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-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

Herode August 22nd, 2008 03:14 PM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by thejeff (Post 633270)
This is probably a known issue.

The event where you lost control of the province probably occurred the same turn the mage selected that province as a target.

Nope. The province became indie controlled several turns before the bug.

Edi August 22nd, 2008 03:34 PM

Re: Bug Thread: Discussion
 
Added Flaming Arrows spell bug wrt small bow, because there is a "Fire Small Bow" weapon, nbr 405.

Note to self: Must add Battlefield Overflow bug later.

Amos August 30th, 2008 07:21 PM

Re: Bug Thread: Discussion
 
The #leper command is not working. It kills population but even with leper of 100 it doesnt infect soldiers.

Kristoffer O August 31st, 2008 06:01 AM

Re: Bug Thread: Discussion
 
It is not supposed to infect soldiers IIRC. There are two fx's. In the code they are called fx_leper and fx_leprosy (not very intuitive), but they correspond to #leper and #reaper IIRC. One is the effect of mummies and the master with the iron crutch. The other is the popkill effect of harvesters and bane venom charms.

Amos August 31st, 2008 08:47 AM

Re: Bug Thread: Discussion
 
Quote:

It is not supposed to infect soldiers IIRC. There are two fx's. In the code they are called fx_leper and fx_leprosy (not very intuitive), but they correspond to #leper and #reaper IIRC. One is the effect of mummies and the master with the iron crutch. The other is the popkill effect of harvesters and bane venom charms.
I think you added reaper instead of leper. Thats the icon that the unit with leper gets.

Quote:

7.10.11 #leper <percent>
The monster spreads a very deadly disease that
kills population and infects military units in the
province. The percent value is the chance for a
military unit in the same province to be infected.

Edi August 31st, 2008 11:04 AM

Re: Bug Thread: Discussion
 
It's possible the #leper mod command is linked to the wrong icon. The leper icon is the one e.g. Eater of the Dead has (a diseased head different from the disease affliction head), while Harvester of Sorrows, Poison Golem and Mabakiel all have the reaper icon (a scythe).

So that's a relatively easy fix to put in and I must fix the manual accordingly. I went by what Johan told me, but I guess there was some confusion.

JimMorrison August 31st, 2008 05:57 PM

Re: Bug Thread: Discussion
 
On that note, there is another small bug then:

The Harvester of Sorrows only has the Reaper effect, as you pointed out. However, in the spell text, it says "The Harvester will also stalk and spread disease among any military units in the province".

This tells me that he was intended to have the Leper effect as well.

Loren August 31st, 2008 08:24 PM

Re: Bug Thread: Discussion
 
A wording error:

I wished for blood slaves and got:

Suddenly a huge amount of girls appeared in the laboratory.

Edi September 1st, 2008 03:29 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by JimMorrison (Post 635486)
On that note, there is another small bug then:

The Harvester of Sorrows only has the Reaper effect, as you pointed out. However, in the spell text, it says "The Harvester will also stalk and spread disease among any military units in the province".

This tells me that he was intended to have the Leper effect as well.

Hmm, AFAIK no. Reaper is popkill + disease units. Leper is disease units only. So there is something more complex than that going on unless it's just linking the wrong icon for the mod command.

Kristoffer O September 1st, 2008 11:30 AM

Re: Bug Thread: Discussion
 
> Reaper is popkill + disease units.

Hmm, not sure here, but I thought that there was only a popkill effect. I might be wrong.


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