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Re: RetLT Scenario issues
Scenario #244 Charge Broski!
Polish wagons play truck sounds. |
Re: RetLT Scenario issues
Scenario #258 Storm over Sawakow
Wooden bridge at 42,66 is a swamp hex |
Re: RetLT Scenario issues
Scenario #259 KG Kleenman attacks
Russian partisan units AG0, AG1, and AG2 play the wrong sound for their MG-34s. |
Re: RetLT Scenario issues
Scenario #269 Westerplatte: Crew of death
Hedgerow hexes 68,25-27 are clear Buildings at 30,112, 29,111, 29,112 and 29,113 are invisible |
Re: RetLT Scenario issues
Quote:
Fun. NOT ....but fixed now |
Re: RetLT Scenario issues
Thanks.
I discovered it by accident when I tried to move one of the armored cars into the v hex and got a warning message. |
Re: RetLT Scenario issues
Hello
I created this scenario around 2003/2004 and haven't much experience in scenario creation one of my firsts. Probably that is why was this problem with invisible building great that you both found this and solved this issue. I try to include in this scenario two events Westerplatte defence and fight in Polish post office in Danzig which probably will be now best done in separate sceneries. I remember that Don especially for that scn build ADGZ icon unit in that time. Scenerio also include German SA units and SS local army of free city https://en.wikipedia.org/wiki/SS_Heimwehr_Danzig and was quite complicate in times of DOS SPWW2 |
Re: RetLT Scenario issues
Scenario #270 Battle of Mokra
Polish wagons play truck sounds German PZ2s have no HE ammo |
Re: RetLT Scenario issues
Scenario #274 Hold the Panzers
Polish wagons play truck sounds German PZ 2s have no HE ammo |
Re: RetLT Scenario issues
Scenario #275 Even the bravest
Polish wagons play truck sounds German PZ 2s have no HE ammo German 75.5 le IG 18s of Formation BE use a long barreled ATG icon. The othe ones use the correct icon. |
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