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-   -   Tournament - Invulnerable Challenge (http://forum.shrapnelgames.com/showthread.php?t=9491)

Stone Mill July 1st, 2003 02:30 PM

Re: Tournament - Invulnerable Challenge
 
Got ya aboard, Baron http://forum.shrapnelgames.com/images/icons/icon7.gif .

Cheeze, you are a mental patient. But that just may be enough to win this thing... http://forum.shrapnelgames.com/images/icons/icon10.gif

But remember...
To Be THE MAN ...
Ya got to BEAT THE MAN...

WHOOOOOOOOOO!

http://forum.shrapnelgames.com/images/icons/icon6.gif

Stone Mill July 1st, 2003 02:35 PM

Re: Tournament - Invulnerable Challenge
 
OK... I need some advice. I picked out the ship set for the bad guys. That was easy. Space sharks was a perfect fit. Props to Trooper.

Any preferences for the ship set for the (your)player file?
Any suggestions welcome... I do have to pick one.

(Remember, I have made the player race. It is a 5000 point race with all racial techs, evenly matched against the AI race.)

Cheeze July 1st, 2003 05:20 PM

Re: Tournament - Invulnerable Challenge
 
I do have a liking for the United Flora Empire, but I think for the challenge I feel like choosing old school. I like the overall look of the CueCappa, the smooth lines of the UkraTal and the general fuzziness on the Drushocka.

Stoney, just remember that I'm a limousine-riding, learjet-flying, rolex-wearing, wheeling-dealing sonofagun! WHOOOO!!! http://forum.shrapnelgames.com/images/icons/icon10.gif

Stone Mill July 1st, 2003 05:33 PM

Re: Tournament - Invulnerable Challenge
 
Thanks, Cheeze.

Funny you mention the Flora. However, I don't think they quite fit the scenario.

And I do like the "old School" shipsets...

But I was hoping this could be an opportunity for one of our in-house shipset artists to get some free advertising. http://forum.shrapnelgames.com/images/icons/icon7.gif

To be honest with you, I was looking at the Babylon 5 shipset and thinking that they could resemble a break-away race from the Space Sharks.

primitive July 1st, 2003 06:15 PM

Re: Tournament - Invulnerable Challenge
 
Whatever you choose, pick a race that have a baseship image. Got a feeling I will need quite a few of those http://forum.shrapnelgames.com/images/icons/icon7.gif

This is going to be fun http://forum.shrapnelgames.com/images/icons/icon10.gif

BBegemott July 1st, 2003 07:13 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Players contributing to the design may play the challenge for fun, but they are excluded from officially winning the tournament.
<font size="2" face="Verdana, Helvetica, sans-serif">I'd like to have some fun gazing at that monster http://forum.shrapnelgames.com/images/icons/icon12.gif plz sign me in.

P.S. Stone Mill, how many turns did it take you to destroy the homeworld? (if it is not a secret... http://forum.shrapnelgames.com/images/icons/icon7.gif )

Stone Mill July 1st, 2003 08:00 PM

Re: Tournament - Invulnerable Challenge
 
BBegemott- I'll sign you up (as a contributor). http://forum.shrapnelgames.com/images/icons/icon6.gif

I'm doing a concept test with a prototype right now, to make sure I have all the PBW stuff done correctly. I want to make sure players have an easy time and that it works as I believe.

I have not yet set up the official map. I imagine that will go quickly after my test. I do plan to give it a quick run-through. I'm not even sure just yet how it will go...
http://forum.shrapnelgames.com/images/icons/shock.gif

[ July 01, 2003, 19:02: Message edited by: Stone Mill ]

spoon July 1st, 2003 08:33 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by BBegemott:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Players contributing to the design may play the challenge for fun, but they are excluded from officially winning the tournament.
<font size="2" face="Verdana, Helvetica, sans-serif">I'd like to have some fun gazing at that monster http://forum.shrapnelgames.com/images/icons/icon12.gif plz sign me in.
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Ditto for me. Sounds like fun.

Stone Mill July 2nd, 2003 01:56 AM

Re: Tournament - Invulnerable Challenge
 
Very good! Thanks, spoon. http://forum.shrapnelgames.com/images/icons/icon7.gif

Updated the page. I think I have everyone of late.

