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-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   calling all players is in motion... (http://forum.shrapnelgames.com/showthread.php?t=25684)

CuriousCat November 21st, 2005 11:00 PM

Re: calling all players
 
Turn 12 is up.

Folket November 23rd, 2005 01:28 PM

Re: calling all players
 
Wednesday, time to host again.

Folket November 23rd, 2005 01:29 PM

Re: calling all players
 
I think it is time for us to share passwords so that someone can run your turn if you are not playing it in time.

Cainehill November 23rd, 2005 02:56 PM

Re: calling all players
 

*mutter* Yeah. For crying out loud, it's only turn _12_ - how hard is it to find the time to take a turn???

(That said, Thursday is one of the biggest family holidays of the year in the USA, some players might be on the road or something. Although you'd think they might have said so.)

Folket November 24th, 2005 05:10 AM

Re: calling all players
 
If you do not state a reason here why your turn will not be in in time we should allways go ahead and generate.

Endoperez November 24th, 2005 03:54 PM

Re: calling all players
 
Server was down AGAIN. I have no idea what is happening here. Maybe just small electricity blackouts?

Any way, now I have changed it so that every time that spesific computer reboots, it will restart DomII. It works by starting a .bat (command line commands in a text file) in the beginning, the .bat starts a .lnk (windows shortcut), which has the parameters with which Dominions II starts with SMEG (with quickhost etc settings). It's ugly, but it works, and there should be no more downtime due to whatever has been happening in here.

Folket November 25th, 2005 03:48 AM

Re: calling all players
 
But where is Reverant Zombie, when I played with him in an other game he was stable and played two turns a day.

Endoperez November 25th, 2005 12:22 PM

Re: calling all players
 
I have no idea, and I e-mailed him a while ago. I could force host it, but I feel bad about it so I'll wait till tomorrow morning unless you want otherwise. http://forum.shrapnelgames.com/images/smilies/frown.gif

Folket November 26th, 2005 02:56 AM

Re: calling all players
 
I think that we should force host. One we begin hosting on regular schedule people will get the rutine to check this game.

Endoperez November 26th, 2005 05:03 AM

Re: calling all players
 
Force hosted. I woke up a little while ago, and hosted the game pretty soon after that. I'm not sure how near "next morning" this seems to be for you guys...


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