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-   -   History of the Galaxy II Discussion Thread (http://forum.shrapnelgames.com/showthread.php?t=7529)

capnq October 25th, 2002 10:41 PM

Re: History of the Galaxy II Discussion Thread
 
I'd actually been hoping not to make first contact in the Last few turns. I had my latest installment written several days before my scout reached its range limit, but had to wait for the game to catch up to get the final numbers right. Contact would have interrupted the storyline I spun out of the ruins discovery.

Unknown_Enemy October 26th, 2002 12:10 AM

Re: History of the Galaxy II Discussion Thread
 
I think we have been a bit easy to describe contact between 2 alien civs. I have a few idea I would love to write with somebody else.

But hell !!!!!!
Never in my SE4 playtime I went against such a bad start. more than 20 explored systems and all I went into were 3 planets of my type and athmosphere(1 large, 1 medium, 1 tiny). I thought about writting about a cursed specie, but it's true !!!

TerranC October 26th, 2002 12:53 AM

Re: History of the Galaxy II Discussion Thread
 
I'm also getting frustrated with my race http://forum.shrapnelgames.com/images/icons/icon12.gif

Unknown_Enemy October 27th, 2002 12:18 PM

Re: History of the Galaxy II Discussion Thread
 
Contact at Last !

The Fleet of the Damned encountered The Cytherian Republic.

Now let the story begin :-)

Gimboid October 27th, 2002 01:49 PM

Re: History of the Galaxy II Discussion Thread
 
Finally someone made contact... i still havent seen anyone and my empire has explored far and wide

Well i guess i will meet the rest of you once ive conquered half the map http://forum.shrapnelgames.com/images/icons/icon12.gif

Unknown_Enemy October 31st, 2002 12:29 PM

Re: History of the Galaxy II Discussion Thread
 
done.

[ November 03, 2002, 20:58: Message edited by: Unknown_Enemy ]

Unknown_Enemy November 1st, 2002 04:49 AM

Re: History of the Galaxy II Discussion Thread
 
done also.

[ November 03, 2002, 20:58: Message edited by: Unknown_Enemy ]

capnq November 3rd, 2002 12:29 AM

Re: History of the Galaxy II Discussion Thread
 
I hope my latest installment is easier to read than it was to write. http://forum.shrapnelgames.com/images/icons/icon7.gif I doubt you'll see four of my characters onstage together again for a while.

Unknown_Enemy November 3rd, 2002 02:44 AM

Re: History of the Galaxy II Discussion Thread
 
Hey.

Another bunch of aliens preparing for war.
Oh well, the corporation doesn't seem to be senseless agressors.

One day, the I Am A Long Shoot explorer will pay you a visit.

[ November 03, 2002, 00:45: Message edited by: Unknown_Enemy ]

Captain Kwok November 4th, 2002 06:05 AM

Re: History of the Galaxy II Discussion Thread
 
Geoschmo:

Do you know that you have one of your remote mining craft in my territory for the Last 15 turns or so? Perhaps the product of a spatial distortion?

Phoenix-D November 4th, 2002 06:24 AM

Re: History of the Galaxy II Discussion Thread
 
I think he does..check out his Last story post. http://forum.shrapnelgames.com/images/icons/icon7.gif

"...The Hive searched for debris, and found none. The only anomalous readings at all were some gravitational fluctuations in the Last reported position of the ship. And these subsided over the next few minutes until they were completely gone. The ship had disappeared as neatly as if it had never existed..."

"Primary Command: Reestablish previous orbital position. Bearing known, calculate distance to previous position:

Working.

Distance calculated. Distance to previous position 3169248453331200.7 Km.

...Estimated time for Orbital command receipt of maintenance request: 314 years, 6 months, 14 days, 14 hours, 12 minutes, 41 seconds..."

Phoenix-D

geoschmo November 4th, 2002 03:07 PM

Re: History of the Galaxy II Discussion Thread
 
Yes Kwok. It's the only semi-intereesting thing that has happened so far. Unfortunatly it's a mothballed ship so I can't do anything with it. And for role play reasons I have chosen to simply act as if the Hive has no idea what happened to the ship.

