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Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
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Vanheim and CBM Bandar Log are easily better bless nations than CBM Man. Sure, Ashdod no longer has good sacred troops, but their sacred commanders are still worth a high bless, same for Eriu. |
Re: Man: A Bless nation in CBM 1.92?
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Mictlan (while good is not EA or LA mictlan) Bandar Log Vanhiem Ashdod Eriu (commanders only) Am I missing any? So is Man a better bless nation than these guys? None are as limited magically as Man so they don't have that handicap. I think it may be somewhat questionable to claim that man is a "better" bless nation than these guys. |
Re: Man: A Bless nation in CBM 1.92?
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They are harder to counter, have better attack and defence, better morale, better magic resistance, suffer less attrition and do more damage. Mictlan may have wider path access, but it's even harder to get them up to usefull levels and blood with MA Mictlan without rods only works if your opponents are asleep or if you build a pretender to get you into blood; which means no bless. Vans and Tiger Riders may seem to be comparable bless chassis to wardens, until you realise that your going to have at least twice as many wardens to work with. |
Re: Man: A Bless nation in CBM 1.92?
Oh for God's sake, again, bless nations need a good sacred, but that's not all they need. Mictlan has low resource needs, free points from temp preference, wide magical diversity allowing for an imprisoned pretender at little cost, and recruitable flying H3s. In addition, it has tons of sacred summons that benefit from exactly the same blesses as its recruitables, and which can take over in the late game.
Bandar Log has as many problems as Man blessing its sacreds, but again, low resource requirements, and free points from temp. Its magical diversity isn't the greatest, but what it has is far more useful, with communions and mind hunt. And like Mictlan, it too has tons of sacred summons for the end game should it manage to bootstrap into blood. Vanheim has sacred thuggable commanders for when its sacred troops stop being the greatest. Ashdod and Eriu don't actually have good sacred troops, but their commanders are thuggable very early with a good bless. And wardens are harder to counter? How do you think sacreds are countered? Evocations murder wardens as well as it does anything else. Jags and Eagles on the other hand, are harder to deal with using evocations since the former has 2 lives and the latter has flight. The other nations listed all have thugs/SCs/high hp summons to lean on once evocations make human hp sacreds obsolescent. What does Man have? |
Re: Man: A Bless nation in CBM 1.92?
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Only Ashdod has both astral and death... Only Vanheim has usable blood... So, I'd say of those the only nations with significantly better natural spell access are Ashdod and Vanheim. The others all have their own diversity or scaling issues with magic. |
Re: Man: A Bless nation in CBM 1.92?
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And you don't need flying H3's to run bless strategies, it just makes things a little easier if your lazy. Those Couatl's that your relying on to bless by the way can and will be taken out by a decent player. Possibly before they get divine blessing off; you should be using priest kings. Quote:
Vanheim and Eriu thugs scale into mid game a bit better, at the cost of gems, but the wardens catch back up when battlefield enchantments come in. |
Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
You would need a LOT of indy slingers to get anywhere against mictlan, especially assuming there's remotely competent archer decoying going on.
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Re: Man: A Bless nation in CBM 1.92?
That's true, I hadn't thought of that. But they aren't SO vulnerable that Mictlan shouldn't use them; they are its best mages, after all.
On a related note, does Magic Duel always target the strongest astral mage? |
Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
Magic duel is completely random in its targeting I believe. Unlike other single target spells. Or atleast it did not target the golems when I used it in another game. It targeted the normal mages. And Mictlan have plenty of turkey duelers.
Ehh, give me a moment and I will test this.... Edit: Yep, completely random. This is why people send things like turkey mages and other cheap astral mages along to protect important astral casters. |
Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
Hmm. Thats hard to test. But anyway, how is MA Man or all nations supposed to magic duel the turkey nations anyway?
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Re: Man: A Bless nation in CBM 1.92?
We are comparing them not in duel against each other, but how well do they fare in game overall.
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Re: Man: A Bless nation in CBM 1.92?
