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-   -   Vectorian Mainframe Productions (http://forum.shrapnelgames.com/showthread.php?t=6277)

disabled July 8th, 2002 04:46 PM

Re: Vectorian Mainframe Productions
 
Freaky....

[ June 14, 2003, 18:53: Message edited by: General Talashar ]

ZeroAdunn July 8th, 2002 09:43 PM

Re: Vectorian Mainframe Productions
 
Hmmmm, I don't know, I see it too...

Lord Kodos July 10th, 2002 07:17 AM

Re: Vectorian Mainframe Productions
 
Well pre-production work for Anubis is going rather nicely i must say.Also going into pre-prodution are all my Marathon Infinity projects.Pi is no 90% complete! yay! However GW is halted for now.I simply need help working out the sizes of things.Marathon a New Age is coming along nicely,i like some of it so much i decided to put them into LR.Two questions:1:can i give a hull boarding abilities built in?2:can i give a hull built in fighter capacity.Shai Halud is also coming along smoothly im doing race styles now,i am not too happy with how Ordos came out but the Bene Tleilaxu came out rather nicely.Much to my joy.

Fyron July 10th, 2002 07:22 AM

Re: Vectorian Mainframe Productions
 
1) Yes, but I don't know if they would actually work or not.

2) Most definitely. You can build the cargo ability and the launch abilities into hulls.

Lord Kodos July 11th, 2002 01:59 AM

Re: Vectorian Mainframe Productions
 
Cool thanks.Also i was thinking of the beneifts of a Primitive Race in your system:

Free Money
Free Population
SLAVE LABOR!

so i am working now on ways of enslaving a Primitive race.Besides troops is there any way to take a planet with its population intact

Fyron July 11th, 2002 02:21 AM

Re: Vectorian Mainframe Productions
 
An Intel mission: Puppet Political Parties.

Lord Kodos July 11th, 2002 04:44 AM

Re: Vectorian Mainframe Productions
 
well i dont mean enslaving the entire race,just to like get some of the population without killing them or trading,just taking.

Skulky July 12th, 2002 05:54 AM

Re: Vectorian Mainframe Productions
 
Like His/Her Magesty's Navy and the press gangs?

Fyron July 12th, 2002 06:08 AM

Re: Vectorian Mainframe Productions
 
Capture a cargo ship with pop on it.

Captain Kwok July 12th, 2002 06:08 AM

Re: Vectorian Mainframe Productions
 
Lord Kodos:

After seeing the valiant effort to thwart off the negative comments made by the se3 separatists...I have new found respect. Continue your working on your mod(s?) and I hope you finish them.

Lord Kodos July 13th, 2002 10:21 PM

Re: Vectorian Mainframe Productions
 
lol thanks.Well now im working on my Marathon projects one of witch is set in the SE universe.Sorry but after slaving over 9.4 bilion years of history writing my Lusinons history i need short break from se4.So im working on Marathon projects witch are:

RS-64626(i forget the numbers lol
Halo:Grace and Glory
Pfhor me?

Lord Kodos July 14th, 2002 06:58 AM

Re: Vectorian Mainframe Productions
 
heres a list of some of the name changes of things in the mod,of course almost everything is changed,even if its name isint.

Super Dreadnought-Krakken
Large Colony Ship-Ark
Small Fighter-Intercepter
Large Fighter-Bomber
Medium Fighter-Fighter(LOL)
Battleship-Gunship
Small Transport-Ferry
Medium Transport-Transport
Large Transport-Barge
Battlemoon-Worldship
Mobile Planet-Planetoid
Mobile Sun-Behemoth
Weap-Plats-Planetary Turrets
Small Sat-Watcher
Medium sat-Observer
Large Sat-Moniter
MC1-Computer
MC2-Master Computer
MC3-"Smart" AI(an ai that may occasionaly flip out)
MC3-"Dumb"AI(an AI that has slower responses,but will always work right.

ZeroAdunn July 14th, 2002 08:49 AM

Re: Vectorian Mainframe Productions
 
Umm, how do you intend to get computers that occasionally flip out?

And:

Mobile Suns???? Are you mad????

Lord Kodos July 14th, 2002 07:35 PM

Re: Vectorian Mainframe Productions
 
mobile suns not quite,and if you want out of proportionalisim watch andromeda they had a mobile system.A Behemoth is a ship the size of a huge planet or a tiny sun.A worlships the size of a normal planet.And i havent quite decided how they flip out but there will be a disadvantage,i may make the component fragile etc etc i dont know yet

Lord Kodos July 15th, 2002 09:24 PM

Re: Vectorian Mainframe Productions
 
more name changes:

Tiny Fighter-Picket Ship
Scout-Probe
Transport medium-Freighter
Huge Fighter-Escort
Escort-Corvette

Lord Kodos July 17th, 2002 06:01 AM

Re: Vectorian Mainframe Productions
 
Anubis comes along nicely there.There will of course be tons of easter-eggs in it lol

Lord Kodos July 17th, 2002 10:21 PM

Re: Vectorian Mainframe Productions
 
well heres an insight into the twisted minds behind my projects the crazy crew!

