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Re: Valhalla's heroes - LA - (running)
Thx GFSnl it has been a pleasure, i have been lucky to manage to bring Patala in our war otherwise it was a lose for me.
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Re: Valhalla's heroes - LA - (running)
So Ctis fell to mighty Patala.
The question arises - who's next? |
Re: Valhalla's heroes - LA - (running)
I somehow managed to miss that.
Well, first some research. Then decide. |
Re: Valhalla's heroes - LA - (running)
i may end up needing an extension; can you add 24h?
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Re: Valhalla's heroes - LA - (running)
yep done
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Re: Valhalla's heroes - LA - (running)
So patala decided to destroy me after all.
Do you think that Patala will stop after destroying me? i bet this will not happen. Still you may look how i will fall after Ctis. Then agartha will be destroyed. And then mictlan. Consider this wisely. Think about the research graph. Think about the global Patala cast. Think about the death income from all that lands under Ctis control. And then think about all that tartarians Patala will be able to land. But. You can still prevent this grim future. Join me in bazttle against patala and we will destroy the monkeys. Only together can we stop their unholy alliance. Stay aside now - and you will perish. |
Re: Valhalla's heroes - LA - (running)
you don't need death income for tarts. you need nature.
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Re: Valhalla's heroes - LA - (running)
I am highly disappointed. While I can undestand why patala attack me - i have bettter research then everybody else, I really do not undestand why agartha attack me... What they gonna get - is beyond my undeswtanding. really unwise decision...
But hey - after i get crushed - wish you luck guys with patala. |
Re: Valhalla's heroes - LA - (running)
Well, before you started, agartha and marrignon were locked in a pretty long-lasting life-or-death struggle and i do believe marrignon attacked agartha before they really recovered from their war with pythium. So... while that was with the other marrignon player, they have good reason to maintain hostilities with agartha now.
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Re: Valhalla's heroes - LA - (running)
this is illogical. We just signed an peace treaty. I was not going to attack him. In fact i was trying to make sure that the damage i cause was not too much - since i knew you would attack me - and i would need ally. And in dominion wars to help the stronger side if you are weak is a sure way to extinction. So i was pretty sure that he would support me if you attack me - it is in his own interest after all. Apparently i was wrong.
Well whatever. I knew i was cursed from the beginning - the position in the center is a HUGE disadvantage - and my blood economy was not even started. Anyway i will try to make this game as painful for you as possible. What was really bad is that Ctis fall down too easily. Chariots against blade wind is no fun. If he would last just 5 more turns it would be much more complicated to take me down. P.S. reminder to myself - always play wraparound maps... |
Re: Valhalla's heroes - LA - (running)
Sorry Memento- no hard feelings; i agree with your assessment of the center position.
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Re: Valhalla's heroes - LA - (running)
i f*cked up this war - really forget about move patrol command
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Re: Valhalla's heroes - LA - (running)
oh- was wondering why i faced so little opposition.
I HATE THAT GLOBAL with the devil assassins. |
Re: Valhalla's heroes - LA - (running)
Ouch- just ouch marrignon- that really really really hurt!
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Re: Valhalla's heroes - LA - (running)
Those Zmeys are well suited to survive the inferno, as long as they don't pop back underwater we'll see them in 2-8 turns.
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Re: Valhalla's heroes - LA - (running)
that wasn't the ouch i was referring to. the zmey loss was bad but something else happened that was much worse. stupid vampires.
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Re: Valhalla's heroes - LA - (running)
yeah, that was a bunch of cap-only mages, too. at least you killed a lot of his vampires, so you won't have to face that again! :D
Seriously, though, that was pretty awesome. wish I had had a chance to play with my vampire defense force in that Mictlan game. They look pretty tricky. |
Re: Valhalla's heroes - LA - (running)
Yeah i saw the fight too, it was pretty impressive :)
I was happy it wasn't my jaguars facing them ! @dojango: it seems the vamps were fighting on there own dom so they will be back for what i can see. |
Re: Valhalla's heroes - LA - (running)
he killed 1 (one) vampire
and zmeys are not suited well to survive inferno - devils kills zmey in any reasonable amounts |
Re: Valhalla's heroes - LA - (running)
one undead non-commander died. Thats weird though- all you had was immortal as far as i could see. Why would anything die?
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Re: Valhalla's heroes - LA - (running)
i require an extension.
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Re: Valhalla's heroes - LA - (running)
I am relocating right now - can I please 48 hours extension?
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Re: Valhalla's heroes - LA - (running)
alright postponed 48h
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Re: Valhalla's heroes - LA - (running)
whats going on with memento?
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Re: Valhalla's heroes - LA - (running)
didn't see he had stalled twice ... i think he need time for his relocation and get internet.
I ll postpone 72h and if he's not back i ll look for a sub. |
Re: Valhalla's heroes - LA - (running)
Well, considering the current situation i think i ll give another 48h and turn Marignon AI. The position seems "unsubable" now. Is everybody fine with that ?
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Re: Valhalla's heroes - LA - (running)
I don't feel that 48 hours will make any difference but i agree with your assessment.
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Re: Valhalla's heroes - LA - (running)
48h so everybody can express his opinion about turning marignon AI
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Re: Valhalla's heroes - LA - (running)
Oh- its totally fine- i didn't mean to sound like i was complaining or anything- just my thoughts on what would end up happening.
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Re: Valhalla's heroes - LA - (running)
Yeah don't wry lol ;)
I've asked some1 to turn Marignon AI. Should be done shortly. |
Re: Valhalla's heroes - LA - (running)
Sorry all, but I need a turn extension please.