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And what inferior bless chasis? The only thing Man has that Mictlan might want is a good Water bless chasis. Quote:
Mictlan can get into blood pretty easily without a blood pretender. Those cheap recruit anywhere turkey mages have a 2.5% chance of blood, and 2 out of 4 heros have blood. The big advantage though, is a B2 summon that can summon itself. CBM has significantly nerfed it, but still, all it takes is a single B2 caster and 35 slaves to get the ball rolling. Even without luck in randoms or heros, that's achieveable with scouts reasonably early. Bandar Log admittedly is much harder to get into blood with the massive nerf of Dakini, but they're still good enough to invest in. You do have to make a solid commitment with pretender design to summon one, but once you do, they can summon themselves and blood hunt. That's a late game thing, but it's a late game option that Man doesn't have. Quote:
Bandar Log is pretty bad diversity wise, but compare it to Man. Also only 4 paths, up to W1/E1/S4/N3 in cap, S2/N1 everywhere. Its natural booster access gives W+1/S+2/N+2, and all that S means communions. So better than Man. Ashdod has F3/S3 in cap, and F2/E3/S2/D4 everywhere, and it can boost F+2/E+2/S+2/D+2. How is that not better in both breadth and depth than Man? Eriu is the easiest, since it has exactly the same paths as Man. With the exception that it naturally gets A4, W2, and E2. |
Re: Man: A Bless nation in CBM 1.92?
Man is in competition for having some of the worst mages of the game, one should however not underestimate having excellent spies.
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Re: Man: A Bless nation in CBM 1.92?
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Also, E1S1 means crystal shields for combat mages, and couple Gifts from Heaven can really ruin your opponent`s day... Especially when one of them hits his fully-kitted titan-sized pretender while he is outside of his own dominion. And Gifts, unlike Thunderstrikes, can`t be countered by simple ring. |
Re: Man: A Bless nation in CBM 1.92?
Sooo... You count your pretender as a national caster? Or? Because there is no way for MA Mans mages to cast GfH with native mages.
Keep in mind that every magic path you put on your pretender have a opportunity cost in the form of what you could have spent the points on otherwise. |
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Re: Man: A Bless nation in CBM 1.92?
So, to sum it up - Wardens are so good because they are meant to be used with only a minor bless, for taking a major bless for them means you`ve just shot yourself in the leg.
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Re: Man: A Bless nation in CBM 1.92?
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Most of the discussion since then has been about the relative strength of Man vs. the other bless nations like bandar, miclan, van etc. Theses guys are stronger than man PERIOD. Bless or no bless. They have more options, better diversity, better summons, better mages, better thugs, etc. With players of equal skill and equal luck man is probably going to loose whether it has a rainbow or whether it has a bless. But the question you're asking is a completely different one. Your asking the question of what version of man is better, the one with a bless or the one without. Just because both are weaker than these other nations doesn't necessarily mean the bless version of man is weaker than the version of man with a rainbow pretender. Once again go back to my earlier post, what are you really trading off between the bless version of man and the rainbow version of man? ------------------------------------------------------------------- So what do you really give up going for a bless strat rather than a rainbow? Not mitigated by indi's 60 Gem Empowerment for Air mother - assuming you don't get an A4 random Potentially mitigated by indi's 30 Gem Empowerment for an E mother to get earth rolling. Once again assuming you don't get an E2 random. Guaranteed Astral Access Guaranteed Death Access Guaranteed Fire Access The bottom line is that you're going to find at least a couple of the last category on indi's, especially if you expand fast. So the question really comes down to whether or not you think a strong bless on the wardens is worth 60 air gems and missing a couple of the 2nd category. It's true that if you don't find any indi mages then you're somewhat screwed. But if you do happen on some wizards, or metal orders, or moon mages, or even just some lizard men and some raptors you'll be much better off. ------------------------------------------------------------------ I don't think its necessarily clear at all which one is a stronger bet. I think, as I said, that its more about variance. Find some good magic diversity on indies from some rapid expansion fueled by blessed wardens and you'll do very well. Don't find any and you're going to loose and loose very badly. If instead you go with a rainbow pretender, man will preform somewhat below average almost all the time, but you'll be guaranteed at least a decent showing before being eliminated. Since man is a weak nation to begin with going with the high variance strategy at least gives you some probability of wining. Going with the rainbow ensures that you'll preform at a middling level in almost every game. |
Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
That's the thing though, Man doesn't have trouble expanding or fighting early game. Man has superb regular troops, and always did, even before CBM made the knights and avalon knights useable. Wardens don't inherently change the dynamic, especially as they are just as resource intensive as Man's regulars. Unlike, say, Eagle Warriors, or Ashdod/Eriu's sacred thugs/SCs, Wardens start petering out in the midgame same as most sacreds. Earlier actually, since trying to bless a large Warden army other than the one with your prophet is horrible, and you can forget complex scripting.
