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-   -   The Star Trek Mod - v1.9.7.5 (Oct 07) (http://forum.shrapnelgames.com/showthread.php?t=21042)

Atrocities December 18th, 2005 05:51 AM

Re: The Star Trek Mod - 1.9.2.4
 
STAR TREK MOD
Version 1.9.2.6 Patch 6.4 Megs **All In Patch** (Read Below)
Version 1.9.2.6 Patch 4.5 Megs - Updates from version 1.9.2.4 only.
Version 1.9.2.6 Full Mod 30.0 Megs.
Version 1.9.2.6 Data and AI files only. No Images. 3.5 Megs

www.astempire.net
Please Report Bugs To: Address listed in the Readme file.


STAR TREK MOD **All In Patch**

December 17th, 2005
There is an email address in the readme files to contact me if you want to report any bugs.

INSTRUCTIONS
1. You must have a full version of 1.9.1.2 or later installed. (This version does NOT update versions prior to 1.9.1.2)
2. Make a copy of your current Star Trek Mod folder.
3. Rename the copy after the version such as "STM 1912" without the "" of course.
4. Unzip the Star Trek Mod up date into your Space Empires IV directory.

NOTE: You will be asked to over write things, accept.

Be sure to update the IMAGE MOD Component Pack to the latest version before you play. (AND CHECK OFTEN FOR UPDATES) Image Mod

PREVIOUS SAVE GAMES may not work well with this version so BACK UP YOUR GAME AS INSTRUCTED prior to installation of the update.

Quote:


Star Trek Mod v1.9.2.6 Deluxe Edition

1. Changed Added PlanetSize.txt from FQM Deluxe 2.10
2. Changed Added SectTypes.txt from FQM Deluxe 2.10
3. Changed Body Armor Family number from 506 to 546 to avoid possible conflict with Small Armor
4. Changed Pistol Family number from 605 to 294
5. Fixed Several Descriptions in the Vehicle Size file were in the wrong location
6. Added Descriptions to all vehicles in the Vehicle Size file.
7. Fixed Error in the AI Design Creation file that might contribute to troop designs not having weapons and causing an error to occur during combat.
8. Changed Slightly re-organized Racial Trait file.
9. Updated All EMP files.
10. Changed Terran Empire Race Portrait.


Star Trek Mod v1.9.2.5

1. Changed Increased Defending Units Per Population from 20 to 30
2. Changed Increased Population Defender Attack Strength from 10 to 12
3. Changed Increased Tonnage Space Taken for most Borg Monster components
4. Changed Decreased Tonnage Structure for most Borg monster components
5. Changed Increased Tonnage Space Taken for most Monster components
6. Changed Decreased Tonnage Structure for most Monster components
7. Changed Increased the Tech Level cost for Borg Monster from 20000 to 600000
8. Changed Increased the Tech Level cost for Monsters from 20000 to 600000
9. Changed Right Filler image to Star Trek based LCARS image courtesy of David Gervais
10. Changed Increased Max Population for all planet sizes
11. Changed Increased Max Facilities for all planet sizes
12. Changed Increased Max Cargo Space for all planet sizes


Star Trek Mod v1.9.2.4.1

1. Fixed AI Error in Design Creation file for Andorian
2. Fixed AI Error in Design Creation file for AI Neutral




Atrocities April 16th, 2006 07:37 PM

Re: The Star Trek Mod - 1.9.2.4
 
1 Attachment(s)
Star Trek Mod Version 1.9.2.7 Update

STM V1.9.2.7 Patch

Will only update version 1.9.2.6. Not compatable with any version older than 1.9.2.6.