Thanks! |
Re: Valhalla's heroes - LA - (running)
Well the current situation put Patala as leader... from far.
I'm very uncomfortable attacking him because he saved me against the Ctis rush. But if we continue like this (me turtling and Patala eating everything) we are going straight for a boring game. So here is what i m proposing. the 2 average power (Dojango & me) teams up and same things for the current strongest and lower nation (patala & Agartha). I guess mockin can join Patala & agartha ... Sry dude :p Does that sound fun for everyone (but mockinbird =p) ? 24 extension granted btw. Tell me if you need more. |
Re: Valhalla's heroes - LA - (running)
I don't like that. Mictlan has always been a friend and ally. You should attack mockingbird.
Or use your water access to attack Dojango. |
Re: Valhalla's heroes - LA - (running)
I will be away from computer from friday, May 25th, to Tuesday, May 29th. Can we get a super long may-long weekend extension?
And i guess soon you wouldn't need water access to hit dojango... you can do it through former Bogarus lands. |
Re: Valhalla's heroes - LA - (running)
Quote:
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Re: Valhalla's heroes - LA - (running)
Extension granted, i need exactly the same one which is nice :)
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Re: Valhalla's heroes - LA - (running)
Turns are still due 16:42 GMT on Monday May 28th?
I thought you were going to move things up somewhat? Immac. |
Re: Valhalla's heroes - LA - (running)
my request has bugged it seems...
but im the only victim |
Re: Valhalla's heroes - LA - (running)
Well, as i wrote in the PM i sent you, i had to submit whatever was in my drafts folder without finishing the turn.
Bullock, if you are going to attack me, can we treat it as a NAP(3+), not just out of the blue right away? I sort of demilitarized my border with you. |
Re: Valhalla's heroes - LA - (running)
also, i need an extension. i am still travelling.
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Re: Valhalla's heroes - LA - (running)
I think we should discuss about the future of this game.
There is no point continuing this if Patala, Mictlan & prolly Agartha go against Midgard. I think IRL we would have finished this war this way, but for a game i think it would be more fun to finish as a team game like i proposed few messages ago. (Midgards & Mictlan VS Patala & Agartha) And maybe finish this to only one survivor if one of the team get the advantage over the other one. FYI Imma 90% of my army is near Boga borders and i'm not ready either for any kind of attacks (or barely ;)). I'm fine for a nap3, i can even go to 5turns up to you, since i need it myself. I'm postponing the current turn for 48h considering Immas request. |
Re: Valhalla's heroes - LA - (running)
Team game is a fancy way of sayin' that we should probably ally together or hand Patala the game. Either way, it's up to you. As far as any NAP between the two of you; remember, with Patala's power curve and lead over us, any delay benefits him vastly more than it benefits you.
I've already launched the dogs of war at Patala, but that's a mere annoyance at this part; I could barely keep Bogarus contained, much less a hyper-power like Patala. Basically, the longer we delay attacking him, the more likely he is to win by burying us under a tide of SCs and EDM summons. |
Re: Valhalla's heroes - LA - (running)
I'll take that NAP (5) since you offered it bullock. For exactly the reasons Dojango point out. If you don't want that, i'll take the Nap(3).
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Re: Valhalla's heroes - LA - (running)
Let's cut the apple in 2 then (french expression translated, not sure it means much to you :p)
Lets go for a nap4, which means we can start hostilities turn 64. Good luck ! |
Re: Valhalla's heroes - LA - (running)
to clarify, do you mean order hostilities on turn 64 or do you mean order hostilities on turn 63 and see hostilities on turn 64. I know this has to be completely clear for all parties involved.
Also, ossa, feel free to tear Bullock and Dojango a new one. |
Re: Valhalla's heroes - LA - (running)
to clarify... have we switched to team play/team victory, or are you going to murder Ossa once you've crushed Mictlan and I beneath your snaky belly?
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Re: Valhalla's heroes - LA - (running)
Ossa and I share a common goal, to establish a pantheon with his pretender as lord of the dead and underworld and mine as lord of jungles and snakes. Bogarus will soon join the pantheon... as lord of crazy powerful (and lucky) scout prophet thugs with too many kills for a 1st turn prophet thugs for it to even make any sense. Barke- you win most memorable commander award!
SO i guess its team play/victory...? Also, i don't think crushing anyone will be possible. Mictlan is looking really really scary with those huge 200 and 300 man armies backed by huge demonic monstrosities... PS: I hate your sishis by the way... also your huge army of undead with thunderstrike. i really liked those SC... and now... now they are dead.... and its all your fault! :eek::hurt::envy: |
Re: Valhalla's heroes - LA - (running)
I am against the idea of a team game. Only one can ascend, and alliances should be those of convenience only.
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Re: Valhalla's heroes - LA - (running)
Well, mocking, in that case, i propose a alliance (of convenience) to end Midgard.
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Re: Valhalla's heroes - LA - (running)
Bullock, please add 24-36 hours to the turn lengths please. They are pretty darn complex for me.
I'm not very confident that things are going to go well for me in the next few turns. You have a lot of high end SCs and your army size, though mostly chaff, is really huge. Midgard on the other hand, is proving to be the king of raiding and counter-raiding and is wittling down my SCs and raiders very quickly indeed (often by frighteningly cheap, disposable units). Also, Ossa, any chance you are gonna get involved in these wars anytime soon? |
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