TerranC July 2nd, 2003 02:12 AM

Re: Tournament - Invulnerable Challenge
 
I'll probably regret this: Sign me up.

Cheeze July 2nd, 2003 04:19 PM

Re: Tournament - Invulnerable Challenge
 
Wow! I'm up on the challenge page twice!! That could mean I'm good!

More likely, it means I will be getting pummeled twice as badly!!! http://forum.shrapnelgames.com/images/icons/icon6.gif

Stone Mill July 2nd, 2003 04:25 PM

Re: Tournament - Invulnerable Challenge
 
TerranC- welcome... (heh heh heh another victim) http://forum.shrapnelgames.com/images/icons/icon12.gif

Cheeze, perhaps I should add your name a few more times !!! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

Word in the quadrant is that your military commander is a cross-eyed buffoon who can't find his way to the ring... never mind defeat the Invulnerable enemy!!! http://forum.shrapnelgames.com/images/icons/tongue.gif http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon7.gif

[ July 02, 2003, 15:25: Message edited by: Stone Mill ]

Cheeze July 3rd, 2003 05:58 AM

Re: Tournament - Invulnerable Challenge
 
Stone, don't try to get everyone to rise and salute while you sing the Mercator national anthem. http://forum.shrapnelgames.com/images/icons/icon10.gif

It would be great to see a cool new shipset. I enjoy discovering what the ships look like as I build them. I just hope the light cruisers, battleships and baseships look even better than the frigates and destroyers....I'd hate to lose just to satisfy my esthetic sense, such as it is. http://forum.shrapnelgames.com/image...s/rolleyes.gif

Stone Mill July 3rd, 2003 04:08 PM

Re: Tournament - Invulnerable Challenge
 
Update!!!

The Invulnerable Challenge will begin this (July 4th) weekend!!!! http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon6.gif

So do push-ups and sit-ups and jog for 3 miles a day... or whatever warm-up exercises you need to do.

Shipsets: Your Challenger shipet will be Narn. The enemy will use Space Sharks. Two of our Favorites. http://forum.shrapnelgames.com/images/icons/icon7.gif

I will set each of you up with a game on PBW. I'm hoping we can set a target end-date by say... October 2003?

Ragnarok July 3rd, 2003 06:21 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by Stone Mill:

I will set each of you up with a game on PBW. I'm hoping we can set a target end-date by say... October 2003?

<font size="2" face="Verdana, Helvetica, sans-serif">October?! I plan on getting beat faster then that! http://forum.shrapnelgames.com/images/icons/icon7.gif Heck, I could probably have my game done in less then a week if all goes well. http://forum.shrapnelgames.com/images/icons/icon7.gif

Stone Mill July 3rd, 2003 07:34 PM

Re: Tournament - Invulnerable Challenge
 
I'm hoping it goes much quicker as well... But things do come up... we'll see how it goes!

Stone Mill July 6th, 2003 05:47 AM

Re: Tournament - Invulnerable Challenge
 
The Invulnerable Challenge is ready. Note the following:

-- The AI has been played to turn 57 to my satisfaction. The AI bonus was not used. The AI (high) bonus will go into effect when your match starts.

-- You have a 10 homeworld start to get things rolling. This means something very horrific waiting for you at the other end of the equation. Do not be surprised; the AI home system has been "hooked up."

-- You do not have advanced knowledge of the map. Finding the AI home system is part of the fun. Of course, the AI will have colonized much along the way by the time you find it. http://forum.shrapnelgames.com/images/icons/icon7.gif You will know it when you are there. Pray you at least get to take a peek inside, so you can die with honor. http://forum.shrapnelgames.com/images/icons/icon12.gif

--The game in it's current state is not "unwinnable." This means that the game has not been devised to be unfinishable or completely unreasonable. Just very, very, very hard. Of course, the AI may choose to do something quite weird... In this rare event where the game is not perceived as fair, I'll have a look and we'll work something out.

-- Of course, If (when http://forum.shrapnelgames.com/images/icons/icon12.gif )the AI trounces you legitimately and you've had enough, just say "uncle."

