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Re: SE5, Tell Aaron what\'s on your Wish List
Well if were going to wish...how about shield arcs to go with the weapon arcs...
Kana |
Re: SE5, Tell Aaron what\'s on your Wish List
i know in starfury the shields have 4 arcs, and the ships (according to screenshots) look like they are set up the same way in se5. are there arcs i thought that was just a given?
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Re: SE5, Tell Aaron what\'s on your Wish List
Hmm I seem to have missed this, but then so has the zombie mouse...
Hello OrionsBane and welcome to these forums. Here be dragons, temporal penguins and a visceral dislike of US alleged beer. Consider yourself warned. And welcomed of course. http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: SE5, Tell Aaron what\'s on your Wish List
Hi, welcome to the forums. I will now eat your brains with root beer and chedder.
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Re: SE5, Tell Aaron what\'s on your Wish List
A small request:
Make all lists remember the last viewing position (like the log list in SE IV). And please don't forget the AI! In the last time I heard very little about the AI in SE V. |
Re: SE5, Tell Aaron what\'s on your Wish List
Quote:
Another great thing would be a hotkey that did this: "Go to location of next Event Log entry and display what happened there." Even with the Event Log remembering your spot, you keep having to go back to it many times per turn. This would speed up turn processing tremendously. With a hotkey for this, you could quickly go to all the important places for that turn, take any actions required, then move on to issuing new orders or new business. |
Re: SE5, Tell Aaron what\'s on your Wish List
I want the "combat replay" feature to be an external program, freely distributable separate from the main game, so that we can save replays of our most glorious battles and share them with other players - and also with people who haven't played SE5 yet! FRESH BLOOD! http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: SE5, Tell Aaron what\'s on your Wish List
My biggest wish for SE:V is if your playing a TCP/IP game and there is player to player combat you can play it in real time (with pausing of corse) that would be nice.
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Re: SE5, Tell Aaron what\'s on your Wish List
I've probably mentioned this before, but how about the ability to mod different sets of music tracks for each race? They could be the same in stock just to avoid the extra work, but if modders want to take the initiative, maybe borrowing some free MIDI's or something, or if players just want different music to come up when they play a different race... This could be worked into SE4 Deluxe as well, don't you think? http://forum.shrapnelgames.com/images/smilies/wink.gif
Something like this: <font class="small">Code:</font><hr /><pre> *** MUSIC.TXT - specifies music for the Anubian Necropolis empire *** *BEGIN* Num Strategic Tracks := 2 Strategic Track 1 := moo2-antaran.mp3 Strategic Track 2 := mountain-king.mid Num Combat Tracks := 1 Combat Track 1 := mm4-pharaohman.mid Combat Track 2 := mm4-skullman.mid *END* </pre><hr /> And maybe even more types, such as "diplomatic contact with this race", "strategic screen while at war", "strategic screen while at peace", etc. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: SE5, Tell Aaron what\'s on your Wish List
Rules for encounters with races with no treaty or declaration of war - i.e. "attack at first sight", "don't fire on unless fired on first", etc. Would make roleplaying in MP games a bit less cliched - "Oh no, it appears our captain was reckless AGAIN, we propose a treaty of non-aggression" http://forum.shrapnelgames.com/image...ies/tongue.gif
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