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Re: Victorious Nations/Hall of Honor
Game: Byleswar
Winner: Licker Nation: Niefelheim Age: EA Players: 9 Mods: None Map: Cradle of Dominion Host: llamaserver Thread:http://forum.shrapnelgames.com/showthread.php?t=41032 My 2nd win where a main competitor went AI as things were getting interesting. However the position I had was largely unassailable short of some nap cancellations which didn't seem likely. Even with some extra opponents I had 50+ Jarls the forge had been up for 15+ turns (maybe 20, it did go down once) huge gem income, everything pertinent researched, as many artifacts as i wanted... So yeah, premature perhaps, but when the game becomes a race to see who can pick up the most of a big AI nations territories it loses alot of everyones interest. I did nothing special with Neifel either E9N8S6 bless with moderately crappy scales and just rushed Abysia (which may not have been real smart, but hey, it worked) after researching Wolven Winter. |
Re: Victorious Nations/Hall of Honor
Game: Greenrow
Winner: Psycho Race: Kailasa Age: Early Players: 12 Mods: none Map: Dawn of Dominions Game Thread: here Other: Predefined nations and starting locations |
Re: Victorious Nations/Hall of Honor
Game: MadCradle
Winner: Psycho Race: MA Caelum Age: Middle Players: 11 Mods: none Map: Cradle of Dominions Game Thread: here Other: Random assigned nations |
Re: Victorious Nations/Hall of Honor
Game: Megatherium
Winner: Agema Nation: Pythium Age: MA Players: 9 Mods: Worthy heroes, epic heroes. Map: Aran Host: llamaserver Thread: http://forum.shrapnelgames.com/showthread.php?t=37655 |
Re: Victorious Nations/Hall of Honor
Tyrant, or whomever it may concern,
I beg indulgence in advance if this is inappropriately posted and for not having read much of the earlier posts for the thread. I'm considering running my Noobs vs Vets series on a regular basis, game 1 focusing on battle tactics, formations, short term strategy and game 2 focusing on longer term strategic planning, magic, and development. This is intended to be something of a public service boot camp curriculum for noobs, vets pitching in to train, teach fresh green noobs the game. Winning or losing for the vets is not the main goal. Would it be possible to come to some sort of an agreement, as an inducement(or rather reward) to get more Hall of Famer's and expert vets to join, to credit them or count it as a 1/2 victory for HOF ranking purposes, irregardless of whether they win or lose? It would be a noble thing to do. Just an idea. |
Re: Victorious Nations/Hall of Honor
Nope. Noobs vs Vets games don't count, in my book. It's lopsided one way or the other. They are just practice games.
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Re: Victorious Nations/Hall of Honor
Quote:
However, I will be refining the concept, and if 1.5 vs 1 or even 1x1 works out better (with certain handicaps in place), it may certainly turn out to be a viable training option. You and the other vets who have participated in both games thus far should recieve some recognition, if not an honorary victory, then perhaps something else. IMO. |
Re: Victorious Nations/Hall of Honor
:fish:?
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Re: Victorious Nations/Hall of Honor
I only count outright wins. If you care to look, I have only one outright win, and that was in a team game. Doesn't bother me though. Outright wins are hard to get. I still consider myself one of the best Dom3 players.
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Re: Victorious Nations/Hall of Honor
Game: Beer
Victory conditions were to capture and hold 6 capitals for no more than 3 turns. Two nations achieved the victory conditions on the same turn. Winner(s): Karnoza and Executor Nation(s): Vanheim and Mictlan Age: Early Players: 17 Map: Alexandria Thread here: http://forum.shrapnelgames.com/showthread.php?t=39652 The weirdest game I've ever been in. The two nations that didn't seem to have a big shot of winning the game did it, one that was constantly subbed and seemed week and a rough spot to take and one which was in war with almost everybody, but somehow survived. |
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