.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   Concepts of Creation: Ironhawk Suddenly Wins! (http://forum.shrapnelgames.com/showthread.php?t=32051)

calmon January 23rd, 2007 02:45 PM

Re: Atlantis
 
The mod says:

#selectspell "Siege Golem"
#researchlevel 7
#fatiguecost 1500
#end

If this brings the casting costs down to 0 maybe there are other spells with the same problem.

For example:
#selectspell "Juggernaut Construction"
#fatiguecost 1500
#end

What does the spell show when try to cast it FAJ? 0 or 20 earth gems.

FAJ January 23rd, 2007 06:31 PM

Re: Atlantis
 
Shows nothing. Missing the line for gem cost.

Turin January 23rd, 2007 08:53 PM

Re: Atlantis
 
hmm itīs fixed in cbc 1.00, but the version linked in the starting post still has fatiguecost 15, which translates into 0 gems. You could make a gentlemanīs agreement to forge a 15gem item for each golem summoned and to throw that one away.

By the way any feedback on the changed heroes?

Evilhomer January 23rd, 2007 09:19 PM

Re: Atlantis
 
Or better yet, he could alchemise 20 earth gems to astral (becomes 10 astral) and then make those astral into earth gems (5 left). Then he would have lost 15 gems (if that is the cost of the golems) ....

Ironhawk January 23rd, 2007 10:49 PM

Re: Atlantis
 
How critical is it to your strategy to have these golems FAJ? Its a slippery slope to ask someone to do an action that cannot be checked by any other player. At least if we say "no one can build any more seige golems" or a similar blanket statement other players can provide a check & balance via thier existing scouting of that players nation.

FAJ January 24th, 2007 11:27 AM

Re: Atlantis
 
They aren't even that good, I just won't make them anymore. I thought maybe they generated earth gems because my economy wasnt dented by summoning them. A blanket statement of nobody making them anymore is fine with me. In fact, I already have about 5, so I think its fair for others to make up to 5, no? They are just thugs with extremely low defense and attack skill, with seige(100).

As for being critical to my strategy; if I HAD a stratagy I wouldn't be doing as poorly as I am now http://forum.shrapnelgames.com/images/smilies/laugh.gif.

Sir_Dr_D January 25th, 2007 02:57 AM

Re: Atlantis
 
If I decide to create siege golums, I will find a way to throw away the amount of gems they are supposed to cost.

calmon January 25th, 2007 09:11 PM

Re: Atlantis
 
T'ien Ch'i and Oceania seems to be inactive. Maybe we could find some sub for them.

Folket January 26th, 2007 05:23 AM

Re: Concepts of Creation: Conceptual Balance (sign
 
I have been wonder for some time now. Why is 120 and 167 not water provinces?

Folket January 26th, 2007 05:28 AM

Re: Concepts of Creation: Conceptual Balance (sign
 
I also have great problem with site searching. The autocast is not working very good.


All times are GMT -4. The time now is 04:46 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.