Quote:

Star Trek Mod v1.9.2.7 Deluxe Edition

1. Changed Modified Settings for Race Personality Groups for each race. 1 = 5%, 2 = 80%, 3 = 10%, 4 = 5%.
2. Changed Modified each races AI_Settings file to reflect new Race Personality Group numbers.
3. Changed StartMenu image to a Star Trek themed one made by David Gervais.
4. Changed Reduced amounts for units in the AI_Unit file for all races.
5. Updated Some of the web HTML files.
6. Changed All Quarter and half damage to shield weapons to Quad Damage to Shields.
7. Fixed Removed duplicate abilities in Warp Core VI
8. Fixed BOP mount will now only show up for BOP (Destroyer)
9. Changed Adjusted the cost of Species 8472 ships slightly lower
10. Changed Adjusted the cost of Organic Drive I - X (Focused on organics now not minerals)
11. Fixed Remasked the Klingon Main.bmp to help avoid white combat masking issue
12 Changed Borg Troop weapons are now stronger


Atrocities April 17th, 2006 12:09 PM

Re: The Star Trek Mod - 1.9.2.4
 
BUMP

mottlee April 17th, 2006 11:05 PM

Re: The Star Trek Mod - 1.9.2.4
 
Is there on that will work w/older ver?

Atrocities April 17th, 2006 11:41 PM

Re: The Star Trek Mod - 1.9.2.4
 
This update will not work with versions prior to 1.9.2.6.

The patch only contains the files modified from 1.9.2.6 to 1.9.2.7.

You can apply the patch to any version of the STM after 1.9.0.0 and see what happens, but without all of the updated files there is no garrentee that it will work.

I recommend that you consider updating to 1.9.2.6 then update to 1.9.2.7.

Version 1.9.2.6 is the latest FULL install version of the mod. Currently there is no full install version for 1.9.2.7.

Atrocities April 30th, 2006 02:12 AM

Re: The Star Trek Mod - 1.9.2.4
 
1 Attachment(s)
A new version of the Star Trek Mod is now available for download.

Version 1.9.2.7.1 is an interum patch that address some recently reported game damaging bugs.

Version 1.9.2.7.1 Patch A - Full patch and will update from version 1.9.2.6.

Version 1.9.2.7.1 Patch B - Minor Patch will ONLY update from version 1.9.2.7.

Thank you for reporting the bugs.

Quote:

Star Trek Mod v1.9.2.7.1 Deluxe Edition

1. Fixed Defiant Pulse Mount was set to Min/Max 240 - is now 250. (Thank you Michael)
2. Changed Lowered Borg Monster Drone Combat To Hit Defense Plus from 70% to 20%.
3. Changed Lowered Monster Drone Combat To Hit Defense Plus from 70% to 20%.
4. Changed Increased Borg Monster resource cost from 1/0/0 to 100/20/20
5. Changed Increased Monster Drone resource cost from 1/0/0 to 100/20/20


Atrocities April 30th, 2006 02:15 AM

Re: The Star Trek Mod - 1.9.2.4
 
1 Attachment(s)
For above post.

Atrocities May 10th, 2006 10:48 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
bump

Should I redo the tholian ship set?

Captain Kwok May 10th, 2006 04:11 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Sure, you can add it in version 1.9.2.7.1.1! http://forum.shrapnelgames.com/image...ies/tongue.gif

Black_Knyght May 10th, 2006 04:15 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
http://forum.shrapnelgames.com/images/smilies/cool.gif Sounds like you might just have an eager & interested following... http://forum.shrapnelgames.com/images/smilies/wink.gif

CNCRaymond May 11th, 2006 11:53 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Why redo them? I mean whats wrong with the current set?

Black_Knyght May 12th, 2006 05:23 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
One very <font color="red">MAJOR</font> reason would be to have a Tholian shipset that ACTUALLY resembled the Tholian ships from the Star Trek Universe. The current ships aren't bad, if fact they're very good, but they just aren't what anyone interested in the Tholians has come to see as,...well..., THOLIAN !!! They're what most of us have settled for since a more realistic, or rather more accurate, shipset wasn't available.

<font color="red">AT</font> has done some simply amazing work putting the feel of each of the respective Star Trek races and their shipsets into reality. All except the Tholians. Wouldn't a Tholian set from <font color="red">AT</font> himself be a perfect way to wrap up the Star Trek shipsets?

Personally, I'd say <font color="red"> Hell Yeah !!! </font> http://forum.shrapnelgames.com/images/smilies/happy.gif http://forum.shrapnelgames.com/images/smilies/cool.gif http://forum.shrapnelgames.com/images/smilies/happy.gif

Fyron May 12th, 2006 11:43 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Personally, I think the Tholian set is better than most anything else I have seen about "Tholians".