What's wierd is that you can see it and I cannot see you. I was fairly certain that mothballed ships gave you a view of the system. Which was something I always considered a bug actually, thinking they should not. Now it appears at least in this game it does not?

Geoschmo

[ November 04, 2002, 13:09: Message edited by: geoschmo ]

dumbluck November 4th, 2002 04:02 PM

Re: History of the Galaxy II Discussion Thread
 
Just some moral support here. Y'all are doing a great job. I can't wait for the next installment to read!

TerranC November 5th, 2002 02:14 AM

Re: History of the Galaxy II Discussion Thread
 
I wish something interesting happened to me... http://forum.shrapnelgames.com/images/icons/icon9.gif

Unknown_Enemy November 6th, 2002 02:04 AM

Re: History of the Galaxy II Discussion Thread
 
TerranC, how many explorer ships do you have roaming the galaxy, on which hull are they monted ? How many systems did you explore ?

geoschmo November 6th, 2002 02:25 AM

Re: History of the Galaxy II Discussion Thread
 
3-2-1, Contact! http://forum.shrapnelgames.com/images/icons/icon10.gif

Unknown_Enemy November 13th, 2002 07:53 PM

Re: History of the Galaxy II Discussion Thread
 
Game is pretty slow recently.

Worse, Aronnax's life is pretty busy for a few weeks, and the other alien race I run into is not keen on alien contacts.

I am surrounded by aliens and...alone.

Sigh.

[ November 13, 2002, 20:45: Message edited by: Unknown_Enemy ]

Jmenschenfresser November 13th, 2002 10:33 PM

Re: History of the Galaxy II Discussion Thread
 
If you mean slow as in getting turns in...yes. I'm sorry for the lag. I've been trying to get my grad school apps in and I usually just sit in front of the TV at night pen in hand not doing anything.

Sorry guys...I'll try to be more dilligent in the future.

And even if you aren't complaining about turns, I'm still sorry.

Just cause I feel bad... http://forum.shrapnelgames.com/images/icons/icon7.gif

Unknown_Enemy November 13th, 2002 10:45 PM

Re: History of the Galaxy II Discussion Thread
 
You shouldn't feel bad about a rant !

RL can sometime be useful to all of us.
Good luck for your projects...

Gimboid November 14th, 2002 12:26 AM

Re: History of the Galaxy II Discussion Thread
 
Hmm true my race isnt big on interspecies communication but on the bright side at least its not genocidal bent... so whats worse quiet neighbours or ones banging down your doors http://forum.shrapnelgames.com/images/icons/tongue.gif

capnq November 25th, 2002 06:31 AM

Re: History of the Galaxy II Discussion Thread
 
CEO Davdi's holovid speech, which I just posted, was made only 10 days before the Eifralo's First Contact.

I'd been waiting more than ten turns for the game to catch up to what I'd already written.

Unknown_Enemy November 25th, 2002 01:34 PM

Re: History of the Galaxy II Discussion Thread
 
Indeed.

The Eifralo have jumped into the worst children eaters bloodthirsty race they could find. They jumped on the Tyrean.

Let me guess :
Maybe that weapon budget will not pass so easily ????

capnq November 25th, 2002 09:10 PM

Re: History of the Galaxy II Discussion Thread
 
Quote:

Maybe that weapon budget will not pass so easily ????
<font size="2" face="Verdana, Helvetica, sans-serif">I've only written the first part of that so far; the budget negotiations have been stalled for a week. Who will pilot the fighters is a major sticking point.

It's a good thing the Conglomerate's budget proposal is normally submitted more than two months before the next fiscal year begins.

[Edit.] The budget talks scene is finished. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ November 26, 2002, 19:27: Message edited by: capnq ]

TerranC November 27th, 2002 01:44 AM

Re: History of the Galaxy II Discussion Thread
 
Contact! I've made contact! Woo-Hoo!

Unknown_Enemy November 27th, 2002 02:00 AM

Re: History of the Galaxy II Discussion Thread
 
Huh !

capnq, I don't get it. http://forum.shrapnelgames.com/image...s/confused.gif

Will offering your leader's political enemy a big/fat new market be suffisent to allow a weapon research budget to pass ????

