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-   -   Concepts of Creation: Ironhawk Suddenly Wins! (http://forum.shrapnelgames.com/showthread.php?t=32051)

calmon January 18th, 2007 04:53 PM

Re: Pangean Centaurs on the loose
 
Anyone know what happens to quantum mechani? He stalled 2 turns in row now and there is no sign that he'll do the current turn.

Ironhawk January 18th, 2007 05:36 PM

Re: Pangean Centaurs on the loose
 
Dunno. He did tell me recently that he was short on time these days.

Ironhawk January 19th, 2007 01:38 AM

Re: Pangean Centaurs on the loose
 
Oooooooooooo atlantis! Tsk tsk!

Sir_Dr_D January 19th, 2007 10:45 PM

Quantum Mechani
 
This is 4 turns in a row now where it Quantum is going to stale. Is it possible for someone to temporaily sub for him?

Ironhawk January 20th, 2007 02:53 PM

Re: Quantum Mechani
 
Maybe I will stop in to the IRC channel and see if anyone knows where he is.

Shovah32 January 20th, 2007 03:03 PM

Re: Quantum Mechani
 
hes on IRC now about to blitz with us

Ironhawk January 22nd, 2007 12:47 AM

Boots of Youth
 
The Green Emperor has grown tired of his mages dying in droves due to old age. This is a general pronouncement that the empire of Pythium is looking to trade with any nation for Boots of Youth. Please send me a PM if you are interested and able to do so. I can pay with gems, forged items, or gold if you prefer.

FAJ January 23rd, 2007 01:02 PM

Bug in the mod
 
Ok, I feel dumb for not noticing this earlier. I set a guy to start summoning seige golems, and I checked my gems this turn and they were higher than I expected. Apparantly there is a bug in the mod that makes the seige golem spell cost zero gems. I assume it is a bug because a summoning spell for zero gems makes no sense to me.

What should we do about this? Just agree not to use it? I already have a couple of them. I don't know if they are particularly good, but it would seem unfair for me to be able to summon 10-15 of them a turn at zero cost.

Is there a fixed version of the mod or something?

Ironhawk January 23rd, 2007 02:39 PM

Re: Bug in the mod
 
I think we should stop using that spell. There is an updated version of the CB mod, but it removes the leadership nerf which would be a pretty radical change from how we are currently playing. My thought is that if you have seige golems now you can keep them but just dont summon any more. If that cripples someones strategy they need to speak up now.

Ironhawk January 23rd, 2007 02:39 PM

Atlantis
 
Also, whats up with the atlantis cheating messages??


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