Like these ugly things:

http://www.sfbnexus.com/Tholian/t-pc-a.jpg
http://www.sfbnexus.com/Tholian/T-CA-M2-A.jpg

Or this:

another ugly one

or this ugly mug

This one isn't too bad, though: okish

Oleg has done much better work than 99% of the half-arsed attempts at Tholian ships out there, I think. No need to discount his work like this... they look just as "Trek" as any of AT's sets.

Atrocities May 12th, 2006 12:02 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Oleg had a solid textred version of the set. but no oleg for a very long time.

Captain Kwok May 12th, 2006 12:26 PM

Re: Star Trek Tholians
 
I've always like Oleg's Tholian set, and how cool would they have been if they were partially transparent!?

But I wouldn't mind seeing AT take a shot at a Tholian set either. http://forum.shrapnelgames.com/image...ies/tongue.gif

Black_Knyght May 12th, 2006 12:56 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Quote:

Oleg has done much better work than 99% of the half-arsed attempts at Tholian ships out there, I think. No need to discount his work like this... they look just as "Trek" as any of AT's sets.

Whoa, easy there, hotshot !!!

No need to get pissy, <font color="darkred">Fyron</font>, I wasn't dissin' Oleg, or his shipset. In point of fact, I said it was a good one. If you are looking for a crystalline shipset, it's great.

It just doesn't resemble the Tholians from the series, or have the same "character" as the remainder of the "Star Trek" shipsets. That's all.

If you play the Star Trek Mod, with all of it's associated "Star Trek" shipsets, in can be reasonably assumed that you are a fan of the ST universe - to one degree or another. Therefore, there's a certain appeal to having the Klingons, or Romulans, or Son'a in what actually look like Klingon, or Romulan, or Son'a ships, as they are seen in that universe.

That specific "flavor" or "theme" is a large part of the appeal. Whether or not you think they are ugly or not isn't even close to the issue. Any number of ships may look "ugly" or "half-arsed" to one person and appeal to another. There were already a number of other shipsets for specific races in existence when <font color="red">AT</font> created new versions of them, not with the thought in mind of trashing prior efforts but as simply a new choice. That's the same story here. A new choice, done in <font color="red">AT</font>'s unique and talented style.

Fyron May 12th, 2006 08:26 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
"There were already a number of other shipsets for specific races in existence when AT created new versions of them..."

100% of such ST ship sets were just screen captures, half made by AT before he got into modeling, anyways. http://forum.shrapnelgames.com/images/smilies/wink.gif

So... do you actually want them to look like the crudely crafted models from TOS?

http://www.memory-alpha.org/en/image...TholianWeb.jpg

I think even the worst of the models I linked to were much more interesting than those.

"Oleg had a solid textred version of the set. but no oleg for a very long time."

Just send him an email (in his profile). He'll respond. http://forum.shrapnelgames.com/images/smilies/wink.gif

narf poit chez BOOM May 13th, 2006 01:46 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
All it needs is a paint job. The basic idea of a gem-like starship is good.

Black_Knyght May 13th, 2006 03:56 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
I'm curious, <font color="darkred">Fyron</font>, why you're soooooooooo adamantly opposed to the idea of a new shipset for the game ? This seems almost personal, as if a new Tholian shipset was some sort of an affront to you.

Really though, what's wrong with the idea of <font color="red">AT</font>'s creating a new Tholian shipset, one that more closely resembles the ships seen in the series? Is that such a bad thing? Why the need to bash and trash the idea? You may well like the set that alreadt exists. More power to you. Others may be interested in a different one. Is that so bad?

You asked "So... do you actually want them to look like the crudely crafted models from TOS?".

Honestly, as a fan of Star Trek, my answer is - <font color="green">yes</font>!

Or, as they appeared in the Enterprise series, or perhaps even some convergence of the two. I admire <font color="red">AT</font>'s works, I like the effort made to maintain the "look &amp; feel" of the Star Trek Mod, and I personally even like the overall look of the Tholians and they're ships.

Can anyone honestly say that Klingon ships are stylish or pretty, or Vulcan ships, or Hirogen ships? What about some of the Stock Races ships, like the Toltayans, or the Piundon? Yeah, they can, just as others would say they're not.