Gimboid November 27th, 2002 02:32 AM

Re: History of the Galaxy II Discussion Thread
 
Quote:

Originally posted by TerranC:
Contact! I've made contact! Woo-Hoo!
<font size="2" face="Verdana, Helvetica, sans-serif">This should prove interesting

TerranC November 27th, 2002 02:36 AM

Re: History of the Galaxy II Discussion Thread
 
gimboid, is there a way that I could contact you outside of the game other than your e-mail?

Captain Kwok November 27th, 2002 04:34 AM

Re: History of the Galaxy II Discussion Thread
 
I've made contact with two races so far. Hopefully things will remain peaceful!

Gimboid November 27th, 2002 05:34 AM

Re: History of the Galaxy II Discussion Thread
 
Emails fine i check it several times a day

[ November 27, 2002, 03:34: Message edited by: Gimboid ]

Unknown_Enemy November 27th, 2002 11:35 AM

Re: History of the Galaxy II Discussion Thread
 
Terranc,

May I dare to tell you that you're on a very thin line, and walking on the edge of a sword.

Do not bother asking questions to me, I won't answer....

Read my next post.....

http://forum.shrapnelgames.com/images/icons/icon12.gif

I sware I wrote it before I knew you did meet the Katana Imperium. Gimboid can confirm that.

[ November 27, 2002, 10:56: Message edited by: Unknown_Enemy ]

Unknown_Enemy November 27th, 2002 01:03 PM

Re: History of the Galaxy II Discussion Thread
 
Quote:

Posted by Gimboid
This should prove interesting
<font size="2" face="Verdana, Helvetica, sans-serif">tssss.
What a vile bunch of lizzards you are.

http://forum.shrapnelgames.com/images/icons/icon10.gif

sachmo November 27th, 2002 04:40 PM

Re: History of the Galaxy II Discussion Thread
 
The march to war...

capnq November 27th, 2002 11:04 PM

Re: History of the Galaxy II Discussion Thread
 
Quote:

Will offering your leader's political enemy a big/fat new market be suffisent to allow a weapon research budget to pass ????
<font size="2" face="Verdana, Helvetica, sans-serif">Nothing short of replacing Davdi as CEO will placate Malwi.

But showing even a potential market for the "profitless" budget items will be enough to get a majority of the board to vote in favor of spending the money.

Now I'm working on a scene from the party to celebrate getting the budget passed. http://forum.shrapnelgames.com/images/icons/icon7.gif

Gimboid November 28th, 2002 01:52 AM

Re: History of the Galaxy II Discussion Thread
 
Quote:

Originally posted by sachmo:
The march to war...
<font size="2" face="Verdana, Helvetica, sans-serif">It can be more interesting to see how an empire fares NOT going to war...... but we shall see how the Imperium acts in the end

geoschmo November 28th, 2002 03:17 AM

Re: History of the Galaxy II Discussion Thread
 
My race sucks. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

But seriously, I am suffering major writers block. I just can't get moving again and with collective mind I have no separate characters to write about. I am considering a very cheesey hack tactic and "curing" the infestartion and allowing the hosts to reassert themselves.

Maybe I'll give the Hive a multiple personality disorder. http://forum.shrapnelgames.com/images/icons/icon10.gif

Geoschmo

capnq November 28th, 2002 08:35 AM

Re: History of the Galaxy II Discussion Thread
 
Geo, a suggestion: maybe you've overestimated the range the Hive's telepathic link can extend, and the fringes of your empire start to think independently from the core.

Unknown_Enemy November 28th, 2002 11:59 AM

Re: History of the Galaxy II Discussion Thread
 
From my point of view it is a pity.
It was the most "alien" race of the game and something which had never been done before.

Too bad if you change that.

http://forum.shrapnelgames.com/images/icons/icon9.gif

geoschmo November 28th, 2002 03:05 PM

Re: History of the Galaxy II Discussion Thread
 
Ooo capn. You just gave me an idea for something. hehehe. Words flowing again... Yay!

capnq November 30th, 2002 03:07 AM

Re: History of the Galaxy II Discussion Thread
 
Just out of curiousity, Geo, was it this public suggestion or the followup private e-mail that got you started again?

