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-   -   MP: Colonial Conquest - MA Ryleh - Bullock - Winner ! (http://forum.shrapnelgames.com/showthread.php?t=48029)

Bullock February 16th, 2012 08:18 AM

Re: Colonial Conquest - MA - (Running)
 
I also give you the MVP you did well :)

Immaculate February 16th, 2012 09:10 AM

Re: Colonial Conquest - MA - (Running)
 
I think you only had 50% chance of teleporting away in time- that entire force i hit you with cloud trapeezed in- thats why they were all air casters.

EDIT: I hope you didn't forget to teleport- i hope i just got there before you did - i would hate to cheapen my little victory by knowing that its fatigue that got you.

Bullock February 16th, 2012 10:31 AM

Re: Colonial Conquest - MA - (Running)
 
I'm wondering if the rate isn't higher when you teleport several people at the same time.

50% to catch the target with one, 75% with 2guys, 88% with 3 and so on.
Considering that if one of the teleported guy catch the target all will join the fight.

mockingbird February 16th, 2012 01:33 PM

Re: Colonial Conquest - MA - (Running)
 
I think Boots of the Planes have the special (undocumented) property that they always have first priority teleporting.

I haven't tested this, though.

Immaculate February 23rd, 2012 08:44 PM

Re: Colonial Conquest - MA - (Running)
 
Someone beat me on the construction of boots of the planes and the sickle who's crop is pain. Also in previous turns. I got beat on a queen of elemental air and a king of fire. How does the game decide who get's what when two factions build/summon on the same turn. It's been a huge waste of gems/boosters/mage time.

mockingbird February 23rd, 2012 08:57 PM

Re: Colonial Conquest - MA - (Running)
 
Every unit has a unique ID.

At the beginning of every turn, a random number generator decides whether the units will act in ascending or descending order of their IDs. The units that act first in summoning or crafting uniques have precedence.

Also, it's nice to see you all fighting over the spoils. :)

Quote:

Originally Posted by Immaculate (Post 796617)
Someone beat me on the construction of boots of the planes and the sickle who's crop is pain. Also in previous turns. I got beat on a queen of elemental air and a king of fire. How does the game decide who get's what when two factions build/summon on the same turn. It's been a huge waste of gems/boosters/mage time.


Bullock February 25th, 2012 02:02 PM

Re: Colonial Conquest - MA - (Running)
 
Quote:

Originally Posted by Immaculate (Post 796617)
Someone beat me on the construction of boots of the planes and the sickle who's crop is pain. Also in previous turns. I got beat on a queen of elemental air and a king of fire. How does the game decide who get's what when two factions build/summon on the same turn. It's been a huge waste of gems/boosters/mage time.

Yeah some1 beat me on the Aegis & the sword of many colors =p


Ryleh is officially breaking his nap with Caelum !
Now it's time for the fishies to eat the birdies.

cool_hc February 25th, 2012 10:59 PM

Re: Colonial Conquest - MA - (Running)
 
Hi Ryleh

Fair enough. But can I clarify, do we get to attack each other this turn? Or after 3 turns as per our original NAP3 ?

Quote:

Originally Posted by Bullock (Post 796760)

Ryleh is officially breaking his nap with Caelum !
Now it's time for the fishies to eat the birdies.


Immaculate February 25th, 2012 11:35 PM

Re: Colonial Conquest - MA - (Running)
 
he means in three turns as per your agreement.

Immaculate February 26th, 2012 01:22 AM

Re: Colonial Conquest - MA - (Running)
 
Shinuyama is officially breaking its nap with Caelum !
Now it's time for the gobbies to eat the birdies.


To be clear, this means we attack each other in three turns.


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