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Re: Time extension
The asterisk will be gone on the update page if the player downloads the turn. So my guess would be that Ermor downloaded his turn last night but did not play it. All you have to do is view your turn for it to show as played on the update page.
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Re: Time extension
I "touched" Ermors .2h file so that the web-check will properly reflect the games status.
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Re: Time extension
If all you do is:
Connect Download the Turn Immediately Disconnect then the turn status does not get hosed by strange timestamps. But if you: Connect Download the Turn Look at the map while connected Exit without saving then the files get touched and the timestamps get out of whack. Anyway, thanks for the extensions. Who wants to go back to 24 hours, and who would prefer to stay on 48? It's taking a bit longer to shuttle units around. Not that Mictlan has any units of course, except for the militia I am trying to kill off. Expect if you are contemplating invading Mictlan. Then I have lots and lots of horrible, evil, dastardly units who will try to eat you for breakfast. Myself, I'd prefer to remain on the 48 hour clock. I'll still try to do 2 turns a day though, of course! Sleep is for the people without Dom3. |
Re: Time extension
I prefer 24 hours, but usually can do 2 turns a day. If they are spaced right. One in the morning and one at nite. I can almost always do one. I take my laptop out of town with me. Very rarely do I not have internet.
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Re: Time extension
I would vote for going back to the 24 hr clock. It is a bit early for a slow down.
The turns still do not take much time, or at least they don't for us Giants as we have simple minds and simple plans (must crush Ermor). http://forum.shrapnelgames.com/image.../firedevil.gif |
Re: Time extension
24 hours for me kthx
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Re: Time extension
Same here, 24 hours... ok, I'd really like 12 hours http://forum.shrapnelgames.com/images/smilies/happy.gif but can live with 24. I gotta say, for an MP newbie this is like crack... I'm always checking the status page or jumping back in to make a useless tweak. I know its unfounded, but I have a sneaking suspicion the server notification takes like 10 minutes to get sent out. Which is 10 wasted minutes before I can see my turn results!!! Yeah, I need help. I'm in the mid/late game of a newbie game as Atlantis, and its a complete 180 from this game in terms of size, complexity and fun. Then I made the mistake of jumping in two other MP games... one with trying a bless strat with LA TC (sucks) and the other with picking the exact wrong scales with Pangaea (sucks)... so those will both be early defeats http://forum.shrapnelgames.com/images/smilies/happy.gif so, ramble off... 24 hours is good. |
Re: Time extension
Quote:
Im glad that the status page is being useful. I see many of the other servers coming up with versions also. But come to think of it, I did put the email notification at the end of the post.sh (after hosting) and with all of the zipping and moving and swapping files it might have gotten abit long. OK Ive moved the email notification to the beginning of post.sh which should get the emails out immeadiately after the turn finishes hosting. They dont get sent to any major ISP mail server for sending. I am my own mail server so Im pretty sure that they do get sent pretty instantly. |
Re: Time extension
Yes, very useful and thanks. I'm probably on the more rabid edge of turn checking (since I work from home) but thanks anyway! |
Re: Time extension
I dunno Jutetrea. When I AM home, I am the same way. The game surely should be outlawed. At least for married folk.
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