this message to multiple recipients, remove tigercub from the recipient list and send the message again.

HoleyDooley January 12th, 2012 09:08 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
Whats the hold up here. Its been nearly two days since we have had a turn!!!!

Immaculate said he might be late but his turn is in.

Nosantee January 12th, 2012 09:40 PM

Re: Happy New Year, New Game, New Players (noob EA game: Running))
 
llamaserver seems to be experiencing some technical difficulties. give it some time and it should come back to us its happy subjects

Personally I've enjoyed these last two 36H turns. As a guy that works 0500 to 1730 I like them very much!


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