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-   -   Conceptual Balance (Discussion) (http://forum.shrapnelgames.com/showthread.php?t=31377)

Edi May 1st, 2007 09:23 AM

Re: Conceptual Balance (Discussion)
 
Sombre, what are you talking about? LA Agartha does have the basic Agarthan Infantry (unit 1355) as recruitable and so does MA Agartha. Both had it in 3.06 already and nothing has changed in that regard with the new patch.

Sombre May 1st, 2007 09:42 AM

Re: Conceptual Balance (Discussion)
 
1 Attachment(s)
I have no idea about the new patch, but either my copy of Conceptual Balance Mod is different from yours,... or we're interpreting the title of this thread differently. When I say 'did you mean for X' I'm referring to QM and the Conceptual Balance Mod.

Attached is a screenshot of the CBM LA agartha recruitment screen with a piece of 'code' from the CBM dm file. No 1355 there.

Edi May 1st, 2007 10:09 AM

Re: Conceptual Balance (Discussion)
 
Ah, sorry, my mistake. Got confused for a moment. The Agarthan infantry is available in the vanilla game, so their omission from the CB seems strange. Especially since that unit is hardly a balance issue in and of itself.

Sombre May 1st, 2007 10:25 AM

Re: Conceptual Balance (Discussion)
 
No problem, I probably should have posted my comments in the mod forum CBM thread anyway.

quantum_mechani May 1st, 2007 12:03 PM

Re: Conceptual Balance (Discussion)
 
Ah, thanks for pointing this out, yes it's a bug (with CB). There is a similar bug effecting EA Ermor Flamen, both should be fixed next version.

Sombre May 1st, 2007 12:31 PM

Re: Conceptual Balance (Discussion)
 
Actually I was meaning to ask you - there are a few bits in the CB 'code' where you #clearrec a nation and put the numbers back in.

Why? Have some nations had units removed/added? I can understand if you've made a unit cap only by assigning it to a site, but for some of the nations where you've #clearrec'd them that isn't the case.

quantum_mechani May 1st, 2007 01:17 PM

Re: Conceptual Balance (Discussion)
 
Quote:

Sombre said:
Actually I was meaning to ask you - there are a few bits in the CB 'code' where you #clearrec a nation and put the numbers back in.

Why? Have some nations had units removed/added? I can understand if you've made a unit cap only by assigning it to a site, but for some of the nations where you've #clearrec'd them that isn't the case.

Those are mostly to accomplish adding in a new scout unit that doesn't have the same ID as the indy scout, in order to change just the indy scout's price.


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