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-   -   MP: Unsanity... surely this is modness! (http://forum.shrapnelgames.com/showthread.php?t=43111)

Executor July 5th, 2009 07:13 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Where are all the sites? With gems????????????????

Meglobob July 5th, 2009 09:24 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Quote:

Originally Posted by Executor (Post 699867)
Where are all the sites? With gems????????????????

Underneath those big indie armies!

Not much point site searching for the pitiful 1 gem site you find every now and again!

Gregstrom July 6th, 2009 01:51 AM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
I think this is related to Holy War. Each interesting temple site = 1 less gem site. There seem to be quite a few temple sites around, according to my priests.

Gregstrom July 6th, 2009 04:45 AM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Bother - I've found a couple of bugs with the mod. One looks like a minor mixup by the merge script (but isn't - turns out llamabeast's perl script was probably hit by GIGO), and while I was tracking that I noticed a second unrelated issue. Neither's a gamebreaker, but the second might inconvenience a couple of (otherwise rather lucky, from the looks of it) people at some point. A fix will follow confirmation by the original modder of exactly how much needs fixing - the issue does not currently affect me in this game and cannot advantage anyone, so I see no need to delay turn generation pending a fix.

tgbob July 6th, 2009 06:53 AM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
For anyone paying attention, you'll note that R'lyeh lost the battle against Atlantis. But it was a morale victory for the star dreamers because we proved how damn amazing the mods are.

Holy light! It blinds everything! Including 480hp Squiddy pretender! Especially when you spam it! Shame Crushing Pressure is poo.

Fakeymcfake July 6th, 2009 12:48 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Going to need a delay until midday thursday as I'm moving. Probably won't need that long but with moving who knows.

Gregstrom July 6th, 2009 04:06 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Shall do. I'll put 72 hours on the clock once this turn has generated.

Gregstrom July 6th, 2009 04:08 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
I think I need to post for a sub/AI for Oceania, come to think of it.

Executor July 6th, 2009 04:19 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
That's probably a good idea, however their position is fruitless at this point, and a big dark storm is coming from the coast.

Gregstrom July 6th, 2009 04:46 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Going AI would be fine, and better than staling out.


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