I think the most basic point in question here is the one you've managed to dance around so peevishly. This is not a question of whether or not the existing Tholian shipset is good or bad, but would anybody be interested in seeing <font color="red">AT</font> redo it in his own uniquely talented style?

In answer to that particular question, my personal vote would be: Yes

Black_Knyght May 13th, 2006 04:17 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Just for some additional perspective, here are a few examples other possible types of Tholian ship designs. They originated in a Star Trek PC game developed by Paramount.



http://i37.photobucket.com/albums/e8...olianShips.gif

narf poit chez BOOM May 13th, 2006 02:23 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
I'd like to see Tholian-style energy-style ships.

Ed Kolis May 13th, 2006 04:27 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Energy? I thought they were crystalline... and what's with the blue "windowy" things on a gray hull? I thought Tholian ships were orange... those shots, while cool, do look too much like a possible Federation fighter prototype rather than some truly alien vessel http://forum.shrapnelgames.com/image...ies/tongue.gif

Ragnarok-X May 13th, 2006 06:28 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Wow, im amazed. This thread was quite some weeks (months even?) and now i just see 12 unread posts and its already all about being pissed and dissin ppl. Im amazed to see such talk in the SE4 boards lol.

Louist May 13th, 2006 07:35 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
I refuse to try out the mod unless it contains the "crimson forcefeild!"

Fyron May 13th, 2006 07:54 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Black_Knyght said:
I'm curious, Fyron, why you're so adamantly opposed to the idea of a new shipset for the game ? This seems almost personal, as if a new Tholian shipset was some sort of an affront to you.


Huh? What are you talking about? The only thing I am "opposed to" is your dismissal of Oleg's work because it doesn't match your vision of what is "Tholian." You butter it up in effort to hide it, but it is still blatant. I'm not sure where you're getting the rest of this from...

Captain Kwok May 13th, 2006 10:19 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Now where did I put that Canon Cannon?

Fyron May 13th, 2006 11:08 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
*points over to the left*

Atrocities May 14th, 2006 12:39 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Quote:

Louist said:
I refuse to try out the mod unless it contains the "crimson forcefeild!"

Great, another die hard trek cannon fan. http://forum.shrapnelgames.com/images/smilies/frown.gif

Atrocities May 14th, 2006 12:42 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Oleg made a great set. I wish I could have gotten him to send me his complete metal textured set though. All I can do is try to make a nice looking set based off of Olegs sets. I have had several people request a alternate tholian and orion set so there is a demand for them.

Oleg where are you buddy?

Black_Knyght May 14th, 2006 12:58 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Quote:

Huh? What are you talking about? The only thing I am "opposed to" is your dismissal of Oleg's work because it doesn't match your vision of what is "Tholian." You butter it up in effort to hide it, but it is still blatant. I'm not sure where you're getting the rest of this from...


To set the record straight - I NEVER dismissed Oleg's work. In truth, this is what I said about it:

Quote:

I wasn't dissin' Oleg, or his shipset. In point of fact, I said it was a good one. If you are looking for a crystalline shipset, it's great.

It just doesn't resemble the Tholians from the series, or have the same "character" as the remainder of the "Star Trek" shipsets. That's all.

I didn't butter anything up. I said exactly what I thought, given the venue I was talking about.

The entire "theme" of the Star Trek Mod, and of <font color="red">AT</font>'s efforts in developing all the Race-specific shipsets for it, has been one of holding as faithful as possible to the Star Trek universe. Each shipset he developed has been done with the thought in mind of trying to maintain the "look &amp; feel" of the ST series and movies. With this thought in mind, in my personal opinion, the existing Tholian shipset, while both cleverly original and very good, does not maintain that specific "look &amp; feel" that so much effort has been put into.

So, when <font color="red">AT</font> asks
Quote:

Should I redo the tholian ship set?

I said yes, and why I thought it was a good idea as well. I'm hardly the "politically correct" type and not prone to "buttering things up, as the conversations between you and I have demonstrated. I am enthusiatic about my opinions, and don't hesitate to say so. I don't care if it is in opposition to someone else's opinion and I'm pleased if my viewpoints have a favorable outcome. Nothing wrong in saying what you feel and sticking to it, so long as you don't do so to be malicious. And I never was.

