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-   -   MP: Mooseknight: EA 12-nation game, Running (http://forum.shrapnelgames.com/showthread.php?t=44469)

RadioGibbon April 23rd, 2010 01:58 PM

Re: Mooseknight: EA 12-nation game, Running
 
Any chance of an extra 24 hours? Sorry for the short notice but its a bad case of unexpected visitors I'm afraid.

FAJ April 23rd, 2010 02:00 PM

Re: Mooseknight: EA 12-nation game, Running
 
I wouldn't mind the extra time. Then I won't have to submit a turn over the weekend :D

vfb April 23rd, 2010 09:26 PM

Re: Mooseknight: EA 12-nation game, Running
 
Sorry guys! My night of going out and drinking blended into a morning of still drinking, and I did not see your post in time.

Feeling especially guilty since Oceania decided to help "protect" Ulm's lands from invaders. Please post earlier for extensions, if possible.

Frozen Lama April 23rd, 2010 09:49 PM

Re: Mooseknight: EA 12-nation game, Running
 
Yay more people to "protect" ulmish lands. :) that's what formoria has been doing for a long time. notice how both sides of the conflict are losing provs raipidly......... too much protection methinks

RadioGibbon April 24th, 2010 06:45 AM

Re: Mooseknight: EA 12-nation game, Running
 
Man, you guys are really making me feel loved with all this protection.

vfb April 26th, 2010 07:37 PM

Re: Mooseknight: EA 12-nation game, Running
 
R'lyeh is MIA, I've added 24hrs to the clock.

vfb April 30th, 2010 11:07 PM

Re: Mooseknight: EA 12-nation game, Running
 
Added 12h for R'lyeh and Agartha.

vfb May 3rd, 2010 09:47 PM

Re: Mooseknight: EA 12-nation game, Running
 
Moved here.


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