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Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
hey uhm for some reason semirandom is choosing a random god file (from the disabled ones..) and then making all the nations set to AI use that god file.
so the game crashes saying that the nation isnt in the game. the first map i did with semirandom worked though. now it does this every time edit: its not doing it when i select early age... what am i doing wrong? it only does this on mid and late |
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
nevermind im an idiot... didnt extend the text files ;)
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Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
Did some fiddling waiting for a turn to host and yes you can get RanDom to run under Wine/*nix (you need a vb.dll and all three .ocx). You can even get it to spawn the map creation in Dom3 if you symlink your binary as Dom3.exe. Should be able to use the created .map although I didn't wait for it to finish.
SemiRand works fine under Wine as well and you can use RanDom to do it. I did not test it extensively but it seems to have worked. Finding the completed _SR.map in the SemiRand directory was a little counterintuitive to me. Running SemiRand.yab in yabasic/*nix has a tiny bug you might want to fix. Code:
320c320 I am looking forward to messing around with this some more! |
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
That means Map Forge will probably work as well in linux with some fiddling + WINE. Good stuff to know :).
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Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
Is it possible to generate wrapping maps with this?
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Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
I dont think so.
There is another program that can generate wrapped maps but unless you are REALLY smart in math its very hard to use. Or do like I did and spend alot of time plugging in random numbers until you hit something usable. But you can run those maps thru the randomizer afterward to generate SemiRandom game maps. Check out some of the links for MapGen project of ParadoxHarbinger at http://www.dom3minions.com/maps.htm and if you want to download the mepgen program itself to take a stab at it then its on the links page at http://www.dom3minions.com/links.htm |
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
Haha, how ironic. Math degree, don't fail me now!
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Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
I still have trouble with the basic 4 math functions from 4th grade. My enjoyment of programming is based partly on being able to just type in the formula someone gives me, or having the program do the math for me. Thats what computers are for.
ParadoxHarbinger's "simple" explanations of some of his programs features sounded to me like a lecture from Stephen Hawkins. Personally I think I did pretty good. I got maps out of it that I felt were comfortable to look at, properly colored for the terrains, and in different sizes. But everything in the program is so inter-connected that if someone wanted one a certain size or more water I ended up starting over completely. Any small change affected everything the program did. Id love to see some decent maps done with it. People do like wraps. You might also snap up Kristoffers file of map icons which would help make the maps look more like other maps that have been made. ParadoxHarbinger's program did have something about automatic icon insertion on the last version but I didnt get it to work very well. I truly do wish you good luck. Let us know how things turn out. |
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
1 Attachment(s)
Attached to this post are 81 new GAN province files & 89 new GOD files in zip format submitted by <font color="green">Stavis_L</font>.