Putting a heavy bless on Man basically exaggerates Man's existing strong early, weak later characteristics. Especially the W9 bless. At least E9 is good for the sacred mages later. And I'm not convinced an army of high blessed Wardens supported by regulars (and Wardens still need regular support even with high bless) is all that much stronger than an army of regulars supported by rainbow blessed Wardens. |
Re: Man: A Bless nation in CBM 1.92?
The thing is, if you are not going with a strong bless you might as well expand with knights, because then you can use the limited commander recruitment slot in the capitol to recruit mages instead of priests. Knights can be commanded by indy commanders after all.
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Re: Man: A Bless nation in CBM 1.92?
Well, from personal experience I can tell that Wardens with E9 N4 bless accumulate stars fast, with archer support eat Machaka/Bandar sacreds for breakfast and generally have very low attrition rate.
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Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
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As for battlemagic from recruit everywheres, they have the some of the best early-mid game evos, the lightning spells, and one of the best late game evos, storm of thorns. They can also self buff precision. Exactly how much more do you want them to be able to do. |
Re: Man: A Bless nation in CBM 1.92?
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You don't do that by just taking indies. |
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Those nations noted all have greater depth in their 4 paths. Again, Man can natively forge only 2 out of 9 boosters in its 4 paths, and no astral rings. None of the others are that limited. Bandar's not even really limited to 4 paths, with its wide range of national summons that provide access to paths outside those needed to summon them. Ashdod can forge all the boosters in its paths plus the astral rings, and again, Eriu is just Man, but better. Quote:
Bandar Log has massive communion potential, and so does Mictlan. Vanheim and Eriu can seriously pull off lightning evocations. Ashdod post CBM nerf is the only one with worse battlemagic than Man...but at least it still has early SCs. Quote:
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Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
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It will expand faster than Mictan, without any attrition, and you should only need 2 lord wardens from the capital before your second fort takes over... Less if your a little lucky and get an indy priest province. |
Re: Man: A Bless nation in CBM 1.92?
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Thinking it over, I think it's certainly viable to play Man with a strong bless (not necessarily optimal long term - but viable). Personally I'd prefer E9N4 - net 0 encumbrance on your wardens and 4 points of reinvig for your sacred mages. When you consider the total package of reasonable cost, recruit everywhere, tough in a battle but with stealth as an option I think it's fair to say that Man's sacred troops can be considered among the best in MA. I think Torgon is right that your build depends on your tolerance for risk. Nothing is going to change the fact that you've got no native S/D/B access. Are you willing to take a risk that you'll find some indies to help you out or do you want to make sure your pretender can break you into those paths ASAP? Personally, I'd be willing roll the dice and go with an ENS pretender and see what happens. But, as I mentioned earlier, if you don't like leaving things to chance I think wardens are perfectly usable with a light bless (EN first, FW are also nice). |
Re: Man: A Bless nation in CBM 1.92?
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That's why you don't expand any faster with high bless than without. Unlike Mictlan, resources limit how fast you can put out secondary expansion parties. Quote:
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Re: Man: A Bless nation in CBM 1.92?
Nightfall, go to irc.gamesurge.net #dominions. And stick around for a while. Some people that are banned here had some disagreements with your ideas about bless nations.
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Re: Man: A Bless nation in CBM 1.92?
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But it's funny to see newbs and patzers playing theory Dominions. They make me laugh. If Matrix was here, he'd laugh too. https://www.youtube.com/watch?v=Gki8DgcWCs0 |
Re: Man: A Bless nation in CBM 1.92?
Considering getting minor E/S, there are also Mercs to consider.
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Re: Man: A Bless nation in CBM 1.92?
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Re: Man: A Bless nation in CBM 1.92?
Stay calm chaps.
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Re: Man: A Bless nation in CBM 1.92?
Yes, everyone is entitled to their opinion, regardless on how strongly you feel they are wrong.
I love CBM, for me it makes the game 1000% more enjoyable, if you don't like it feel free to say so (politely) and enjoy playing vanilla. I am just using that as an example. That is the beauty of playing wargames, people have their own and varying opinions on strategies and nations. Otherwise we would be stuck playing chess. Express your opinion by all means, questions others opinions by all means, but do it nicely. Remember strongly word posts usually come across MORE strongly than they were intended and can cause friction. |
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