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-   -   OT: Narf has gone looney and wants to GM.(Edited2) (http://forum.shrapnelgames.com/showthread.php?t=21196)

narf poit chez BOOM January 29th, 2007 10:50 PM

Re: OT: Narf has gone looney and wants to GM.
 
...I have Complete Arcane. Maybe buy Complete Psionic...

NullAshton January 29th, 2007 11:00 PM

Re: OT: Narf has gone looney and wants to GM.
 
See, temporal acceleration is a 6th level power. That makes psionic contingency able to use it.

Don't you just LOVE augmentation?

Jack Simth January 29th, 2007 11:42 PM

Re: OT: Narf has gone looney and wants to GM.
 
And hey, only 15 xp/manifestation!

Do be careful, though; you can only have one contingency active at a time (Without Craft Contingent spell, anyway, which isn't on my source list) and they go off when the circumstances occur whether you like it or not... and convoluted circumstances are listed in the power description as potentially causing it to fail. The definition of "convoluted" being up to the DM. Still, a Contingent Temporal Acceleration isn't liable to cause undue embarassment (as would, say, a Contingent Resilient Sphere).

But yes, it remains a 6th level power under the same rules that cause a Lesser Globe of Invulnerability to ruin a high AC Psion's day.

NullAshton January 30th, 2007 10:20 AM

Re: OT: Narf has gone looney and wants to GM.
 
Still a lot of psionic effects above 4th level...

narf poit chez BOOM February 1st, 2007 03:58 AM

Re: OT: Narf has gone looney and wants to GM.
 
Hmm, languages...

Feline, of course...Draconic? Celestial seems a good choice, with the plane hopping we sometimes do...How many languages does she get?

Goblin, so she can talk to most humanoid monsters...

Jack Simth February 1st, 2007 09:16 AM

Re: OT: Narf has gone looney and wants to GM.
 
NullAshton: Yes, but most of those aren't particularly defensive against a meleer. I suppose it's really the Melee Cleric or Gish with a lesser Globe of Invulnerability (or the normal kind) that ruins a Psion's day. Sure, Power Resistance and Reddopsi can do a number on a spellcaster, but most the AC boosters are 1st and 2nd level powers.

Narf: Feline (which isn't particularly useful, as there won't be many talking cats), plus one per point of starting inteligence bonus (so five, total), plus one for every two skill points you spend on Speak Language (it's a cross-class skill for most Psions, as I recall)

NullAshton February 1st, 2007 10:09 AM

Re: OT: Narf has gone looney and wants to GM.
 
It's starting intelligence, thus it would be the intelligence you would have at the start. I don't think the tome would count any, plus intelligence bonuses from level up...

Violist February 1st, 2007 04:32 PM

Re: OT: Narf has gone looney and wants to GM.
 
If a feat is a prereq for taking levels in a PrC, is it possible to lose that feat later on? Specifically, Energy Substitution isn't doing me any good since all my energy spells are automatically electric, so if I duplicated a Psychic Reformation with Limited Wish, could I replace that with something more currently useful, like Spell Penetration?

It'd be 800 XP for the 3rd level feat.

NullAshton February 1st, 2007 05:03 PM

Re: OT: Narf has gone looney and wants to GM.
 
I'm pretty sure that it would be impossible to do something like that, since it basically just alters the choices you made during leveling up.

Hmmmm... I'd kind of like to know, too. Apparently since Kibin now has a base dexterity of 10, he can only use his Dodge feat with gloves of dexterity...

Jack Simth February 1st, 2007 07:06 PM

Re: OT: Narf has gone looney and wants to GM.
 
With feats, it's explicitly spelled out; if you no longer meet a prerequisite, the feat doesn't function. Which means Ray of Enfeeblement is really, really mean to anyone relying on Power Attack.

With PrC's, it's not spelled out (at least, not 3.5 Core; 3.0 spelled it out, and 3.5 Complete Adventurer spells it out, but then such PrC's as the Dragon Disciple stand as nifty counterexamples).

However, part of what balance there is in PrC's is that their prerequisites pose an opportunity cost (feats, skill points, et cetera).

So, for my gameworld, when a pre-requisite for a PrC is torn from you (e.g., a Blackguard is hit with a Ray of Enfeeblement, and loseses access to Power Attack) you keep class features, but can't advance in the PrC until it's restored.

If you voluntarily lose a prerequisite, you lose class features until it's restored.

If the PrC itself causes you to lose the prerequisite (as in the case of a 10th level Dragon Disciple) you're fine.

In other words, no Limited Wishing away the now-useless feat.


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