.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: Cursed be Iron, a game that ran over a year: winner OSSA, Pangaea, turn 125 (http://forum.shrapnelgames.com/showthread.php?t=47924)

Anaconda May 8th, 2012 02:09 AM

Re: Cursed be Iron - THE GAME IS ON!
 
Well, Jötnar is an extremely good player and got a good start. We coined alliance with Marignon early on and when negotiations of cooperation between Jotun giants and armor wearing men from Irminsul ended without results we had this small war. Marignon pressured Jotun to leave me alone and then they both just grew. Now, maybe a little bit too late, all hells broken loose.

momfreeek May 8th, 2012 04:04 AM

Re: Cursed be Iron - THE GAME IS ON!
 
my memory of events:

Pythium hates me for a couple of reasons:
1. astral corruption (has been up for most of the game)
2. spamming 'horror seed' all over machaka while pythium was invading. was fun watching fights where two horrors would suddenly burst out of a bunch of schmucks and eat the startled zmey ^^
Pythium also broke their NAP without warning. (thats not a complaint)

Ulm hates me cause I tried to bully them into making me items on the cheap (before marignon stepped in)

Tien Chi hates me cause I tried to invade them at their lowest point (but we ended up scrapping with pangaia..)

war with Pangaia escalated.. and was going ok till everyone else piled in.

Marignon.. I think they just figured Jotunheim's time was up (along with general dislike)

krpeters May 10th, 2012 10:44 PM

Re: Cursed be Iron - THE GAME IS ON!
 
I just learned a new lesson today. Angels >> Demons, wow!

momfreeek May 11th, 2012 05:55 AM

Re: Cursed be Iron - THE GAME IS ON!
 
lol, yeah. don't try to corrupt an arch angel, he's got a flambau...

Anaconda May 14th, 2012 01:26 AM

Re: Cursed be Iron - 7/12 still fighting...
 
The player lists updated, interval now 84H.

krpeters May 30th, 2012 10:19 PM

Re: Cursed be Iron - 7/12 still fighting...
 
One advantage of SP games is that they move along much faster. I've tried a specific strategy and won 2 out of 3 in the time it has taken to play about 10 turns of this one.

The disadvantage is that the computer is as dumb as a brick. I don't think human opponents would fall for it.

Whollaborg May 31st, 2012 11:42 AM

Re: Cursed be Iron - 7/12 still fighting...
 
I am fine with replay or continuing with error.

Anaconda May 31st, 2012 11:44 AM

Re: Cursed be Iron - 7/12 still fighting...
 
I will sustain my vote, let the big ones speak!

Ossa May 31st, 2012 04:45 PM

Re: Cursed be Iron - 7/12 still fighting...
 
continue

krpeters May 31st, 2012 07:30 PM

Re: Cursed be Iron - 7/12 still fighting...
 
I don't see anything catastrophic on turn 78, so I'm willing to keep going. Although I worry what may have caused the problem. If it crashes again, then what?

Is my ludicrous quantity of werewolf freespawn possibly the problem?


All times are GMT -4. The time now is 08:00 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.