Good luck, victims. May the Force mave mercy on your soul. http://forum.shrapnelgames.com/images/icons/icon10.gif

[ July 06, 2003, 05:22: Message edited by: Stone Mill ]

Joachim July 6th, 2003 10:22 AM

Re: Tournament - Invulnerable Challenge
 
Hooray! http://forum.shrapnelgames.com/images/icons/icon7.gif
I hope you have kept notes of what and how you did the defence for discussion post comp?

Is there anything we need to do or will it appear on PBW? (forgive the Newb question).

Stone Mill July 7th, 2003 01:59 AM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by Joachim:
Hooray! http://forum.shrapnelgames.com/images/icons/icon7.gif
I hope you have kept notes of what and how you did the defence for discussion post comp?

Is there anything we need to do or will it appear on PBW? (forgive the Newb question).

<font size="2" face="Verdana, Helvetica, sans-serif">Absoloutely!! I can't wait for the debrief. http://forum.shrapnelgames.com/images/icons/icon7.gif Most of the discussion will involve profanity, I expect. http://forum.shrapnelgames.com/images/icons/icon12.gif

I am setting them up on PBW. You should see your game shortly. This morning, however, PBW doesn't seem to let me set up the games. I'm checking with Geo...

Stone Mill July 7th, 2003 02:36 AM

Re: Tournament - Invulnerable Challenge
 
My apologies for this... but PBW can't be used for this tournament. http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/icon9.gif

Instead, please get your zipped .gam files from the web page.

I'm very sorry, as it was my goal to ease the administration of these games. Now it looks like players will have to run the games on your local machines. Hope this isn't too big of a hassle. If it is, I understand.

The deal with PBW is that only one original .gam file can exist in the processing directory. And copying/remaming the files would not work, as the game would not recognize anything but the original.

So please email me with any questions or assistance. Good luck out there... http://forum.shrapnelgames.com/images/icons/icon7.gif

Joachim July 7th, 2003 05:42 AM

Re: Tournament - Invulnerable Challenge
 
Cool, So I have downloaded the game and race pics and started it off. Exactly how do I process it on my machine? Do I do my turn then reload as host and execute then do turn reload etc? Is there anything I need to know?

Do I need a specific AI race for the AI to be? How do I make sure it is the right one?

Sorry for the Q's.

Baron Grazic July 7th, 2003 05:56 AM

Re: Tournament - Invulnerable Challenge
 
A couple of good questions, Joachim.
I'll wait for the answers before I download the turn.
I'll be able to do the turns a lot quicker off-line anyway, plus my Wife will like me playing the turns on the couch next to her with the laptop, instead of the study... http://forum.shrapnelgames.com/images/icons/icon7.gif

Baron Grazic July 7th, 2003 07:26 AM

Re: Tournament - Invulnerable Challenge
 
No-one else seems to be around at the moment.
So I think these are the instructions.
You must have TDM 3.30 installed, which will give you the AI races and shipsets.
You sign in as player 1, and do your turn.
Then you sign in as the host and Process the turn.
Then sign back in as your self and continue the game.

I'm sorry the score is available, it doesn't give me much hope of surviving. http://forum.shrapnelgames.com/images/icons/shock.gif

Stone Mill July 7th, 2003 02:27 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by Baron Grazic:
No-one else seems to be around at the moment.
So I think these are the instructions.
You must have TDM 3.30 installed, which will give you the AI races and shipsets.
You sign in as player 1, and do your turn.
Then you sign in as the host and Process the turn.
Then sign back in as your self and continue the game.

I'm sorry the score is available, it doesn't give me much hope of surviving. http://forum.shrapnelgames.com/images/icons/shock.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Thanks Baron... that is correct! Only one clarification... the Space Sharks can be downloaded separately at State of the Art Spaceyards
(If you don't download the shipset, the game will assign a random one from your system).