Captain Kwok May 14th, 2006 02:34 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Quote:

Atrocities said:Great, another die hard trek cannon fan. http://forum.shrapnelgames.com/images/smilies/frown.gif

I think it was a joke AT. http://forum.shrapnelgames.com/image...ies/tongue.gif

Fyron May 14th, 2006 04:20 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Black_Knyght said:
To set the record straight - I NEVER dismissed Oleg's work.


You did dismiss it as Tholian/Trek.

Black_Knyght May 14th, 2006 06:42 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Uh, you're reaching a bit to call that a dismissal. It isn't a dismissal to say the Oleg's version of the Tholian shipset doesn't resemble the ships seen in the original Star Trek or Enterprise. Sorry, but they just don't.

Oleg's set is very good, and I applaud his efforts and creativity with it. I even use it myself, albeit not as the Tholians however. And I'd like to make it clear I have nothing against either him or his set. I simply do not think they share the same overall resemblence to the various ships of Star Trek as do the other sets developed by AT.

I am not, and will not, dismiss somebody elses efforts or works. No matter how thinly stretched any suggestion to the contrary may be.

Louist May 14th, 2006 12:56 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Now now, I'm not a die hard star trek fan. But that ep. was on spike the other day and gave me a laugh lol

Fyron May 14th, 2006 01:41 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Please note the qualifier on that sentence...

Black_Knyght May 14th, 2006 09:07 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Okay, this has officially gone from a debate, to a difference of opinion, to a disagreement, to ridiculous.

At this point any further debate by either myself or Fyron would just boil down to a pissing match, which is nothing more than a waste of time, space, and energy. Lets put an end to this pointlessness, and simply resolve our viewpoints here as follows:

Fyron votes <font color="red">NO</font>

Black_Knyght votes <font color="green">YES</font>


This is not intended to discourage the voicing of opinions by anyone, just simply an effort on my part to end what has pointlessly become an issue of contention.

NullAshton May 14th, 2006 10:44 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
No, this is where a comment may be interpreted to be something that someone acts strongly about, and that someone overreacts and replies harsly back. I've done it before, I should know...

Atrocities May 15th, 2006 02:19 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Quote:

Captain Kwok said:
Quote:

Atrocities said:Great, another die hard trek cannon fan. http://forum.shrapnelgames.com/images/smilies/frown.gif

I think it was a joke AT. http://forum.shrapnelgames.com/image...ies/tongue.gif

I know, http://forum.shrapnelgames.com/images/smilies/happy.gif I was being cinical

Kana May 15th, 2006 09:56 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Quote:

Imperator Fyron said:
Personally, I think the Tholian set is better than most anything else I have seen about "Tholians".
Like these ugly things:
http://www.sfbnexus.com/Tholian/t-pc-a.jpg
http://www.sfbnexus.com/Tholian/T-CA-M2-A.jpg


I actually like the 'ugly' ones at sfbnexus, but I'm bias toward SFB 'canon' ship types...

http://forum.shrapnelgames.com/images/smilies/cool.gif

Atrocities May 16th, 2006 01:02 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
When it comes to star trek, nothing is really cannon. Just look the lack of consistancy between TOS - TNG - DS9 - Voyager * shudder * - and ENT.

Voyager and ENT really blew any sense of cannon right off the map.

Black_Knyght May 16th, 2006 02:09 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Can't argue with that. It's all pretty much a matter of reasonable extrapolation now. The quote ol' Captain Kirk (TWoK) - "Best guess, Mr. Sulu !"

Atrocities May 16th, 2006 02:17 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
You know, I love the ship of Star Trek, most of them.. some of the TNG models used for the Aliens of the week I dislike, but the Federation, Klingon, Romulan, Borg, Cardassian, Dominion, and Sona are just awsome designs.

I still think the Romulan war trillagy would make for better movies than the anticipated TOS - Captain Kirk, Mr. Spock Acadamey days movie. Question, if Captian Kirk is a captain, then how would he be a cadet at star fleet academy? The whole movie concept was flawed when Harvey came up with it, and its still flawed now, even more so.

Actually waht I want to see is a Borg War trillagy.

