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Re: Space Empires IV: AI Races/Ship Sets
Should have known I'd forget something. Here's a credits.txt file. Although it took quite a bit of work for me to make this race, that's just a fraction of the work of the artists whose pictures I used for the ship set. Plus, I used previously existing AI files as the starting points for mine. Now that the race has "gone public," this info should be included. I'd appreciate it if those who have downloaded the race would stick the credits.txt in the folder:
1055191582.txt And, if you haven't downloaded the race yet, here's the complete file, including the above credits.txt 1055192306.zip |
Re: Space Empires IV: AI Races/Ship Sets
Latest Version of the B5 MOD Gold.
B5 Gold "Main" files: 1055690978.zip B5 Mod Race AI: 1055720287.zip [ June 16, 2003, 00:39: Message edited by: pathfinder ] |
Re: Space Empires IV: AI Races/Ship Sets
Here's Version 1.1 of the Nu'Wam Partnership Shipset:
1056146574.ZIP ADDED: 3000 & 5000 Racial Point Empire files, adding to the existing 2000 Racial Point file. |
Re: Space Empires IV: AI Races/Ship Sets
Here are the Verdurans Version 0.8 (No AI, provisional race picture)
Verdurans v0.8 [ June 30, 2003, 15:34: Message edited by: Chronon ] |
Re: Space Empires IV: AI Races/Ship Sets
I've upgraded the Pulp race/shipset to neo-standard [++, I think] and improved the AI. My unit is leaving for overseas duty in a few days, so this will probably be the Last update for while, altho I would like to do more with the AI. However, it's as good as I could get it, given the deadline I had to work with, and testing indicates that it compares favorably with other TDM AIs, altho the best ones, like United Flora and the Space Vikings consistently beat it. I hope everyone who downloads it enjoys it.
Here's the link: 1057500870.zip Perhaps we'll have internet access where we're going. If so, I'll try to follow developments in the SE community. I wish we had remained here long enough for me to get a copy of the new game--guess I'll get it when I get back, plus, hopefully, SE5. Take care, everyone. |
Re: Space Empires IV: AI Races/Ship Sets
Ok here is my first attempt at shipset making, this since my race is figther based i started with the fighters tell me what you guys think?
http://forum.shrapnelgames.com/newup...1057697527.jpg 1057697631.jpg |
Re: Space Empires IV: AI Races/Ship Sets
Cruiser
1057741659.bmp Dreadnought 1057741541.bmp Huge Carrier 1057741896.bmp Small Fighter 1057741959.bmp Medium Fighter 1057741989.bmp Large Fighter 1057742023.bmp [ July 09, 2003, 10:13: Message edited by: Rojero ] |
Re: Space Empires IV: AI Races/Ship Sets
Ok I've rewritten almost completely the old AI of the Infernal Realm (that was copied by a stock AI). It works pretty good and is also a pretty cool shipset!
Here's the updated shipset: Infernal Realm Version 1.1 It was tested with SE4G 1.84. [ July 29, 2003, 11:24: Message edited by: Z.e.r.o ] |
Re: Space Empires IV: AI Races/Ship Sets
Here is Version 1.0 of the Verdurans, complete with AI files (optimized for TDM-Modpack), and original race portrait by Dogscoff.
Verdurans v1.0 |
Re: Space Empires IV: AI Races/Ship Sets
Star Empire Of Romii 2.2
I wonder why no one took over to revive this great shipset for Gold, it's really well done. I corrected a couple of bugs (they had 250 race points unspent) recreated the empire files for gold and added the usual drone technologies and research, so it's now prefectly 1.84 ready. Preview SEOR 2.2 Download SORRY Corrected a mistake in the rar file previously uploaded, if you downloaded it before this edit please redownload it or you may have an error message when playing againts SEOR. [ August 02, 2003, 13:23: Message edited by: Z.e.r.o ] |
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