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Re: what about the future?
Not really a "community", I guess, but there is an active game matching service at http://dom3.matryx.org.uk/ Anyone without a valid key need not bother, though. The administrators will verify your purchase with us.
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Re: what about the future?
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And the maytrix site requires that I believe. But it is a wonderful server. I think we could really use one of our own like that |
Re: what about the future?
Something Awful?
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So here is what I think of your new policy: It's a bad idea. You are going to make everyone angry and even more people will quit this forum. Yes, a number of these will be fairly outspoken people you don't really want to have around anyway disturbing your harmoniousness. Some will not be. There will likely be another rebellion and another round of bans, and much ill temper. But if you want to deal with all that nonsense all over again, please. Go right ahead. Quote:
I wonder if the immense and disappointing failure that has been Elemental might have slightly more to do with more new people showing up than Sombre's disappearance. Could it... possibly make any sort of sense? |
Re: what about the future?
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Re: what about the future?
Yes, the Something Awful forum is a terrible place and nobody posting in this thread should ever go there. Ever.
It's for your own good, really. |
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I run this tracker service, on behalf of our community within the Something Awful forums - there's no link back to the forums from the tracker because everyone on the tracker already knows where they are. Yes I do validate purchases before you can sign up for the tracker, but more importantly this site was set up primarily for myself and my friends and are not generally open to the public so you also need to be verified as a forum member over there. If anyone did decide to pay and join the forums (yes, I said 'pay' - helps keep the bad eggs out as your account is literally worth something and bans are bans), then get to know us and you'll be welcomed in assuming you're not a troublemaker or a jerk. Anyway, yes - nice healthy community. Over 300 people registered on just my tracker site within that community, and scores of games active at any one time. Not really sure what point I was trying to make, but perhaps just to serve as an example of a relatively recent community set up from scratch? I do understand arguments against the megathread approach, but the forums themselves cover too much ground to have a subforum for every single topic anyone wants to talk about. As for in-game policy re: leaving - there's nothing against getting subs in at all - happens all the time. I should know - I administrate swapping the players over on the trackers so passwords and email alerts for new turns go smoothly. Equally, there's a general standing rule that if you're not having fun, you shouldn't have to play. Not all games are run like this - some specifically say if you go AI you're not welcome in another game run by that host. It's all specific to the individual. Don't let a few poor assumptions and your own short sightedness cut you off from good opponents. |
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