![]() |
Re: EA Game Strolling, part 2 - Looking for 2 more
Maybe 12 hours warning would be better? For I, personally, will probably look at 24-hour one with "well, plenty of time still" attitude. And 12 hours will probably allow to respond from anywhere...
|
Re: EA Game Strolling, part 2 - Looking for 2 more
I can't work out the staling thing... if it's back on track now, then nvm, lets get back to the warring.
The llamaserver seem games host (unless autohosted) late in the day while I'm at work - hence if I've forgotten to send my well-planned *cough* turn in, I cannot get or respond to a 6hr warning. 12 hrs might be OK, I'll check out the timing. 24hrs is great for me, as it still allows a night to send in the turn. |
Re: EA Game Strolling, part 2 - Looking for 2 more
All hail Alos, the world most famous hero, who killed 405 minions of Hel in one battle! http://forum.shrapnelgames.com/images/smilies/laugh.gif
|
Re: EA Game Strolling, part 2 - Looking for 2 more
Yeah, pretty impressive Tartarian... but, wait... he's lost! http://forum.shrapnelgames.com/images/smilies/shock.gif Maybe not so impressive, after all? http://forum.shrapnelgames.com/images/smilies/wink.gif
And, by the way, we object at using such disparaging words about our brave troops! http://forum.shrapnelgames.com/images/smilies/mad.gif |
Re: EA Game Strolling, part 2 - Looking for 2 more
405 ? Wow ^^ That's a SC.
Wrana, dear neighbour, would you please keep those things busy on your side of the map, I'm not ready to deal with this right now when a single ethereal Cyclops kicks the armoured asses of my poor and innocent Dai Onis http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: EA Game Strolling, part 2 - Looking for 2 more
Well, I'm trying. http://forum.shrapnelgames.com/images/smilies/cool.gif And what did you think our banter with Wokey was all about? http://forum.shrapnelgames.com/images/smilies/wink.gif
By the way, if this helps your peace of mind, he's a Cyclops too - though of above-mentioned variety. http://forum.shrapnelgames.com/images/smilies/wink.gif And why don't you arm the said Onis with something armor-piercing? They won't be slaughtered so easily... http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: EA Game Strolling, part 2 - Looking for 2 more
The tasty Onis were too loaded up with fire-resistance items. I can't imagine why.
|
Re: EA Game Strolling, part 2 - Looking for 2 more
The Elemental armor does not give only fire resistance. It was an equipment I gave them before attacking you, so it was not really specialised against Abysian guys. Maybe too generalist, BTW... I must admit the stuff was not very effective here ^^ I'll try something else ASAP, promise http://forum.shrapnelgames.com/images/smilies/happy.gif
Nevertheless, I found your Cyclops painful but interesting. I seldom use SC, just a matter of experience so far. But its a good lesson and I now see how effective a finely tuned and equiped SC can be. This will feed my inspiration for sure http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: EA Game Strolling, part 2 - Looking for 2 more
By the way, his etherealness is also a preparation of "too generalist" kind here. Any magical weapons can pierce it, and iirc Yomi does has them aplenty. In any case Sword of Sharpness could be probably enough here, combined with Dai Oni strength. It could be quite effective when he moves against Tien Chi, though...
Also, johnarryn, that was a fine trick to do Cyclops with non- Awe-inspiring Dominion, but with a bless 9 (and fair scales, I think) and put Awe later on item. But what of early expansion with him? Or did you research some construction first? I ask because Ihate taking bad scales... |
Re: EA Game Strolling, part 2 - Looking for 2 more
When he moves against Tien Chi? The Celestial Masters prefer war across the seas, and intend to keep it that way. We have ways around fire, and armour. ...and Cyclops' (?) have only one eye...a big target...
|
All times are GMT -4. The time now is 07:21 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.