Lord Kodos,AKA Tyrant,AKA:The Darkmessenger:Thats me the man who needs no introduction

Deathgod Of Happy:Artist,my close freind,wreaker of multiplayer Halo carnage....and some other things he helps with too!

Dark Evil Joker:
Builder of my sites,another friend of mine...

Lady Utensil,AKA Scary Phillipino Girl:my close friend,shes the thin tether keeping me even remotely stable,also helped develop some of my races.

Quasi-Members:
gGusty Boy:Hes working on the dune mod with me

jimbob July 18th, 2002 04:43 AM

Re: Vectorian Mainframe Productions
 
Which begs the question... how's that Dune mod comming along anyway?

Lord Kodos July 18th, 2002 06:24 AM

Re: Vectorian Mainframe Productions
 
rather nicely.

Lord Kodos July 18th, 2002 06:49 AM

Re: Vectorian Mainframe Productions
 
Project anubks marchs along nicely,sadly it needs a name....all the good ones are taken tho lol....seriously i need something not plot-related as their are soo sooo sooo many sub-plots i was thinking maybe naming it Soulstorm

Anyhow here today to discusss the primar playable races and the benefits as a whole for them:

Humans:BENFITS?! BAH these dudes are average all around
Lizard Men:Better streangth and skill with pole-arms but holy spells and swordmenship fall
Goblins:speed and better skills with surviving in the forests...
Jackels:Better magic power all around,above average streangth,supirior speed,but actual weapon skills and defense are diminished.
Elves:Nimble-Uber-Archers nuff'said
Dwarfs:stronger then humans and better with smashing weapons but dont expect to win any iq tests or races!
Trolls:like Dwarfs but even more extreme!and bad magic
Ratmen:enhanced,senses,speed,and streangth but little intelligence,weapon skills,or defense,and magic ha dont expect any!

as for my personal fave:Jackels all the way baby!

of course those are only the selectable races there are many many more in the game,perhaps even secret races!?

Also there are several resources to be harvested in the game:

Food:keeps you alive,and heals you slightly in combat!
Steel,Iron,Buckministerfullerene hey howd that get int there?!well it aint in the game lol,Lumber:good for building crud,and selling!

There may be some RTS esque scenarios like holding out forts and whatnot where the amount of reserves you can call in have troo be paid for.

Fyron July 18th, 2002 07:31 AM

Re: Vectorian Mainframe Productions
 
Why would goblins be good in forests? All that they know how to do there is cut down and burn trees. They live underground in caves in the mountains, not in forests.

ZeroAdunn July 18th, 2002 08:14 AM

Re: Vectorian Mainframe Productions
 
How do you know that any of this will be possible with dungeon odysey?

Lord Kodos July 19th, 2002 01:09 AM

Re: Vectorian Mainframe Productions
 
i dont know,but anything is possible imho.The Mantids have a fleet now its the Zeta Reticuli by andres,i commisoned it i just need to do some modifiying and i am set.

Lord Kodos July 21st, 2002 04:54 AM

Re: Vectorian Mainframe Productions
 
Well some more LR news...

Basiclly when it comes to the actual file its in three parts:

1:The game:only whats necesarry no more...)
2:The Extras:Extra art,sounds,music and whatnot)
3:The Campaigns:all the campaigns on in here

and it will also be available on cd for about 5 dollers if i get MMs approvel..well its 4 cds..

1:The Game Disc
2:The Extras Disc
3:The Campaigns Disc
4:The Sountrack

of course you can buy any of them seperatly.Yeah once Vectorianmainframe.net comes up we will have loads of crud for sale...t-shirts,mousepads,games,game-addons,Nuclear Devices,Planets,books and who knows what else!

As for the storyline the thing in my quote is a reference...the four main chapter of the main Campaign.Also there are loads of non-scenario maps as well!There are aslo Mini-Games if you will scenarios like the Survivor i mentioned before(witch will be a massive-multiplayer event,in the rpg community with results but more on that later...)and stuff like Races,Peacemaker,Capture the Flag,Deathball 2869,King of the Hill and what not.

ZeroAdunn July 21st, 2002 05:50 AM

Re: Vectorian Mainframe Productions
 
Do you actually have enough original content to fill 4 CD's?