Yes, I left the score on as a little intimidation factor. Again... my disclaimer... this game is not fair! http://forum.shrapnelgames.com/images/icons/icon7.gif

[ July 07, 2003, 13:27: Message edited by: Stone Mill ]

Joachim July 7th, 2003 02:32 PM

Re: Tournament - Invulnerable Challenge
 
Oh my .... The score is rather frightening http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/images/icons/shock.gif

Ok, I do my turn, then load game and log on as host, execute turn, put new turns into new folder in save game directory labelled Inv_2 etc then load game and repeat...

is this correct (it seems to be working) http://forum.shrapnelgames.com/image...s/confused.gif
is there an easier way?

geoschmo July 7th, 2003 02:53 PM

Re: Tournament - Invulnerable Challenge
 
Stone Mill, did you get my email? If you set this up as Simultaneous Hotseat it will be a lot easier on the players to play. They won't have to mess with the host process.

Geoschmo

Stone Mill July 7th, 2003 04:58 PM

Re: Tournament - Invulnerable Challenge
 
Yes Geo... thanks. Had we predicted that PBW could not be used, I would have definitely set it up that way.

I can still set it up as you mention, but of course, I would have to re-do the challenge. That would take me a bit longer... the quickest I could do it would be end of next weekend.

Let me know what you guys think:
--If you don't like having to log in as host to generate the turn, and if you can wait, I will set up the challenge as hot seat.
--If you are ok with playing it as-is, let me know.

TerranC July 7th, 2003 05:28 PM

Re: Tournament - Invulnerable Challenge
 
I think it'll be much easier and faster as a Hotseat game IMHO.

Ragnarok July 7th, 2003 05:31 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by TerranC:
I think it'll be much easier and faster as a Hotseat game IMHO.
<font size="2" face="Verdana, Helvetica, sans-serif">I think it would be alot faster and easier too. But if it stays as is I will still play and get beat. http://forum.shrapnelgames.com/images/icons/icon7.gif

Cheeze July 7th, 2003 05:35 PM

Re: Tournament - Invulnerable Challenge
 
I think I am less than one year into this game. I've started setting things up in the home system as I would like, and I've started branching out and exploring. I am far TOO relaxed right now...the beatings are about to start. http://forum.shrapnelgames.com/images/icons/icon10.gif

My ships have seen the Shark behemoths wandering around the galaxy. Any ONE of those ships would be quite a handful for whatever ragtag defenses I could throw together.

[ July 07, 2003, 17:37: Message edited by: Cheeze ]

Stone Mill July 7th, 2003 06:37 PM

Re: Tournament - Invulnerable Challenge
 
Any other opinions? As of right now, I'm leaning toward making it hotseat.

Cheeze, please hold off... I don't want you to get too far into it just yet if we decide to do a re-start.

I really feel guilty anyway. http://forum.shrapnelgames.com/image...s/rolleyes.gif You are going to have to play this thing out a large number of turns to even have a chance of building a force substantial enough.... I'm wondering if I made it too tough (as is). http://forum.shrapnelgames.com/image...s/confused.gif If I re-do it, I will have a chance to tweak it a little too. http://forum.shrapnelgames.com/images/icons/icon7.gif

Asmala July 7th, 2003 07:33 PM

Re: Tournament - Invulnerable Challenge
 
I think it's not a big problem though the game isn't hot seat. Just make two shortcuts on your desktop, one launches the turn and one process it. You can even make a keyboard shortcuts so the turn processing is extremely easy http://forum.shrapnelgames.com/images/icons/icon6.gif

BBegemott July 7th, 2003 09:09 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Stone Mill writes:
That would take me a bit longer... the quickest I could do it would be end of next weekend.
<font size="2" face="Verdana, Helvetica, sans-serif">Wait one more week? Nope. I'll better live with this little discomfort than wait that long. http://forum.shrapnelgames.com/images/icons/icon7.gif

Quote:

Asmala writes:
Just make two shortcuts on your desktop, one launches the turn and one process it. You can even make a keyboard shortcuts so the turn processing is extremely easy
<font size="2" face="Verdana, Helvetica, sans-serif">Could you explain this in more detail, please?

Baron Grazic July 8th, 2003 01:16 AM

Re: Tournament - Invulnerable Challenge
 
I'm only 7 turns into the game, have setup my Home System, and have just started to explore.
I'll stop and wait for the hotseat game.

