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-   -   MP: Methadone - running (http://forum.shrapnelgames.com/showthread.php?t=41067)

vfb December 12th, 2008 10:42 AM

Re: Methadone - running
 
Take your time, there is no timer. It's much faster for me to do my turn, because I'm all out of options. :D

Toran December 12th, 2008 01:41 PM

Re: Methadone - running
 
Now that the time "pressure" feeling was gone, I finished my move ;)

Not much happening, though, heavy infantry moves so damn slowly :p

At least I got me a prophet that's not going to age :)

On the matter of BoT: It seems to add several years to the age, potentially depending on how old the unit already is (means - the older you are, the more you age by BoT). All old units I checked took 1-3 additional years and lost 2-5 HP due to disease. But I thought to have had a 5 years aging as well last turn, not sure though.

jimkehn December 12th, 2008 09:27 PM

Re: Methadone - running
 
DANG!!!! Marignon assassinated my Pretender!!!!!!!!!!!!!!

Dumb little prophet scout with a black heart and soul contract!!!

I never scripted Jo-El for anything and the knucklehead is sitting there casting worthless spells like breath of winter and resist magic.

Damn what a discouraging turn of events!!!!!!

lwarmonger December 12th, 2008 11:32 PM

Re: Methadone - running
 
Wow. That is a damn innovative strategy there.

vfb December 13th, 2008 05:02 AM

Re: Methadone - running
 
Archaeolept has left us with all sorts of interesting surprises set up. :)

Marignon has only about 4 provinces left but Gath is still getting horror attacks, and when the AI broke siege in one fight, the Marignon mages had many blood slaves in the battle.

Toran December 13th, 2008 06:45 AM

Re: Methadone - running
 
Re: Prophet sneaking - Dang, how ..*** unfortunate. Did you mean Lifelong protection, or really Soul Contract?
I have had several assassins from Marignon as well, although they couldn't show the right papers to my border patrols, thus getting sent back where they belonged.
Do you mean I need to worry about my new prophet as well getting sneak attacked? :p

Re: Horrors - With open hostilities declared by the coward forces of Gath, Abysia decided to resort to every means we have to defend our magma virgins and lava pies, thus even the temporary recruitment of Horror forces might be included....

vfb December 13th, 2008 07:25 AM

Re: Methadone - running
 
Oh! So Gath has multiple sources of our horrible problems then. Just when I thought they'd be tapering off...

And you should be able to see the Helio in Marignonland now, since Gath has had to execute a tactical maneuver to improve our strategic positioning, aka getting the fork out of town.

Toran December 13th, 2008 07:32 AM

Re: Methadone - running
 
Re: Horrors - Well, it was the misguided government of Gath asking for those measures, you know... we were all about cleansing the unholy forces of Marignon from this world, when the death cultists of Gath decided that it's a good idea to burden old people with age....

But don't worry, where those horrors were coming from, there are more... :p

About the Heliophagus - yep, I saw it. Still, with AI scripting, I don't consider it as dangerous as it would be in human hands.

jimkehn December 13th, 2008 09:24 AM

Re: Methadone - running
 
Toran, i meant lifelong protection...the one that kicks out two imps per round of battle.

Jo-El was a reasearcher, not fighter.

Toran December 13th, 2008 12:08 PM

Re: Methadone - running
 
Yep, I assumed that Jo-El wasn't a fighter, considering his magic paths and appearance. Still, I happened to have a lot more units non-scripted than just my pretender *sigh* :)


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