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Re: King of the Isle
I really liked that army, I think it killed maybe hmm... 2-3 guys total and conquered a lot of land on the way http://forum.shrapnelgames.com/images/smilies/happy.gif And leaders are still alive.
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Re: King of the Isle
Grrr, it seems beginning my orders I've destroyed a ring of wizardry instead of sending it to the lab .... 3 hours later I'm realising the ring is nowhere and now have to redo all. :/
(ps : there should be a confirmation box imho) |
Re: King of the Isle
A quiet turn but our turism office is happy, if the big summer pilgrimage to Eternia didn't happened yet, visitors are now coming to all the provinces of Arcocephale.
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Re: King of the Isle
It looked like it didn't count my turn well. It made my movement orders but didn't make recruit orders. Strange, but it looks like that old bug that happens really rare.
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Re: King of the Isle
I can try a rehost if you want. Only Ulm has played and I think his turns aren't too long.
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Re: King of the Isle
No, I am fine. I have enough researchers, I think http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: King of the Isle
I've realised I had set the timer on 61hr instead of 72 and corrected my error (a chance I've seen this before host I didn't paid attention to the deadline in the mail and would have staled - and Ermor too probably).
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Re: King of the Isle
Nah, let's get back to 24h hosting http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: King of the Isle
I can easily plan and play all my moves in 24h.
(but I can bet within three or four turns, I will no longer have to play them) |
Re: King of the Isle
Actually my turns are microgestion nightmares due to all the tax rates I have to set manually, + all the patrols and mind hunts to catch the legions of spies everywhere.
Finally my most annoying ennemy is Ulm for the moment (Machaka is annoying too but at least he helps me to reduce my old elephants upkeep). |
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