Weird start year - 2405.7 Do you want to start the game at 2405.0 or another round number?

[ July 08, 2003, 00:18: Message edited by: Baron Grazic ]

primitive July 8th, 2003 10:02 AM

Re: Tournament - Invulnerable Challenge
 
Wow,

Stone, I’ll play the challenge any way you make it. I’m saving it until a rainy day anyway, so I can play this in one continuous streak.

Stone Mill July 8th, 2003 05:08 PM

Re: Tournament - Invulnerable Challenge
 
Folks,

After considering the Posts...

I'm going to ask you all to try and play as is. It seems most of you are more anxious to get going, and I don't want to keep you waiting. Please try it out and see how it goes... so...

The Invulnerable Challenge has Officially Begun!!!

For those of you who find the extra step too annoying, my apologies. I can't really commit to a timeframe to re-doing the challenge via hotseat. My wife is expecting our first child this weekend... any day now... http://forum.shrapnelgames.com/image...s/confused.gif and if that happens... well... you know, I'll be busy. http://forum.shrapnelgames.com/images/icons/icon7.gif

So if there are any questions unanswered (I think most of you have the gist of how to process a simultaneous game), please ask again.

Turn 57 is an odd number. Just think of "Heinz 57." If I played out 3 more turns to get it to 60, you'd really be in trouble!!! http://forum.shrapnelgames.com/images/icons/icon12.gif

Asmala- I do not know exactly how to set up the shortcuts- could you elaborate a bit on the steps? I know using the Matrix Mod Launcher helps...

[ July 08, 2003, 16:10: Message edited by: Stone Mill ]

Stone Mill July 8th, 2003 06:21 PM

Re: Tournament - Invulnerable Challenge
 
The point of this game is pretty much suicide.

I really will be surprised if anyone can take out the AI home system. Go big or stay home. http://forum.shrapnelgames.com/images/icons/icon7.gif
The reason I put this together is that as I was playing, I thought... "Wouldn't that be a darn tough defense... hmmm... " I've always wanted to set it up to see how difficult it proves. Well, now it is in your hands.

One thing I promise is that even if you have to throw in the towel, you may learn some interesting things, or get some new ideas about defense...

http://forum.shrapnelgames.com/images/icons/icon7.gif

Asmala July 8th, 2003 09:12 PM

Re: Tournament - Invulnerable Challenge
 
Here is the code of my batch files. Notice that when you run the Run turn.bat it informs that it's ready. However the turn is still processing at the backround (you can see it using for example ctr-alt-del)

The Invulnerable Challenge.bat:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">&quot;C:\Games\Space Empires IV Gold\se4.exe&quot; &quot;C:\Games\Space Empires IV Gold\TDM-ModPack\Savegame\inv.gam&quot; &quot;password&quot; &quot;1&quot; &quot;TDM-ModPack&quot;</pre><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Run turn.bat:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">code:</font><hr /><pre style="font-size:x-small; font-family: monospace;">&quot;C:\Games\Space Empires IV Gold\se4.exe&quot; &quot;C:\Games\Space Empires IV Gold\TDM-ModPack\Savegame\inv.gam&quot; &quot;maximum&quot; &quot;0&quot; &quot;TDM-ModPack&quot;</pre><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">

Stone Mill July 8th, 2003 10:49 PM

Re: Tournament - Invulnerable Challenge
 
Asmala, thank you!! I'm sure that will help. I'll try them out tonight.

Stone Mill July 9th, 2003 08:48 PM

Re: Tournament - Invulnerable Challenge
 
I would love to hear some updates on the Challenger's progression.

Since I can't check in on your progression...

Can you all post in this thread or shoot me an email that you have begun, and maybe how far you've progressed?

What do you think about starting another thread called "Invulnerable Challenge - Spoilers" where players can post their progress, summaries, and debriefs? Participants can post their wrap-ups there, and this way, other players refrain from reading other participants' spoiler Posts (unless they really want to).

Since this game is run on the honor system, and, really, it's all about having fun, I don't think that would be a problem. I think many of us would find that very enjoyable...

