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Re: OT: Narf has gone looney and wants to GM.
Yes, game tomorrow.
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Re: OT: Narf has gone looney and wants to GM.
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Re: OT: Narf has gone looney and wants to GM.
Server back up after that crash or whatever.
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Re: OT: Narf has gone looney and wants to GM.
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One rather powerful black blob convinced to be a good person... for now, at least. Call it a CR 20 diplomatic encounter. One CR 20 Pit Fiend run off. So for the Kibin at 20th, that's 2000 xp. Jason and Elorin at 19th, that's 2850 xp. For Kaylin, Me'hive, and Katsuro at 18th, that's 3600 xp. Vote tied between Kibin and Katsuro; bonus 1500 xp each. And nobody has yet weighed the big irregular ball of dirty silver yet. Or even moved it from it's resting spot. Who roleplayed best this session? Log hopefully attached. |
Re: OT: Narf has gone looney and wants to GM.
Whee, XP... my RP vote goes to Me'hive, mostly for the blob stuff http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Narf has gone looney and wants to GM.
Seconded - What I saw of it.
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Re: OT: Narf has gone looney and wants to GM.
Vampiric Touch, what his gauntlets have, only affect a living creature touched don't they?
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Re: OT: Narf has gone looney and wants to GM.
Yes.
And those don't work. The closest Raw item is a weapon with the Bodyfeeder property (Psionic weapon enhancement), which, at a minimum cost of 32,300 gp (which would be for a +1 Bodyfeeder Club) you get: Quote:
Those gauntlets are very much broken for a build built for them. And he never listed any price breakdowns. Consider what those do for a fighter who picks up the two-weapon fighting chain and Improved Unarmed Strike... and Combat Expertiese, as he only has to deal with touch AC anyway, which is normally pretty low. |
Re: OT: Narf has gone looney and wants to GM.
Just so I know for future reference, if I shapechanged into a Beholder, I'd get one eye ray attack of each type per round, correct?
Also, can I choose in which order they're used? (i.e. Finger of death, disintegrate, stone to flesh, if those don't work *then* try the Charms and whatnot, instead of the order they're listed) The other thing I was wondering was if I changed shape into something incorporeal such as a dread wraith, there'd be nothing to stop me from casting a spell so long as it didn't have a material component, correct? I'm thinking that though the verbal component has to be uttered in a loud voice, but Jason doesn't seem to have troubles with that... Ugh, that meteor storm *hurt*... |
Re: OT: Narf has gone looney and wants to GM.
Beholder: Basically, although there's a limit to how many you can target at one critter (three, I think, I'd have to look it up) - so the when you drug someone, give them the finger, and try to rip them into atoms, and they still don't get it, you can't try the others until next round.
Jason's corporeal on the Ethereal Plane. He's on both the Ethereal and the material, and as he's corporeal on one, he can still cast normally. Creatures that lack something normally required for spellcasting that can cast spells do so anyway, substituting body movements for gestures, using components that are simply in contact with their body, and replacing standard verbal components with other noises as appropriet, similar to a Wildshaped Druid with natural spell - so the Couatl can cast spells with Somatic components despite not having hands. However, like the Wildshaped Druid, when you change your form, you don't pick up that natural bypass automatically. In general, if it's got an Intelligence score above 3, and doesn't say it can't speak (it is possible to use a double-negative properly, really!), I'll let you use Verbal Components. For Somatic, I'll be looking at the picture of the critter - wraiths don't have proper hands, sorry. Material and Focus components will be right out in most cases, as they will have a strong tendency to merge. And that was with passing one or two of your saves, and not being the target... just picture what would have happened if you had done the most damage to it recently.... |
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