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-   -   Space Empires IV: Data/Sound/Graphic (http://forum.shrapnelgames.com/showthread.php?t=14627)

General Woundwort May 20th, 2003 01:12 AM

Re: Space Empires IV: Data/Sound/Graphic
 
The New (and newly corrected) SEIV Code has arrived!

The SEIV Code

Please double-check this with your posted codes - there are a few (admittedly minor) changes in the final rendition.

G.W.

[ May 20, 2003, 09:48: Message edited by: General Woundwort ]

Executron May 20th, 2003 09:17 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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majyck May 21st, 2003 12:55 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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dogscoff May 21st, 2003 11:54 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Erax May 22nd, 2003 03:27 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Xaren Hypr May 24th, 2003 02:06 PM

Re: Space Empires IV: Data/Sound/Graphic
 
My shipset has just been updated...well, a bit...comments about the changes are welcome.

The Blackstar Nexus

David E. Gervais May 26th, 2003 04:18 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Ok, here are a few new crew quarter and lifesupport component pics. (there is only 4 of each, but I haven't the time to do much more than this.)

1053958614.zip

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

Lord Kodos May 29th, 2003 10:45 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto

Lord Kodos May 29th, 2003 10:45 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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David E. Gervais June 1st, 2003 07:02 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto


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