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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Who let this slip to the second page? http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Hmmm, possible bug here. I can't seem to use the map editor at all when using the FQMD 2.01. I get an error about not being able to insert a line and the physical type boxes are coming up blank. That comes form the stellar abilities.txt file does it not?
Geoschmo |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
The map editor is broken. It doesn't work very well with mods. Did you try selecting FQM from the Mod Launcher list, and then hit Edit Maps?
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Quote:
Geoschmo [ January 16, 2003, 16:54: Message edited by: geoschmo ] |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
That's because very few other mods make changes to files that FQM changes.
Do you have the Image Mod installed? |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Yes, I have the image mod. That's not it. Although on my other computer now I am not seeing the problem, so it may be that my mapeditor.exe got corrupted on the other machine. May not be the mod at all.
Geoschmo |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Can't be the mod, cause I can edit maps with no problem. Can't generate them in the editor, but that's just cause the editor doesn't like non-default mid-life quadrants. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Fyron,
You have probably seen this but it is a nice piece of eye candy for your mod if you have not. http://antwrp.gsfc.nasa.gov/apod/ap030121.html |
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Quote:
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Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I was thinking that FQM Deluxe could use a custom intro screen. Anyone want to make one for it? http://forum.shrapnelgames.com/images/icons/icon10.gif
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