Erax July 10th, 2003 04:04 AM

Re: Tournament - Invulnerable Challenge
 
Hi all. Considering that the Olympics are coming up, I decided to pick up this Challenge as a training tool. I don't expect to win, I just want to learn something along the way.

I started playing yesterday and am currently on turn 82. It's supposed to be hard and I've made a lot of mistakes, so the Sharks will probably have me for lunch. I'll see how long I can Last, then play a second time (and a third, fourth...).

I'm all for a spoilers thread, I'm curious to learn about other players' strategies and how well (or in my case, how badly) we are doing.

Stone Mill July 10th, 2003 04:13 AM

Re: Tournament - Invulnerable Challenge
 
Welcome, and have fun, Erax!

Remember, you should not have that much trouble "surviving," but I can't really say how the AI will perform. Turn 85 is pretty far along...
The goal is to take down it's home system. Therein lies the rub...

Erax July 10th, 2003 04:23 AM

Re: Tournament - Invulnerable Challenge
 
Their home system ? I'd be happy if I could contain them. Right now they have access to some of my systems while my ships are all in the wrong places to do much against their colonies.

Stone Mill July 10th, 2003 04:17 PM

Re: Tournament - Invulnerable Challenge
 
Quote:

Originally posted by BBegemott:
Turn 2416.2

I have removed Sharks from all the systems except their home. A turn before I collected a fleet of ~250 dreads and baseships and warped in... http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif More than half of my ships were destroyed in the first volley http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif However the defenders also suffered greately- half of their bases were sent into oblivion.
I really doubt if they will be able to resist the second attack wave http://forum.shrapnelgames.com/images/icons/icon7.gif

Stone Mill- would you like me to send you the combat turn?

<font size="2" face="Verdana, Helvetica, sans-serif">Nice!!! Please send it to me! I want to see how it plays out, however. I'm curious to see how some of the other elements do.

I'm going to fire up the "spoilers" thread for game debriefs... so players who don't want tips don't read how you went about it (unless they want to).

All, please note that BBegemott helped me set up the defense- he can't "oficially win" the tourney is still wide open... http://forum.shrapnelgames.com/images/icons/icon7.gif

[ July 10, 2003, 15:29: Message edited by: Stone Mill ]

Erax July 10th, 2003 07:18 PM

Re: Tournament - Invulnerable Challenge
 
He did provide a nice benchmark : I'll try to bottle the sharks in their home system by 2416.2. Will I make it ?

BBegemott July 11th, 2003 01:10 AM

Re: Tournament - Invulnerable Challenge
 
Turn 2416.2

I have removed Sharks from all the systems except their home. A turn before I collected a fleet of ~250 dreads and baseships and warped in... http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif More than half of my ships were destroyed in the first volley http://forum.shrapnelgames.com/images/icons/shock.gif http://forum.shrapnelgames.com/images/icons/shock.gif However the defenders also suffered greately- half of their bases were sent into oblivion.
I really doubt if they will be able to resist the second attack wave http://forum.shrapnelgames.com/images/icons/icon7.gif

Stone Mill- would you like me to send you the combat turn?

Baron Grazic July 14th, 2003 08:20 AM

Re: Tournament - Invulnerable Challenge
 
About 15 turns into the Game and my Light Cruiser has made First Contact with a SpaceShark's Baseship http://forum.shrapnelgames.com/images/icons/shock.gif

Asmala July 15th, 2003 10:18 PM

Re: Tournament - Invulnerable Challenge
 
I started today and I'm now at turn 2407.2. Not much happened yet. I have explored two thirds of the map (not very player-friendly with all those nebulas http://forum.shrapnelgames.com/images/icons/tongue.gif ) and a while ago I met the Space Sharks.

Ragnarok July 15th, 2003 10:29 PM

Re: Tournament - Invulnerable Challenge
 
I will probably be starting tomorrow on my game. I grealy look forward to it from all the comments made so far. http://forum.shrapnelgames.com/images/icons/icon7.gif

cybersol July 18th, 2003 04:02 AM

Re: Tournament - Invulnerable Challenge
 
I am back from vacation, is it too late to join the invulnerable challenge? I've always been a glutton for punishment.


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