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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The Ashdodian Empire
We welcome friendly relations with any of our neighbours during this first year of adding uncivilized lands to our empires. |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Hello to
Mictlan Arco Abysia Wanna talk? -- So if I count myself, we are 6 nations in this tiny corner of the map. Where are the others? |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
The Kingdom of Ashdod can not confirm or deny that there are actually other nations on the map at this time.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Hmm, but Ashdod confirmed with above message it itself is on the map.
So Ashdod has the rest of the map for himself? |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Definitely. The Reign of Enterthenameofyourpretender! shall never end.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
You do know you painted a big target on your back, right?
(If anyone beliefed (sp?) you got the rest of the map for yourself...) |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Believed, and they shouldn't. It was pretty clearly a joke. My four neighbours are Atlantis, Caelum, Vanheim and Erui.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Interesting.
Still missing: C'ties, Ermor, Man, Phytium, R'leyh |
Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
No worries, the Emerald Empire is preparing for the arrival of its God. As such, our thaumaturgists are quiet, at this time.
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Re: The Ascension Wars: MA,12 players, no mods, newb friendly. [Year 1, 12/12 remaini
Quote:
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