![]() |
Re: Are you tough enough to be the "King of the Hill"?
K.O.T.H. Grazic vs. Alneyan
EEEvil EEEmpire vs. Arcadia League 2403.5 So far the game is pretty much even, with the score changing hands often. A few minor battles have taken place, and I'm going to claim victory on the battle front, if only because the League is down 1 colony, and it took 3 ships and many turns for the League to take out our forward missile Escort. There are 4 warp points between our 2 halves of the galaxy, and we are both doing a pretty good job of mining the galaxy in half. The north shared system is now completely cut off from both home worlds by opposition mines and in the south a couple of Arcadia League colony ships and escorts made it thru into our space before we could close the borders. No technology edge has been shown yet, with both Empires still sporting Escorts, but since we have been low on all resources, we are assuming that the Arcadia League are ahead of us in this Category. The EEEvil EEEmpire believes it has found its long lost brothers however with communication coming think and fast, with more insane trades being offer every turn. The chance of 2 completely insane empires being controlled by 2 insane leaders in the same sector in the galaxy must be in the billions, but in a infinite universe, it is not only possible, but probable. |
Re: Are you tough enough to be the "King of the Hill"?
I'm on a trip now so don't expect any KOTH updates before Wednesday. I have an internet connection (as you can see http://forum.shrapnelgames.com/images/icons/icon12.gif ) but not the possibility to update KOTH or play turns.
|
Re: Are you tough enough to be the "King of the Hill"?
Re: KOTH Electrum v Nodachi
That early contact really messed it up. I had hoped we would have gotten more established first. Thanks for the good, and fast turn-around game. The Electrum |
Re: Are you tough enough to be the "King of the Hill"?
K.O.T.H. Gecko vs Master Belisarius
2405.8 Gecko surrenders to Master Belisarius. Belisarius has a tech edge I can not catch up to and my colonies are going berserk… again. Thanks for a good thrashing, MB. I guess I am going to have to do the “KOTH Clone” if I want to be competitive in Ratings/KOTH against the experienced players. After a year and two-dozen PBW games of trying not to use the Clone, I give in to the inevitable. Gecko |
Re: Are you tough enough to be the "King of the Hill"?
Quote:
But as was discused before, many people (me included) think most the time your luck in the game will be decided by the *.emp file. Also, I believe that does exist an optimal way to design the *.emp... and the experience did the "Koth Clone". |
Re: Are you tough enough to be the "King of the Hill"?
Quote:
But as was discused before, many people (me included) think most the time your luck in the game will be decided by the *.emp file. Also, I believe that does exist an optimal way to design the *.emp... and the experience did the "Koth Clone". </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I agree. http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: Are you tough enough to be the "King of the Hill"?
What is the "KOTH clone" setup?
|
Re: Are you tough enough to be the "King of the Hill"?
Quote:
If you are unsure, in your next game, ask your opponent if they want to use exactly the same empire file. Tesco agreed to this early in my Koth career, which helped my empire setup experiance. Thanks Tesco. http://forum.shrapnelgames.com/images/icons/icon7.gif [ December 31, 2003, 03:42: Message edited by: Baron Grazic ] |
Re: Are you tough enough to be the "King of the Hill"?
Quote:
http://www.shrapnelgames.com/cgi-bin...3;t=008085;p=3 |
Re: Are you tough enough to be the "King of the Hill"?
As noted in that thread, it -is- possible to win without that setup, just harder.
My one long game, for example, was a vicious back and forth match. My opponent was beserker, I was not. Took many of mine to kill one of his, but I did eventually grind him into the ground. At one point I killed a Legendary fleet (+30% at LEAST over my ships). Shows you that even nasty to-hit odds can be overcome. |
All times are GMT -4. The time now is 01:52 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.