You do realise that if you sell these CD's and any image or snippet of data is not original you will most likely end up in court right?

disabled July 21st, 2002 06:00 AM

Re: Vectorian Mainframe Productions
 
Null

[ March 07, 2003, 16:01: Message edited by: Iggiboo ]

Lord Kodos July 21st, 2002 06:49 AM

Re: Vectorian Mainframe Productions
 
of course i realise that lol my fathers a lawyer!anyhow its all my stuff and where its not ive endeveared to obtain permission to use it and have.Copyrights are the LEAST of my concerns with this mod as i violate non

Lord Kodos July 21st, 2002 10:51 PM

Re: Vectorian Mainframe Productions
 
echh i cant sell it lol my bad i realised too many of the third party stuff makes references,or is at least somehow copyrighted...oh well ill have to host it elsewhere,or change those images,witch ill do eventually just not yet.Gandalph may i use you races in the mod?

Lord Kodos July 22nd, 2002 06:04 AM

Re: Vectorian Mainframe Productions
 
Okay ive a good idea how Necromancy works.Hadrian please excuse me while i use the Akah as an example here not in the mod.Okay notice how the Mok'Akah are all Undead right thats not how it works in my mod.Essentially a Necromancer race is "Alive" with only certain components and units that are "undead" so for example the Akah race would have Troopinfantry then Troopundead get it?now can a component use a race specific image?

Lord Kodos July 29th, 2002 03:38 AM

Re: Vectorian Mainframe Productions
 
Yay new news on Anubis
--------------------------------------------------
Races:
Humans*
Lizard Men*
Goblins*
Orcs
Dragons
Demons
Undead
Jackels*
Elves*
Dwarves*
Trolls*
Beasts
Rat Men*
Giants
Gremlins
Tree Men
Angels
Elementals
Notes:
An asterik means that race is playable

Professions:
Warrior
Hunter
Theif
Pick-Pocket(1)
Bandit(2)
Alchemist
Apprentice(1)
Chemist(2)
Assasin
Merchant
Magic User:
Apprentice(1)
Adept(2)
Mage*(3)
Arch-Mage*(4)
Necromancer**(3)
Plauge Caster***(3)
Plauge Lord***(4)
Preist/Preistess****(3)
Conjurer*****(3)
Master of Illusion*****(4)
Acolyte******(3)
Warlock/Witch*******(4)
Demon Master******(5)
Summoner******(3)
Druid********(3)
Shamen********(4)
Notes:
The number in the parenthesis is the level of the selected profession
If somethings indented it is a subclass of the class above it
The number of asteriks denotes the class of magic
*:All-Around
**:Necromancy
***:Vile
****:Holy
*****:Illusion
******:Demonacy
*******:Summoning
********:Elemental

Item Types:
Potions
Scrolls
Books
Armor
Belts
Rings
Pendents
Helmets
Shields
Boots
Wands
Weapons
Food*
Wood*
Gold*
Notes:
If something has an asterik it is a resource.

Weapon Types:
Scythes
Maces
Axes
Swords
Scimitars
Clubs
Scepters
Spears
Javilins
Bows
Arrows
Cross-Bows
Bolts
Knives
Hammers

Magic Types:
Elemental(Earth,Wind,Water,Fire)
Demonic
Holy
Necromancy
Illusion
Vile
--------------------------------------------------
Im working on making some of the Anubis races into shipsets for Fyrons Magic Mod.With Hadrians permission i have begun work on a Mok racestyle based on vokells old race of the same name and Hadrians inspiration for the Akah,the catch?It cannot be connected to the Akah in any way other then:
"Being round
Being of liquid Metal
Being utterly alien,bent on assimiliation,and beyond reasoning."
Now then back to other news the LR mod is coming along nicely.PI mod is coming out this week sorry it was delayed but i had perchased Warcraft III and gotten a little sidetracked.Certain things in the LR mod are released early these include:
Designname files
Maps(maybe not i am not sure)
Racestyles
Teasers GALORE
Well thats all for now.Be happy be free and most of all be clothed.

Lord Kodos July 30th, 2002 06:40 AM

Re: Vectorian Mainframe Productions
 
Now i am removing any and all copyrighted material from LR that i have not gotten permission for.Also the PI mod is almost here if i dont release at least part of it by 12:00 sunday the end of this weak i shall commit hari-kari(SP?)I got moray yesterday so be ready for some malformed crud! Also for nostagoltia i am debating wether or not to put in Quadrents in LR that simulate:
SE1
SE2
and no not SE3 because its close enough to SE4 that it would be stupid,besides SE3 is still making money SE2 and SE1 are no longer for sale.

ZeroAdunn July 30th, 2002 08:21 AM

Re: Vectorian Mainframe Productions
 
Good to know you are finally releasing something kodos.

