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Re: SE5 Demo Bug Reports
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Re: SE5 Demo Bug Reports
My ships won't unmothball, they have the order they just do nothing, does it take some amount of turns?
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Re: SE5 Demo Bug Reports
Is there a way to be notified when a ship or fleet has reached its destination?
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Re: SE5 Demo Bug Reports
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Or by the next ship/fleet button, which skips ships with orders. |
Re: SE5 Demo Bug Reports
The ground cannon (troop weapon) needs major tweaking. At top level it does 707 dmg, although top lvl small shields are only 108 and top small armor is 50.
As someone else has pointed out emmisive armor doesn't work. The anti-matter and quantum torpedos need tweaking. You get both at the same time, they level at the same time, their stats are the same except the quantum has more range and damage. |
Re: SE5 Demo Bug Reports
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Difficult to do? |
Re: SE5 Demo Bug Reports
You'd have to ask MM, not me..no idea how difficult it would be. Email the request to se5@malfador.com. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Video Wierdness
Did a search and tried to find out if this was already reported. Didn't find anything sorry if it is a dupe.
After initial opening of a new game. When to system list and the icons for the planets, asteroids, etc are rendered in totally mangled video mostly black but basically horizontal lines of random color. I'm using... 1.5ghz centrino 512mb ram rez 1280 x 800 (native for 15.4" lcd) shared video ram added dxdiag attachment |
Re: Video Wierdness
Have you tried switching to "SAFE" mode in setup?
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Re: SE5 Demo Bug Reports
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