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Re: Bug Thread: Discussion
What Illuminated One means that thejeff means, archers set to Fire move towards an enemy if it is outside of their range. Guard Commander could take that specific role of standing fixed and firing if it becomes available. Also, amazing mexican archer stand-offs.
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Re: Bug Thread: Discussion
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In fact, it led to sad defeat in one case in particular, even though I had plenty of archers, had they fired their bows, instead of milling around for awhile and then screaming like little girls when the enemy finally closed to melee. |
Re: Bug Thread: Discussion
Thanks, vfb! It may have changed since the last time I was able to test it, so I'm glad that it's working properly.
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Re: Bug Thread: Discussion
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Re: Bug Thread: Discussion
umm...there's a weird bug happened in the game BloodBath that hosted on LlamaServer. I am playing MA Pythium and Suddenly all of my Retiarius (yes, I've recruited a lot and I am pretty sure some of them suppose to enter a battle that I've set and some of them are just recruited in a Fort. However either in a battle or on the Map, I just can not find them.) disappeared without entering a battle.
Not so sure if it's a LlamaServer bug or DOM3 bug. It happened in turn 23. If possible where should I report this bug and whom should I report to? (PS: the Retiarius are all fine for the turns before turn 23. The bug just happened in turn 23. I have no idea why.) Thanks |
Re: Bug Thread: Discussion
If there is a battle in the province they are in, they go poof. They only fight in one battle, then leave. There have been similar things about them sometimes. It is related to the special hardcoded behavior of units 11 and 12 (Gladiator and Retiarius)
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Beckoning I assume
ARGH!
Some of my units just wandered off into the woods. Please explain what my *UNDEAD* units were after?? |
Re: Bug Thread: Discussion
Brains! :)
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Re: Bug Thread: Discussion
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Re: Bug Thread: Discussion
Yes, that is likely a bug. Only the units that took place in combat should be discarded, not all of them that were in the province. So the "garbage collection" should be done for battle aftereffects while the battlefield is still in memory and maybe get active wherever the handling for commanders with battlefield enchantments are being checked, too.
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