.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: Sol - CBM EA Game on Llamaserver: Running (http://forum.shrapnelgames.com/showthread.php?t=41861)

chrispedersen April 24th, 2009 11:13 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
Speaking on other matters, in the Dome thread Executor mentioned stacking multiple domes.

There is a bug on stacking multiple domes; as with all games exploiting bugs is against the rules. So I wanted to bring it up and makes sure people were aware of it before it became an issue in game....

Starshine_Monarch April 26th, 2009 07:04 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
Chris has PM'd me about a mistake in the submission of his turn. Since there are so few of us left anyway, I'm issuing a rollback. We apologize for the inconvenience.

licker April 26th, 2009 07:29 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
So I assume that I should not resubmit my turn correct?

Since I was happy with it anyway, the orders part at least :p

Starshine_Monarch April 26th, 2009 10:53 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
Those that submitted turn 51 already do not need to send it again, so sayeth llamaserver. Once Chris has submitted his turn, I will force hosting as soon as I'm able so we can get on with this.

chrispedersen April 28th, 2009 01:57 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
May I request an extension? I have (or will have shortly) the current turns in. However, I have been called out of town Wed/Thursday, and so would like a 36 hour extension, delaying any processing on thursday to Fri/sat?


I don't think it actually matters in this game.. but, if by some miracle everyone gets turns in twice in a row in 24 hours.... I'd like to make sure I don't stale ...

Thanks all...

Dragar May 6th, 2009 10:15 AM

Re: Sol - CBM EA Game on Llamaserver: Running
 
This is just my opinion, but given that this game is moving nowhere and that Starshine is quitting, I vote we end it and declare Executor winner.. I was really happy to fight it out, very interesting game, but Starshine was probably in the next best position to win, and we are playing about a turn a week.

If people don't have the heart there is no point continuing, especially when one player is clearly on top and deserving of a win based on the game to date

That said I will always keep playing until the end if people want to continue

chrispedersen May 6th, 2009 12:46 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
I'd *really* like to not end it. I know I've been responsible for my fair share (and probably then some) of delays recently.

Why don't we all just say - 72 hour turns, and no further delays.
If we stale, we stale - and we all try not to stale.

But we have all put hours and hours and hours into this game...

Executor May 6th, 2009 03:53 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
I agree with Dragar, I vote we declare Mictlan the winner and end this game.;)

Starshine_Monarch May 7th, 2009 11:09 PM

Re: Sol - CBM EA Game on Llamaserver: Running
 
Quote:

Originally Posted by chrispedersen (Post 689548)
I'd *really* like to not end it. I know I've been responsible for my fair share (and probably then some) of delays recently.

Why don't we all just say - 72 hour turns, and no further delays.
If we stale, we stale - and we all try not to stale.

But we have all put hours and hours and hours into this game...

This is assuming I can find a sub for me, and I've had no luck so far. What say we wait until Sunday and if I can't find a sub by then, we'll declare the game ended?

chrispedersen May 8th, 2009 01:37 AM

Re: Sol - CBM EA Game on Llamaserver: Running
 
FakeymcFake will take the position if no one else will. Still, as he is inexperienced with marverni, he would rather a more experienced player take it.


All times are GMT -4. The time now is 05:51 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.