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-   -   Wild Red - MA game (in progress) (http://forum.shrapnelgames.com/showthread.php?t=42303)

archaeolept May 28th, 2009 10:51 AM

Re: Wild Red - MA game (in progress)
 
jazzepi has requested a 30 hr extension.

Jazzepi May 31st, 2009 10:12 AM

Re: Wild Red - MA game (in progress)
 
Could you temporarily disable quick host for this turn only? That turn I submitted was an accidental garbage one (IE, I did nothing).

I e-mailed Llamabeast to ask him to remove the turn, but I think he's indisposed.

Jazzepi

archaeolept May 31st, 2009 10:54 AM

Re: Wild Red - MA game (in progress)
 
ok QH off. I'll manually host the game at the correct time.

Jazzepi May 31st, 2009 11:06 AM

Re: Wild Red - MA game (in progress)
 
No need. It'll host itself at the proper time.

All quickhost does is host if everyone has their turns in ahead of schedule.

Jazzepi

Jazzepi June 1st, 2009 03:07 PM

Re: Wild Red - MA game (in progress)
 
Okay, I got a proper turn in.

Jazzepi

archaeolept June 1st, 2009 03:43 PM

Re: Wild Red - MA game (in progress)
 
QH back on

archaeolept June 4th, 2009 11:55 AM

Re: Wild Red - MA game (in progress)
 
6 hr extension as requested by fungal

archaeolept June 4th, 2009 11:36 PM

Re: Wild Red - MA game (in progress)
 
24 hr extension as per request by jazzepi; needs to pass out
:)

archaeolept June 8th, 2009 01:15 PM

Re: Wild Red - MA game (in progress)
 
it's not clear that I'm going to be back in time to get my turn in, so putting hosting forward 12 hrs.

archaeolept June 9th, 2009 02:12 PM

Re: Wild Red - MA game (in progress)
 
/me contemplates hangover

ok, 2nd 12 hr delay


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