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-   -   MP: Unsanity... surely this is modness! (http://forum.shrapnelgames.com/showthread.php?t=43111)

Hadrian_II July 7th, 2009 07:13 AM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
ok, i have taken over oceania, and if there are no objections, i will play them for a few turns instead of setting them to AI directly.

llamabeast July 7th, 2009 07:24 AM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
What's GIGO?

Burnsaber July 7th, 2009 07:41 AM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Quote:

Originally Posted by tgbob (Post 699958)
For anyone paying attention, you'll note that R'lyeh lost the battle against Atlantis. But it was a morale victory for the star dreamers because we proved how damn amazing the mods are.

Holy light! It blinds everything! Including 480hp Squiddy pretender! Especially when you spam it! Shame Crushing Pressure is poo.

Yeah, I was also thinking of upping Crushing Pressure (perhaps taking away the "Frighten" effect and upping the damage). Water deserves to get some nice UW spells, since you know, it's water magic. What proved to be problematic about it?

But glad to hear that Divine Light worked out for you, althought it's just one of the level 3 niche spells. Now I'm just waiting for someone to lose a Tartarian to a "Hand of Judgement" :D .

tgbob July 7th, 2009 12:06 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
I think the 50 fatigue on Crushing Pressure is a bit much for a underwater only spell. I also didn't notice much of a Frighten effect on the dudes it was hitting.

Hand of Judgement would be NASTY if a Seraph or SC'ble sacred used it.

Gregstrom July 7th, 2009 06:26 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Quote:

Originally Posted by llamabeast (Post 700213)
What's GIGO?

Garbage In, Garbage Out. The term is probably older than I am. There is what appears to be a typo in the mod, basically.

Fakeymcfake July 8th, 2009 11:10 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
I'm going to AI, poor luck and a poor setup have killed me and it's just a slow decline from here as I'm at the losing end of a war. Also I found I really dislike Mid Agartha so I've no want to fight to the bitter end. Anyhow, luck to the rest of you except Shin who killed me.

Gregstrom July 9th, 2009 04:32 AM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Well, thanks for playing. It seems a shame though - barring the loss of a fort and army, your situation seems not too bad.

Gregstrom July 9th, 2009 06:08 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
1 Attachment(s)
I found another bug in the mod file during an SP game. It gives a holy site the ability to recruit a SC chassis instead of a unique. As this is probably a Bad Thing, I'll post the fixed mod here. Llamabeast, could you post when you've updated this on the server so we know when to put it in place on our own copies of Dom3?

llamabeast July 9th, 2009 08:21 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Done.

Fakeymcfake July 9th, 2009 11:15 PM

Re: Unsanity... surely this is modness! MA Mod-heavy game. Playing.
 
Well it was my only army and my army production was supposed to be based on summonable troops by this point. Unfortunately this map seems devoid of earth sites so I would just be stringing along the fight until I was crushed.


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