.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   Eventide - Random Nations, Late Era (Calmon Wins!) (http://forum.shrapnelgames.com/showthread.php?t=33006)

Teraswaerto March 4th, 2007 06:55 AM

Re: Turn frequency
 
Abysia has forced us to retreat under the waves, as continuous war against first R'lyeh, and then Man and Abysia was too much even for the proud Atlanteans.

Any nation that goes to war with Man or Abysia in the future will have us as an ally, our only requirement being that we may claim back our coastal home.

lch March 4th, 2007 07:12 AM

Re: Turn frequency
 
Quote:

CyborgMoses said:
Well, that's odd... the game tracker was showing Caelum as the nation that hadn't registered a turn, but now it's Arcoscephale that staled?

True, not only the script said so, but the ingame tracker showed the same. I guess because of the timer trouble that Velusion has with his VMware hosts that it showed Arco as "missed a turn" (he must have done it immediately after hosting last turn, and the script only checks if that is more than 48 hours ago). When I had a look some hours ago the ingame counter showed 48 hours remaining, too, maybe it has been reset. Why Caelum is shown as only "Turn pending" I don't know, I guess he made his turn in time and that's why the game hosted?

Velusion March 5th, 2007 05:52 PM

Re: Random Nations , Late Era (Players Wanted)
 
Caelum staled last turn. If it looks like he is going to stale here again I'm going to put him on AI. His position is apparently not that great, so I'm not going to bother with a replacement.

Velusion March 9th, 2007 05:18 AM

Re: Random Nations , Late Era (Players Wanted)
 
Hmmm... so whats the largest amount of troops you can have on a battlefield before the game crashes? http://forum.shrapnelgames.com/images/smilies/happy.gif

Hadrian_II March 9th, 2007 09:15 AM

Re: Random Nations , Late Era (Players Wanted)
 
1 Attachment(s)
Quote:

Velusion said:
Hmmm... so whats the largest amount of troops you can have on a battlefield before the game crashes? http://forum.shrapnelgames.com/images/smilies/happy.gif

something about this
http://www.shrapnelcommunity.com/thr...2607-ermor.jpg
btw. this army is way too big

CyborgMoses March 9th, 2007 09:54 AM

Re: Random Nations , Late Era (Players Wanted)
 
Haha, wow. That is one hell of a lot of dead guys.

Manuk March 9th, 2007 09:54 AM

Re: Random Nations , Late Era (Players Wanted)
 
something dunny actually happened this turn. Acrocephale, my western neighbour said my actions (???) have upseted him and he wants to attack me.
Bad news for him, the armies like the picture above are already attacking me and you will meet them instead.

Hadrian_II March 9th, 2007 12:10 PM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

Manuk said:
Acrocephale, my western neighbour said my actions (???) have upseted him and he wants to attack me.

this is just MOO2 style diplomacy (when there the AI wants to attack you they say almost exactly this) so you havent really done anything, but as you say, ermor is crushing you, and it would be bad, if ermor gets all of you, would it not?

calmon March 9th, 2007 12:18 PM

Re: Random Nations , Late Era (Players Wanted)
 
If i would be the next neighbour of ermor i wouldn't be that relaxed. But maybe you have an arrangement with the dead. http://forum.shrapnelgames.com/images/smilies/wink.gif

lch March 9th, 2007 12:32 PM

Re: Random Nations , Late Era (Players Wanted)
 
Quote:

Hadrian_II said:
Quote:

Manuk said:
Acrocephale, my western neighbour said my actions (???) have upseted him and he wants to attack me.

this is just MOO2 style diplomacy (when there the AI wants to attack you they say almost exactly this) so you havent really done anything, but as you say, ermor is crushing you, and it would be bad, if ermor gets all of you, would it not?

Or you could, like, help Jomon against Ermor!? http://forum.shrapnelgames.com/image...ies/tongue.gif God beware! http://forum.shrapnelgames.com/image...es/biggrin.gif


All times are GMT -4. The time now is 12:07 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.