![]() |
Re: Bug Thread: Discussion
Quote:
I've just tested this and looked at the debug output. Units actually hitting the Eye Shield do get to make an MR check (against 12, not 10) to avoid being blinded. Wearing penetration items with the Eye Shield does not affect its effectiveness. |
Re: Bug Thread: Discussion
On further investigation it appears the Firbolg champion with the storm staff fled the field of battle before everyone started flying again :doh:.
Quote:
|
Re: Bug Thread: Discussion
http://img265.imageshack.us/img265/4...rpicty4.th.jpghttp://img265.imageshack.us/images/thpix.gif
Nagot gick fel myloadmallock: can't open ./mod/./Worhty_Heroes/Dogfriend.tga Then the game crashes and that game name can not play again. I tried deleting the trn file and 2h file and it still resolves to this error. I a running Window Vista Dom 3 version 3.21 Conceptual Balence 1.3 MAN Middle Age Various maps Rainbow god Any ideas on a fix for this? Should I drop the mod? |
Re: Bug Thread: Discussion
The game can't find an image file. If your OS is case-sensitive (i.e. dogfriend.tga and Dogfriend.tga are different files), find the worthy heroes images and make sure dogfriend is spelled with capital D.
|
Re: Bug Thread: Discussion
Playing with that Reign of the Vampiri mod and got something strange:
I noticed hero in the hall of fame tht is supposedly mine but looked odd. 14 kills and 1001 experience. That looked odd, I looked at him. He's an "Eternal Knight", probably a racial hero but I don't recall ever seeing him. Somehow he got -9976 hit points! I'm going to try raising him and see what I get... What? Now he has 218 hp's. Current age: 4014. Start of old age: 500. He's also a plague carrier, something I don't recall ever seeing before. |
Re: Bug Thread: Discussion
The plague carrier icon was only added few patches back, so it's no wonder you haven't seen it.
Orion the Eternal Knight leads a mercenary band. They are a group of 5 or so human-sized beings wielding flaming swords. Their backstory says they were imprisoned somewhere for a long time, so they have huge starting ages and start with huge amount of experience. How did you "raise" him? It sounds as if you used Ritual of Rebirth to create a mummy out of him. The mummy doesn't necessarily have high-enough maxage to keep ancient beings from getting old age penalties, and has plague carrier ability IIRC. |
Re: Bug Thread: Discussion
I don't know about undead, but it's possible that, if it's numerically based, they do, considering that aboleths-atleast-have lifespans of up to 20,000 years.
|
Re: Bug Thread: Discussion
It's the old bug/problem with Ritual of Returning to get mummies with a maxage of 500, even if the original unit could have had a far greater base age, like in this case.
|
Re: Bug Thread: Discussion
If a laboratory is destoryed due to random event during a siege, the besiegers instead of the defenders will receive the message.
|
Re: Bug Thread: Discussion
Quote:
|
All times are GMT -4. The time now is 12:16 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.