Unknown_Enemy November 30th, 2002 03:52 AM

Re: History of the Galaxy II Discussion Thread
 
******drum rolls*******

LADIES AND GENTLEMEN

YOU HAVE BEEN IMPRESSED BY ENRON
YOU HAVE BEEN SCARED BY WORLDCOM

BUT NOW, HERE COMES THE FIRM THAT WANTED TO SELL WEAPONS TO THE TYREANS !!!!!!

******drum rolls*******

Captain Kwok November 30th, 2002 03:58 AM

Re: History of the Galaxy II Discussion Thread
 
I can't believe most of you Americans had the Last two days off and you couldn't play a single PBW turn!!!

Unknown_Enemy November 30th, 2002 04:16 AM

Re: History of the Galaxy II Discussion Thread
 
Well, if you think I have been able to play anything on the Beaujolais nouveau day, you're reaaally dreaming.

http://forum.shrapnelgames.com/images/icons/icon10.gif

capnq November 30th, 2002 11:12 PM

Re: History of the Galaxy II Discussion Thread
 
Lots of folks travel to spend Thanksgiving with their family. I only went about 15 miles north, but I was away from the computer for 8 or 9 hours.
And when I got home, it was all I could do to send one e-mail before I lay down to sleep off the meal. http://forum.shrapnelgames.com/images/icons/icon7.gif

Karras Barrens December 1st, 2002 10:59 AM

Re: History of the Galaxy II Discussion Thread
 
I apologize i'm the reason a turn didn't get played over the holiday, i was down with my family and though i had access to computers i couldn't find my gold disk to install it at home. anyway i'm back now and glad to see that the galaxy is starting to heat up a bit heheh.

Unknown_Enemy December 2nd, 2002 02:18 AM

Re: History of the Galaxy II Discussion Thread
 
Now what do we have :

1) a specie whose members would sell their mothers for money if it has not been already done.
2) aliens whose members rebell against each others when they are not fighting themselves.
3) an alien feodal society looking for war to avoid infighting.
4) parasit bugs who transform the brain of their host into jelly to serve their purposes.
5) Tyreans struggling not to be stumped uppon.

For this to be a full, complete mess, I just have to make contact with the five tribes.

I am keeping track of all known dirty politic operations, I'll publish all that when it'll be irrelevant.

http://forum.shrapnelgames.com/images/icons/icon10.gif

geoschmo December 2nd, 2002 03:12 PM

Re: History of the Galaxy II Discussion Thread
 
Quote:

Originally posted by mlmbd:(moved post from History story thread)
sachmo, Unknown_Enemy, capnq, Gimboid and ALL the rest, GREAT reads! Each and everyone. I have enjoyed this thread enormously. I must apologize to all, for not finding it earlier! I got the two threads in my mind as the same thread. What a goof!

Again, BRAVO! Sorry about the all caps. Just seemed necessary!

mlmbd http://forum.shrapnelgames.com/images/icons/shock.gif

<font size="2" face="Verdana, Helvetica, sans-serif">

Gimboid December 2nd, 2002 03:41 PM

Re: History of the Galaxy II Discussion Thread
 
mlmbd,

Geo removed your post in the other thread due to the rules which were outlined in the first post of the History of the Galaxy story thread. only story Posts can go there

mlmbd December 2nd, 2002 03:43 PM

Re: History of the Galaxy II Discussion Thread
 
Told you I was a goof!

mlmbd http://forum.shrapnelgames.com/images/icons/shock.gif

capnq December 3rd, 2002 12:13 AM

Re: History of the Galaxy II Discussion Thread
 
Quote:

a specie whose members would sell their mothers for money
<font size="2" face="Verdana, Helvetica, sans-serif">Hehe. If you think the Eifralo are bad now, wait a couple game-years, when I hope to have u\s\e\d\ "pre-owned" ships to sell. http://forum.shrapnelgames.com/images/icons/icon10.gif

capnq December 3rd, 2002 11:14 PM

Re: History of the Galaxy II Discussion Thread
 
A question for my fellow Historians, and anyone else who's tried their hand at game fiction: what do you find to be the most difficult thing about writing game stories?

I have trouble ending a scene. I haven't been quite satisfied with where my Last two vignettes stopped, but I couldn't figure out where the dialog would go from there.


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