.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   Viscious Circle 3 (http://forum.shrapnelgames.com/showthread.php?t=43859)

GrudgeBringer January 19th, 2010 09:36 PM

Re: Viscious Circle 3
 
first page

aaminoff January 21st, 2010 09:50 AM

Re: Viscious Circle 3
 
Tarnation. I staled.

My whole household was sick all weekend and I just forgot what day it was. However, the fact is that I don't have the attention to spare. After all, it's only a game. I will post for a sub. Alternatively, if the current players are OK with it and if anyone is interested, we could see if any of the eliminated players from this game would like to jump back in.

- Alex, Helheim

Squirrelloid January 21st, 2010 09:54 AM

Re: Viscious Circle 3
 
Sauromatia has also staled two turns in a row, and has seemingly disappeared in another game. We may need to look for a Sauro sub regardless.

(I noticed the likely stale this last turn, and made a point of not changing my actions after I noticed as I don't want to totally abuse a staling nation. At the same time, I'm not about to assume he's going to stale only to get screwed when he actually takes a turn, so... If another stale looks likely from him I'll probably complete any current offensives and hold off on initiating new ones).

GrudgeBringer January 21st, 2010 03:26 PM

Re: Viscious Circle 3
 
Shard had told me that he thought about setting it to AI (as I seem to be the Switzerland of this game.

I asked him if thats what he really wanted and he said he maight see if someone would not attack him and see from there.

I am not saying he has bailed on all his games (Squirrel, I asked Chris if he had heard from him and he said no).

I also have been sniping around the edges of his empire with his permission. With that said Iwill do what I had planned and we will see what we want to do.

Alex, if we upped the turn time would that help you? Trying to find 2 subs is going to be hard.:(

Squirrelloid January 21st, 2010 05:03 PM

Re: Viscious Circle 3
 
On a totally different note:

Looking for 125 blood slaves. Offering 50d gems, other gems possibly negotiable.

aaminoff January 22nd, 2010 09:41 PM

Re: Viscious Circle 3
 
I think I now understand better why there are so many subs requests for late games. The amount of micromanagement necessary to run a late-game empire is just plain not fun. I hate to say it, because Dom3 is otherwise such a very cool game. So I sympathize with Shard.

I will post in the main forum. The last time I did this I got a response and someone was able to take over C'tis in the Aquamarine game, and it looks like they did an OK job.

I will continue to play my nation until I can find a sub, or until something else happens.

Yes, it would be a big help to me if I could get an extension this weekend until Monday. I should have time Sunday night if all else fails.

thanks,
- Alex

GrudgeBringer January 22nd, 2010 10:43 PM

Re: Viscious Circle 3
 
Alex...did you get my PM?

I didn't want you to think I was sniping you, but you where my friend and ally....and if your leaving I am going to grab soem stuff if you don't mind.

GrudgeBringer January 25th, 2010 03:44 PM

Re: Viscious Circle 3
 
just putting us on page 1 agian

Squirrelloid January 25th, 2010 06:08 PM

Re: Viscious Circle 3
 
Shard/Sauromatia has staled again. Ok, we should really think about getting someone to set Sauro AI if Shard isn't going to play his turns.

I've finished virtually all my pre-planned attacks at this point, and I really don't want to start making attacks that I'm planning with full knowledge that Shard is probably going to stale. Help alleve my guilty conscience! (If this goes on too many more turns no one will *want* to sub for Shard).

GrudgeBringer January 25th, 2010 09:43 PM

Re: Viscious Circle 3
 
Squirrel,

You know more about Shards capabilities than most I would think, If you would write up a short blurb I will add some stuff and post for a sub...

Alex (Helheim) said he will fight it out to the bitter end.


All times are GMT -4. The time now is 08:41 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.