<font color="red">Stavis_L_Nov_2010.zip</font> To apply: Paste the 89 ".god" files into your SemiRandom/GOD_BIN directory and add the following lines to GodList.txt (located in your SemiRandom/LIST_CRATE directory): STAVIS1_12_A_EA_ STAVIS10_17_A_EA_ STAVIS11_26_A_EA_SEA_ STAVIS12_26_A_EA_SEA_ STAVIS13_22_A_EA_SEA_ STAVIS14_2_R_EA_ STAVIS15_2_R_EA_ STAVIS16_2_A_EA_ STAVIS17_2_A_EA_ STAVIS18_19_A_EA_ STAVIS19_19_R_EA_ STAVIS2_0_R_EA_ STAVIS2_66_A_LA_ STAVIS20_49_R_LA_ STAVIS21_49_A_LA_ STAVIS22_71_R_LA_ STAVIS23_71_R_LA_ STAVIS24_59_R_LA_ STAVIS25_59_R_LA_ STAVIS26_60_R_LA_ STAVIS27_50_A_LA_ STAVIS28_65_A_LA_ STAVIS29_53_R_LA_ STAVIS3_9_R_EA_ STAVIS30_53_R_LA_ STAVIS31_62_A_LA_ STAVIS32_61_R_LA_ STAVIS33_61_R_LA_ STAVIS34_67_R_LA_SEA_ STAVIS35_36_R_MA_ STAVIS36_36_R_MA_ STAVIS37_36_A_MA_ STAVIS38_27_R_MA_ STAVIS39_27_R_MA_ STAVIS4_14_R_EA_ STAVIS40_43_R_MA_ STAVIS41_43_R_MA_ STAVIS42_69_R_MA_ STAVIS43_69_A_MA_ STAVIS44_28_R_MA_ STAVIS45_42_A_MA_ STAVIS46_35_A_MA_ STAVIS47_30_R_MA_ STAVIS48_32_A_MA_ STAVIS49_32_A_MA_ STAVIS5_16_A_EA_ STAVIS50_33_A_MA_ STAVIS51_48_R_MA_SEA_ STAVIS52_40_R_MA_ STAVIS53_29_A_MA_ STAVIS54_44_R_MA_ STAVIS55_31_R_MA_ STAVIS56_8_R_EA_ STAVIS57_8_A_EA_ STAVIS58_12_A_EA_ STAVIS59_12_R_EA_ STAVIS6_20_R_EA_ STAVIS60_60_R_LA_ STAVIS61_60_R_LA_ STAVIS62_60_R_LA_ STAVIS63_54_A_LA_ STAVIS64_54_R_LA_ STAVIS65_70_R_LA_ STAVIS66_70_R_LA_ STAVIS67_70_R_LA_ STAVIS68_30_R_MA_ STAVIS69_30_R_MA_ STAVIS7_68_R_EA_ STAVIS70_30_R_MA_ STAVIS71_30_R_MA_ STAVIS72_60_A_LA_ STAVIS73_56_R_LA_ STAVIS74_56_A_LA_ STAVIS75_56_R_LA_ STAVIS76_65_A_LA_ STAVIS77_71_R_LA_ STAVIS78_71_R_LA_ STAVIS79_57_A_LA_ STAVIS8_3_R_EA_ STAVIS80_57_A_LA_ STAVIS81_57_A_LA_ STAVIS82_66_A_LA_ STAVIS83_66_A_LA_SEA STAVIS84_56_A_LA_SEA STAVIS85_55_A_LA_ STAVIS86_55_A_LA_ STAVIS87_55_A_LA_ STAVIS88_55_A_LA_ STAVIS9_17_A_EA_ Paste the 81 ".gan" files into your SemiRandom/GAN_BIN directory and add the following lines to GanList.txt (located in your SemiRandom/LIST_CRATE directory): STAVX1_CO_A_SEA_DEP_N_NS_ STAVX10_U_A_EMT_WTR_L_ STAVX11_U_A_EMT_FST_N_SS_ STAVX12_U_R_EMT_FST_N_SS_ STAVX13_M_R_EMT_WST_WTR_N_ STAVX14_M_A_EMT_WST_WTR_N_ STAVX15_M_A_FRM_WTR_S_ STAVX16_M_A_EMT_WTR_S_ STAVX17_PN_U_R_L_WS_ STAVX18_CO_U_A_FRM_L_BS_ STAVX19_CO_U_R_FRM_L_BS_ STAVX2_CO_M_A_WTR_N_ STAVX20_U_A_EMT_FST_N_ES_ STAVX21_M_A_EMT_FST_N_ES_ STAVX22_M_A_SEA_DEP_N_ES_ STAVX23_VC_U_R_SEA_DEP_N_FS_ STAVX24_VL_U_A_N_PS_ STAVX25_VL_U_R_N_PS_ STAVX26_M_A_FST_N_WS_ STAVX27_M_A_FRM_WTR_N_ STAVX28_M_A_FST_N_PS_ STAVX29_U_R_SEA_DEP_N_ES_ STAVX3_CO_M_R_FST_L_BS_ STAVX30_M_A_FST_N_AS_ STAVX31_M_A_N_SS_ STAVX32_VL_U_R_N_SS_ STAVX33_M_A_EMT_N_WS_ STAVX34_CO_U_R_FST_WTR_N_SS_ STAVX35_M_A_WTR_L_ STAVX36_VC_U_R_N_FS_ STAVX37_VC_M_A_N_FS_ STAVX38_M_A_WST_WTR_N_ STAVX39_M_A_N_WS_ STAVX4_CO_U_R_FST_L_BS_ STAVX40_M_A_SWP_N_DS_ STAVX41_M_A_N_BS_ STAVX42_U_R_MNT_FST_WTR_L_ STAVX43_M_A_MNT_WTR_S_ STAVX44_M_A_MNT_WTR_N_ STAVX45_VC_U_R_MNT_FST_WTR_S_ STAVX46_U_R_MNT_WTR_N_ STAVX47_VL_M_A_FRM_WTR_N_ STAVX48_CO_M_A_FST_WTR_N_ STAVX49_U_R_FST_S_AS_ STAVX5_CO_M_A_FST_N_AS_ STAVX50_CO_M_R_FST_L_NS_ STAVX51_VC_U_R_FST_N_FS_ STAVX52_CO_M_A_N_SS_ STAVX53_CO_U_A_FRM_N_BS_ STAVX54_M_A_S_BS_ STAVX55_VC_U_R_L_FS_ STAVX56_CO_M_A_FST_N_DS_ STAVX57_CO_U_A_FST_L_ES_ STAVX58_M_A_MNT_WTR_ STAVX59_CO_U_R_FRM_WTR_L_ STAVX6_CO_U_R_FST_AS_ STAVX60_CO_M_A_FRM_WTR_L_ STAVX61_VC_U_R_FST_WTR_N_FS_ STAVX62_M_A_FST_WTR_N_ STAVX63_M_A_SWP_N_ES_ STAVX64_U_R_SWP_N_ES_ STAVX65_U_A_WST_WTR_N_ STAVX66_CO_M_A_FRM_L_WS_ STAVX67_CO_U_R_FRM_L_WS_ STAVX68_CO_M_A_FRM_WTR_N_ STAVX69_M_A_N_ES_ STAVX7_M_A_EMT_FST_S_WS_ STAVX70_M_A_SEA_DEP_N_WS_ STAVX71_CO_M_A_WTR_L_ STAVX72_U_R_EMT_FST_S_WS_ STAVX73_CO_U_R_FST_L_ES_ STAVX74_U_R_SEA_DEP_N_ES_ STAVX75_M_A_S_BS_ STAVX76_M_A_S_BS_ STAVX77_U_A_N_BS_ STAVX78_U_A_FRM_N_ STAVX79_U_A_BS_ STAVX8_U_R_EMT_FST_S_WS_ STAVX80_U_A_SS_ STAVX81_U_R_MNT_S_PS_ STAVX9_M_A_EMT_WTR_N_ These are new and were not included in RanDom version 203. More great additions from the community for the community. Thanks! |
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated
1 Attachment(s)
I just started using RanDom, its fantastic for creating a better SP experience. Thanks Ballbarian.
I did find the installation grind somewhat pointless laborious and created an archive that can simply be extracted to the dominions directory with the updates etc preinstalled. It contains RanDom, the GAN/GOD Compilation, and the Stavis 2010 update. I tested it on a vanilla dom3 installation and it created a map/semirandomized it successfully. If you ever think about updating it, i'd love "No Independents" and/or "NI outside Fiddled Prov" buttons :) I'm just doing it manually for now though so no worries :D |
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