Black_Knyght May 16th, 2006 02:43 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
I read something somewhere where they were saying that it wasn't going to be with Capt. Kirk, but some other captain on a new ship. Also,I read that it would be taking place during the first Federation/Romulan war. Maybe ( http://forum.shrapnelgames.com/images/smilies/wink.gif )the Romulan ships will actually have warp-drive, unlike the way Spock &amp; Kirk Described them in the OS.

Strategia_In_Ultima May 16th, 2006 04:52 AM

Re: The Star Trek Mod - Final Update
 
OK, so we're in the five-digit Star Trek Mod update number now..... lemme know when you reach seven, and I'll bring back the "100 Signs AT is Bored Again" thread http://forum.shrapnelgames.com/images/smilies/wink.gif

Atrocities July 28th, 2006 06:33 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
The beta files for the next update will be ready soon. I am going on vacation for a week. I will email the beta files to those who are interested in beta testing this next version of the STM. If your interested, please Private Message me no later than tomorrow night. If you do want to help, please follow the instructions for beta testing the mod. The beta is reserved for the first five people who sign up.

gregebowman August 7th, 2006 07:49 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
I'd like to see a movie based on the original crew of the NCC-1701, captained by Robert April. And if memory serves me right, George Kirk was the security officer on that ship. But since Enterprise came out, I'd doubt if they'll go backwards and do a pre-Kirk series.

As far as Atrocities ships, leave the guy alone. He puts his effort into creating all of these great shipsets, and someone bickers about not being canon. Come on. I'm a trekkie, and barely remember seeing some of the episodes when they first appeared in teh 60's. But to say AT's ships aren't up to snuff just because they don't have Roddenberry's stamp of approval or whatever, just doesn't make sense. Just enjoy them for what they really are, a tribute to the greatest sci-fi tv show ever made.

Atrocities August 8th, 2006 02:43 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
You know if Enterprise had gone its full 7 years, we would have discovered that Archer would have had to make a choice regarding the Temperal cold war. Choose his time line or restore the actual time line, the one with Kirk and crew. Too bad they pulled the plug on the series before that story could be fully told. Enterprise was the only thing on UPN worth watching and they pulled it because of demographics... not enough of UPN's targeted audiance, and we all know who they were, would watch an intelligent show. (Not saying they are not smart folks, but rather that they preferred to watch less intelligent sitcoms which were targeted toward a specific demographic.)

Their gain, our loss.

Atrocities August 8th, 2006 03:38 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
I don't know if I have said this before but just incase I haven't let me now do so.

To all of my friends and all those who have been there for me when I needed help, supported this mod, and or have taken the time to download it and play it, thank you. To Aaron and Shrapnel Games, a sincere thank you.

Atrocities August 19th, 2006 08:29 PM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
Version 1.9.4.0 is ready for Beta testing. I have already emailed those who PM'ed me about beta testing. Please if your interested, PM me.

Atrocities September 21st, 2006 05:59 AM

Re: The Star Trek Mod - 1.9.2.7.1 Deluxe *updated*
 
The new version of the mod is just about ready. I have to address some issues with 8472 AI and build the new EMP files for the races.

This latest adaptation of the mod will not be compatable with any previous version so a new complete install will be required. I am sorry about this but it has to be this way in order to avoid errors and mix ups.

This new version has been considerably changed and is a true continueation of the mod.

Many things were changed, from technology being streamlined and re-organized to the advent of each race having sole access to virtually every component, facility, and mount. This way any one who wants to change one thing in one race won't have too worry about it chaning anything in other races. In this way a modder can really tweak each race to their hearts content.

The facities files have all been revamped as has the the Tech tree. Some changes were made to racial traits so if your setting up a new empire be sure to take advantage of the "free tech" or you might be handycaping your race.

The AI has been modified and I hope the changes help to improve the single player game. While the AI was a major focus for modification it proved to be more of a PITA than I had planned for thus the long wait time for the update.

Sorry, no new tholian ships for this update, I simply just don't have the interest in making a new set at this point in time.

Many of you will ask why you should bother to download this new mod once its available, the simple answer is that its a very good mod and a very good single player mod for that matter. While SE V is coming out soon, it is, as many of you have posted, in need of major work before its really a viable and playable game.

In the intrum wait, why not check out this latest incarnation of the Star Trek Mod.


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