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-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

chrispedersen September 9th, 2008 11:56 PM

Re: Bug Thread: Discussion
 
I believe Edi has suggested in the buglist that wishing for an non unique item removes one from every player.

I'd like to posit some questions about this, and note some possible uses for it. First the questions:

Does it take it from every player, including the wisher?
Does it take it only from labs - or from heros as well?

A tiny, niche use - but if it takes it from everyone - and you have managed to pick up a cursed item, you might be able to remove it from your hero by wishing for it.

Case in point: a non stealthy unit picked up a black heart.
If it was your only HOF hero, perhaps it would be worthwhile to wish for black hearts.

Anyone know if this works?

konming September 10th, 2008 12:34 AM

Re: Bug Thread: Discussion
 
It takes from every player, including the wisher. It takes from anywhere in the world, be it in lab or on some commander. And your S9 wisher is generally more valuable than even your HOF hero, so you do not stick a black heart on him. :)

Herode September 10th, 2008 02:55 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by chrispedersen (Post 637448)
Whats so surprising?
I have a lot of 2 water amber clan mages.

I thought all Amber Clan Mages were F1W2N1. I didn't noticed that outside of a fort, they were W2?0... OK, not a bug then. Thanks for the tip :)

Edi September 10th, 2008 05:53 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by Herode (Post 637507)
Quote:

Originally Posted by chrispedersen (Post 637448)
Whats so surprising?
I have a lot of 2 water amber clan mages.

I thought all Amber Clan Mages were F1W2N1. I didn't noticed that outside of a fort, they were W2?0... OK, not a bug then. Thanks for the tip :)

There are two types of AC mages: Indies and Oceanian AC. That's why the difference.

Chris, the wish stuff has been added to the bug shortlist as reported, but I have not tested it myself. In fact, I have never cast Wish in Dominions, including Dom-PPP, Dom2 and Dom3.

Calahan September 10th, 2008 06:40 AM

Re: Bug Thread: Discussion
 
I Wish for Edi to cast Wish :D

chrispedersen September 10th, 2008 09:50 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by konming (Post 637492)
It takes from every player, including the wisher. It takes from anywhere in the world, be it in lab or on some commander. And your S9 wisher is generally more valuable than even your HOF hero, so you do not stick a black heart on him. :)

If the wisher has the appropriate slots full - it shows up in the lab. So it *is* a valid way to remove a cursed item from someone. Expensive. But valid.

Now me little brain wonders if they lose the afflictions they gained

Zeldor September 10th, 2008 10:07 AM

Re: Bug Thread: Discussion
 
chrispedersen:

AFAIK if you wish for smth and you have no slots left for it it replaces old item in that slot. So you can replace a cursed item that way, but if you wish for a cursed you will equip it [unless you really have no slots, like no hands for cursed weapon].

chrispedersen September 12th, 2008 09:11 AM

Re: Bug Thread: Discussion
 
Default Nagot gick fel!
mapmove: bad unr

Edi September 12th, 2008 11:11 AM

Re: Bug Thread: Discussion
 
Quote:

Originally Posted by chrispedersen (Post 637937)
Default Nagot gick fel!
mapmove: bad unr

Patched to 3.20? I presume the answer is yes.
What mods are enabled?
Do you have scouts or otehr stealth troops moving more than one province per turn while sneaking? Are any of them flying?

Make a backup save of the game and try fiddling around with the movement orders of sneaking and hiding units you have and then rehost. When it goes away (and it should), make note of what you did. It might be helpful in conjunction with the log.

I experienced the same problem with a v3.19 game during the beta test and it was caused by a black harpy moving three provinces one turn and hiding the next. When I made the harpy move again, the turn hosted fine. At the time I was running CBM Pretenders 1.3, BI 2.1 and Worthy Heroes 1.8.

This may be related to something with a mod going wrong during hosting or something to do with move order validation, but I don't know for certain.

chrispedersen September 12th, 2008 08:10 PM

Re: Bug Thread: Discussion
 
Edi, can you tell the nation at all? This is a live multiplayer game.

Worthy heroes only. Altho the computer that generated the turn has CBM on it.


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