Lord Kodos July 30th, 2002 08:43 AM

Re: Vectorian Mainframe Productions
 
Yes,Yes it is.Ive decided empty promises get me no where.If i want to start my Undead Legion of Darkness ill need some results before people begin selling me their immortal souls MWUHAHAHA.no realy though im going to try i know i have been an *** at times and i realy thank you guys for putting up with me.And yes those who stuck up for me will get some kind of royalties.

Lord Kodos July 31st, 2002 04:21 AM

Re: Vectorian Mainframe Productions
 
Whee!

LR is so nice.The work on some Racesets for Magic Mod is going nicely,as is my education in Moray.Vokell has givin me his blessings on that Mok shipset and i am beginning work on it

Lord Kodos August 2nd, 2002 01:41 AM

Re: Vectorian Mainframe Productions
 
Whee.The Mok race is coming along nicely.And i am probably releasing it within two weeks as i am still a little new to moray.The AI may be a little....buggy because i am developing this race for the LR mod.PI will be released sunday in an early beta Version.Back to other stuff.The Mok will come with a few....extras.Teasers,graphics,and fluff.

Cylapse August 2nd, 2002 10:49 PM

Re: Vectorian Mainframe Productions
 
*screams in utter agony* Trying to read that compact, incomprehensible text is akin to performing brain surgery on a rat with a <expletive deleted> sledgehammer. I'm considering writing a lil php script that will clean up and auto-space Kodos' typing... heh

[ August 02, 2002, 22:09: Message edited by: geoschmo ]

ZeroAdunn August 3rd, 2002 08:32 AM

Re: Vectorian Mainframe Productions
 
2 days to go Kodos, hows it lookin? You gonna make the deadline or are we going to have to fire you?

Seriously though, you should try and space your Posts better, and maybe take a few moments to clean up your grammer.

Fyron August 3rd, 2002 10:31 AM

Re: Vectorian Mainframe Productions
 
ZA, I think you mean "fire _at_ him", not "fire him". http://forum.shrapnelgames.com/images/icons/icon10.gif

Lord Kodos August 3rd, 2002 04:48 PM

Re: Vectorian Mainframe Productions
 
Itill be out tomorrow dont worry.Like i said what i release may or may not be playable i havent time to check im just releasing something to show the work has been done.

Lord Kodos August 5th, 2002 07:46 PM

Re: Vectorian Mainframe Productions
 
Well what do you thnk of the PI demo

Fyron August 5th, 2002 09:22 PM

Re: Vectorian Mainframe Productions
 
Be a little more patient. Maybe post a link to it?

ZeroAdunn August 5th, 2002 11:13 PM

Re: Vectorian Mainframe Productions
 
Hey Kodos, you forget something, like the link maybe?

Lord Kodos August 6th, 2002 01:54 AM

Re: Vectorian Mainframe Productions
 
ARGHHH!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!

ZeroAdunn August 6th, 2002 07:34 AM

Re: Vectorian Mainframe Productions
 
So, whats up, you gonna post it or not?

ZeroAdunn August 7th, 2002 11:44 PM

Re: Vectorian Mainframe Productions
 
So, I am going to take you it you don't have anyhting to release? What a suprise.... http://forum.shrapnelgames.com/image...s/rolleyes.gif

Lord Kodos August 9th, 2002 07:51 PM

Re: Vectorian Mainframe Productions
 
Sorry in a joint effort the elder scrolls III morrowwind and Warcraft III Reign of Chaos have been holding me hostage.This sunday expect it.

ZeroAdunn August 9th, 2002 10:19 PM

Re: Vectorian Mainframe Productions
 
It's too late Kodos. You said you were going to have it Last sunday, but you didn't, no biggie. But then you made a post trying to make it look like you tried to post it but screwed up. Then you never post it. Now you come clean and admit you lied about it and actually have nothing.

Sorry, but that paints you as a liar, and I find that unnaceptable.

Rollo August 9th, 2002 10:46 PM

Re: Vectorian Mainframe Productions
 
Come on, ZA, give this guy a break.
Btw, Kodos, please edit your annoying 'Arrhh!!!' post (insert a space or two) http://forum.shrapnelgames.com/images/icons/icon12.gif

oleg August 10th, 2002 02:24 AM

Re: Vectorian Mainframe Productions
 
Anyone want to place a bet whether L.K. upload _something_ this week or not ? I think odds should be close to Manchester City winning Premiership this season. http://forum.shrapnelgames.com/images/icons/icon7.gif

Lord Kodos August 10th, 2002 06:20 PM

Re: Vectorian Mainframe Productions
 
uhmm no i never lied.I realy did try an upload but failed.By the time i noticed i was enthralled with WC3 and Morrowind as i said.I never lied about that.


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