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-   -   Ryan Eye MP Game (thread name changed) (http://forum.shrapnelgames.com/showthread.php?t=17135)

Wendigo February 8th, 2004 12:36 AM

Re: Ryan Eye MP Game (thread name changed)
 
Server hosted & is going to host again in 8 hours!

Gandalf, cannot we move to either quickhost or fixed hosting, but not both?

Gandalf Parker February 8th, 2004 12:51 AM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Wendigo:
Server hosted & is going to host again in 8 hours!

Gandalf, cannot we move to either quickhost or fixed hosting, but not both?

<font size="2" face="sans-serif, arial, verdana">Its not supposed to do the midnight thing if it does a quick one.

February 8th, 2004 12:59 AM

Re: Ryan Eye MP Game (thread name changed)
 
In my personal experience its best to set a game to Host 24 Hours, then click quickhost. That gives everyone 24 hours to host their turn, and when the next turn is availiable another 24 hours. Thus games *can* go at a quick rate, but can go slower for those who have a problem with getting to the computer regularly.

Set Host Schedule > Set Schedule in Hours 24 > Check the Quichost box.

Graeme Dice February 8th, 2004 01:02 AM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Zen:
[QB] In my personal experience its best to set a game to Host 24 Hours, then click quickhost. That gives everyone 24 hours to host their turn, and when the next turn is availiable another 24 hours. Thus games *can* go at a quick rate, but can go slower for those who have a problem with getting to the computer regularly.
<font size="2" face="sans-serif, arial, verdana">I actually prefer a maximum time of 36 hours, as the extra half day gives people a better chance to get their turn in if their sleeping cycle gets out of sync with the turns.

Gandalf Parker February 8th, 2004 01:37 AM

Re: Ryan Eye MP Game (thread name changed)
 
Quote:

Originally posted by Graeme Dice:
I actually prefer a maximum time of 36 hours, as the extra half day gives people a better chance to get their turn in if their sleeping cycle gets out of sync with the turns.
<font size="2" face="sans-serif, arial, verdana">That has some good points to it. But a problem if you have a blow-off like we did with Pythium.

Zen, thanks but I dont have menu access on my hostings. Only command line.

February 8th, 2004 01:42 AM

Re: Ryan Eye MP Game (thread name changed)
 
There isn't a command line switch for host in hours?

-hours 36 -q


And yes, I can see that, without a Master Password and having someone flake on you, you'd have to force it every 24/36 hours whatever.

alexti February 8th, 2004 03:57 PM

Re: Ryan Eye MP Game (thread name changed)
 
If anybody sent me Messages while I was staling, please resend or PM me.

Karacan February 9th, 2004 02:37 AM

Re: Ryan Eye MP Game (thread name changed)
 
Next turn in six hours, just did mine.

Could you stop either the quickhost or the midnight-hosting, please?

Gandalf Parker February 9th, 2004 04:11 AM

Re: Ryan Eye MP Game (thread name changed)
 
Last I heard we were trying to get both to work.
Does everyone want to go to once-a-day? Shut it down, restart with no "quick" switch, and hope for no stales?

Wendigo February 9th, 2004 08:51 AM

Re: Ryan Eye MP Game (thread name changed)
 
Definitely, pls go back to just fixed hosting as it's clearly not working.

I checked before going to work & there it was, game about to host & my turn pending.
I rushed some orders while Arco was doing the same. No luck for Machaka, who will not even get to see what happened in his Last offensive.

This is particularly a killer for those of us in Europe & similar time zones: the quickhost fires when we are already sleeping & one of the Americans plays his turn, and then the game has already hosted again next morning our time. Not good.


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