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Re: Bug Thread: Discussion
I believe Edi has suggested in the buglist that wishing for an non unique item removes one from every player.
I'd like to posit some questions about this, and note some possible uses for it. First the questions: Does it take it from every player, including the wisher? Does it take it only from labs - or from heros as well? A tiny, niche use - but if it takes it from everyone - and you have managed to pick up a cursed item, you might be able to remove it from your hero by wishing for it. Case in point: a non stealthy unit picked up a black heart. If it was your only HOF hero, perhaps it would be worthwhile to wish for black hearts. Anyone know if this works? |
Re: Bug Thread: Discussion
It takes from every player, including the wisher. It takes from anywhere in the world, be it in lab or on some commander. And your S9 wisher is generally more valuable than even your HOF hero, so you do not stick a black heart on him. :)
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Re: Bug Thread: Discussion
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Re: Bug Thread: Discussion
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Chris, the wish stuff has been added to the bug shortlist as reported, but I have not tested it myself. In fact, I have never cast Wish in Dominions, including Dom-PPP, Dom2 and Dom3. |
Re: Bug Thread: Discussion
I Wish for Edi to cast Wish :D
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Re: Bug Thread: Discussion
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Now me little brain wonders if they lose the afflictions they gained |
Re: Bug Thread: Discussion
chrispedersen:
AFAIK if you wish for smth and you have no slots left for it it replaces old item in that slot. So you can replace a cursed item that way, but if you wish for a cursed you will equip it [unless you really have no slots, like no hands for cursed weapon]. |
Re: Bug Thread: Discussion
Default Nagot gick fel!
mapmove: bad unr |
Re: Bug Thread: Discussion
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What mods are enabled? Do you have scouts or otehr stealth troops moving more than one province per turn while sneaking? Are any of them flying? Make a backup save of the game and try fiddling around with the movement orders of sneaking and hiding units you have and then rehost. When it goes away (and it should), make note of what you did. It might be helpful in conjunction with the log. I experienced the same problem with a v3.19 game during the beta test and it was caused by a black harpy moving three provinces one turn and hiding the next. When I made the harpy move again, the turn hosted fine. At the time I was running CBM Pretenders 1.3, BI 2.1 and Worthy Heroes 1.8. This may be related to something with a mod going wrong during hosting or something to do with move order validation, but I don't know for certain. |
Re: Bug Thread: Discussion
Edi, can you tell the nation at all? This is a live multiplayer game.
Worthy heroes only. Altho the computer that generated the turn has CBM on it. |
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