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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

Taqwus July 15th, 2008 08:59 PM

Re: Bug Thread: Discussion
 
Ah, so the dragons are ruminants. :p

K July 17th, 2008 03:05 AM

Re: Bug Thread: Discussion
 
Quote:

SPELL Mists of Deception Keeps on producing phantasmal units even when all enemies are dead, causing combat to go on forever and autokilling all attacking units left on the battlefield

This is not exactly true. The combat ends if you kill all the phantasmal units on the field (and all enemies, of course). So it is working just like any other spell that produces independent units.

Attached games proving this are here: http://www.shrapnelcommunity.com/thr...o=&fpart=1

Edi July 17th, 2008 08:12 AM

Re: Bug Thread: Discussion
 
Your observations and findings on MoD noted. Will amend the issue from red to something less drastic, but I need to review that and other things when I get home.

ano July 18th, 2008 08:35 PM

Re: Bug Thread: Discussion
 
Bakemono scouts(1963) receive standard commander names instead of national ones.

Edi July 19th, 2008 04:48 AM

Re: Bug Thread: Discussion
 
Known and listed.

chrispedersen July 20th, 2008 10:19 PM

Can anyone explain the following turn file?
 
Setup: I have a territory, besieging a fort.
Enemy attacks territory.
Enemy routes. Last enemy is destroyed.

My SC has 69 hp.. then takes 7,6,6,5 damage - not enough to kill.

But it does - and the enemy, despite routing, takes the territory...

HUH?

llamabeast July 21st, 2008 05:06 AM

Game crash bug
 
1 Attachment(s)
I have a good bug for you here. If you host using these files, the game will crash, with a "bad f error". These are from an actual game, and this situation does come up every now and again, so it would be a good one to hunt down.

Specifically, it returns:

Något gick fel!
build: bad f
Något gick fel!
build: bad f

llamabeast July 21st, 2008 06:09 AM

Re: Game crash bug
 
1 Attachment(s)
Here's the map to go with the above bug.

Loren July 21st, 2008 04:53 PM

Re: Can anyone explain the following turn file?
 
Quote:

chrispedersen said:
Setup: I have a territory, besieging a fort.
Enemy attacks territory.
Enemy routes. Last enemy is destroyed.

My SC has 69 hp.. then takes 7,6,6,5 damage - not enough to kill.

But it does - and the enemy, despite routing, takes the territory...

HUH?

This is the battle replay bug. Sometimes you don't see the same outcome of the battle that the game uses.

NTJedi July 21st, 2008 05:01 PM

Re: Can anyone explain the following turn file?
 


I would classify this next issue as a bug since it can cause the caster to possibly go unconcious and the caster should have chosen different targets or a different spell.

[img]/threads/images/Graemlins/Bug.gif[/img]

Priests will cast 'Sermon of Courage' on friendly units retreating from the battlefield. Units fleeing the battlefield should never be targeted.


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