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Re: Babylon 5 Mod
Dead Meat
I'd say that has the strongest possibility of getting the cloaking device into the game http://forum.shrapnelgames.com/images/icons/icon12.gif PF Thanks for the parts! On the Abbai - no, kinda liked the purple, using it for the whole set for continuity. You can do the Cascor if you like, time is limited due to yet another project http://forum.shrapnelgames.com/images/icons/icon12.gif For the LNAW, I wouldn't worry too much yet, could just copy the Drazi set into them. Ultimately we can do something more detailed, but I would say they are a lower priority. We can ask Tesco to keep track of how his research goes in the PBW. Lighthorse The Vorlons (and any other ancients) should not research B5 Ancients Tech or Rock Colony, those are just left in there so a game could be played with all Ancients. In a standard game the Ancients shouldn't be colonizing. Not sure what's up with the Technomages, could be that I posted an older AI General - they should currently have Technomage Race and B5 Nomadic Race. Timstone I will find the scanner shot Nomor sent me, have to look through a couple hundred pics to find it http://forum.shrapnelgames.com/images/icons/icon12.gif Nomor Try to let us know what the RCE is if you find it, else send it on over, seems like most of the recent RCEs have been from Full Tech games - guess it confuses the poor AI with too many choices http://forum.shrapnelgames.com/images/icons/icon7.gif How much cheaper over there? Ancient/Ruins Techs: Cure For Nano-Plague Great Machine Ship Automation Stellar Balancer Ancient Neurotech Ancient Atmospheric Adjuster Unique Ship Class Universal Colonizer |
Re: Babylon 5 Mod
Val: You have mail. I'm a bit http://forum.shrapnelgames.com/image...s/confused.gif confused over Moradi/Marata and Maratti, are they all the same? See links below...
http://www.isnnews.net/crusade/episode_guide/101.shtml reference to Moradi? (3rd Last paragraph) "All the main guest stars (the three Moradi) gave wonderful performances here, definitely some of the best guest appearances so far in Crusade. " http://www.tvtome.com/tvtome/servlet...y/showid-1526/ go to The Needs of Earth, episode 11 http://forum.shrapnelgames.com/image...s/rolleyes.gif Compare with info on card? http://b5ccg.mahasamatman.com/Crusade/Gallery/?101 http://forum.shrapnelgames.com/image...s/confused.gif Minbari Scanner is in: bmp's Oct 17 folder. http://forum.shrapnelgames.com/images/icons/icon12.gif R2 Babylon 5 series one is http://forum.shrapnelgames.com/images/icons/icon10.gif £33.99 incl. post or approx $54.00, but you might have to pay postage? http://forum.shrapnelgames.com/images/icons/icon9.gif [ November 10, 2002, 23:11: Message edited by: Nomor ] |
Re: Babylon 5 Mod
Getting all the mail now http://forum.shrapnelgames.com/images/icons/icon7.gif
The pic from the card game (of the Marta) looks a whole look like a Moradi. Maybe it's a case where the homeworld has a different name than the race - or it's (more likely) a Moradi colony. |
Re: Babylon 5 Mod
R2 Babylon 5 series one is £33.99 incl. post or approx $54.00, but you might have to pay postage
Costco is now carrying Babylon 5 first series in DVD, for $59.95. For those of you who may live near a Costco store. Remember its a great X-mas present. Lighthorse |
Re: Babylon 5 Mod
Nomor: I don't remember seeing anything about the Hurr. I'll look more, maybe i can get a screen from it if they do have something on them. In Alien info on the DVD just highlights some of the diffrent races, not much detail.
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Re: Babylon 5 Mod
PF
Tried to E*Mail you the Pakmara, Abbai and Gaim, but was returned. Will post here instead, unless you have a different idea http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Babylon 5 Mod
probably file size limit....
try harryb1@comcast.net otherwise just post in the shipset forum and let me know.... |
Re: Babylon 5 Mod
Will do, though (stupid me) I brought in the wrong CD today and it will have to wait until this evening for me to post on my slow 'ol modem conection...
I mostly wanted your opinion on the Abbai, cause I changed them a bit more than the other two. Also, I'm talking to Mark about doing a racial pic for the Cascor (he did a great pic of a Leonine for Geoschmo), so we may have something original there http://forum.shrapnelgames.com/images/icons/icon7.gif .34 looks to be mostly a shipset upgrade (and fixes a few typos). |
Re: Babylon 5 Mod
Val: could you send me the pic Nomor refers to?
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Re: Babylon 5 Mod
Still have to find it. I even recall what it looked like, just not sure where it wound up!
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