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Re: STM "Final v1.7.5" Discussion
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Re: STM "Final v1.7.5" Discussion
Beta Testers please check your email. If you did not get an email from me please let me know.
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Re: STM "Final v1.7.5" Discussion
Quick questions. I started a game using the Dominion with that amazing trek map.
Do Ketracil White Facility and Urban Pacification bonuses not stack? If not which is better and why have both? I keep getting the pop up saying that I already have that ability if i have the White facility in SYSTEM and try to build the Pacification Center on another planet in system. Same goes for Cloning Facility and Population Growth Facility. |
Re: STM "Final v1.7.5" Discussion
If your playing as the Dominion, go with the Ketricil White facility.
The reason your getting warnins is because many of the Race specific facilities share abilities with non race specific facilities. Always go for your races facilities. You can turn off the warning if you want in the minister window top right hand side tab then go down the list and deselect it. |
Re: STM "Final v1.7.5" Discussion
With any luck I will be posting the Public Version of the 1.6.6 Patch sometime this weekend. It will be the Last patch for some time unless a major bug is discovered.
The Patch will effect 1.5.1 saved games so be warned. Also the Patch will weigh in at around 10-megs. I am thinking about breaking that up into 3 or 4 seperate downloads for those on dial up. For a complete revision history check out the web site. Star Trek Mod [ March 18, 2004, 08:40: Message edited by: Atrocities ] |
Re: STM "Final v1.7.5" Discussion
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Star Trek Mod v1.6.6BETA (WILL NOT EFFECT SAVED GAMES) ... 7.Changed Small Phased Energy Cannon I family from 101 to 109 ---end quote--- Hmm. According to WeaponList.txt (generated by game): Weapon Family: 109 Small Phased Energy Cannon I Small Phased Energy Cannon II Small Phased Energy Cannon III But in Components.txt: Name := Small Phased Energy Cannon I (II, III) ... Weapon Family := 101 Paradox. |
Re: STM "Final v1.7.5" Discussion
Very Odd, will have to check.
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Re: STM "Final v1.7.5" Discussion
According to Components they are all 109. I think I know what happend. I forgot to include the new components file with the beta. GD it!
Sure as crap I did. Sorry about that. |
Re: STM "Final v1.7.5" Discussion
BETA Testers:
If you have already downloaded Version 1.6.6 I have uploaded a replacement Component file and will email the link to you for Version 1.6.6. IF YOU HAVE NOT YET downloaded it, just wait a bit as I upload a new Version with the correct Component file. |
Re: STM "Final v1.7.5" Discussion
Bug or Feature? Transwarp Drive coupled 3 Impulse V Engines (Might be VI, something like that) on both Dreadnought and Battleship result in 0 movement for both Dominion ships. Transwarp text says requires 3 to move and it does work for anything smaller than battleship. (Says I have 8 movement)
v1.5.1 is what i'm playing with. (Would make sense if bigger ships required 4 Impulse engines to move but there is no text to back that up) |
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