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-   -   Artifacts Forgery (starting soon) (http://forum.shrapnelgames.com/showthread.php?t=39810)

konming November 17th, 2008 12:38 PM

Re: Artifacts Forgery (starting soon)
 
Quote:

Originally Posted by WingedDog (Post 653614)
2 konming
I have an information you've canceled a NAP with him few turns ago, is it wrong?
Anyway, send the administrator's password to someone before leaving. I could have it, if nobody minds, and then try to find a sub for you.

I threatened to cancel NAP if he did not stop attack Marignon. And he replied he would comply. And he did retreat the next turn.

The exact wording is "I urge you to reconsider your aggression. Otherwise, this is the advance notice required by our NAP agreement." So I guess it is open to interpretion.

WingedDog November 17th, 2008 12:50 PM

Re: Artifacts Forgery (starting soon)
 
Alright I have taken over administrator's duties, and start looking for konming's sub immediately. PM me all requests of delay or any problems considering the game. For now I hold hosting for some time to figure out if it is possible to find a sub.

Zeldor November 20th, 2008 05:34 PM

Re: Artifacts Forgery (starting soon)
 
Ok, time to do some cleaning here. Some aggressive neighbours trying to get their chance at the change of rulership in Arco will be really disappointed.

P.S. I didn't follow the thread, but it looks like Jomon breached the NAP without canceling it. Does that game have some other rules? I always though that NAPs work, until the very late game. I cannot get any reply from Jomon player...

WingedDog November 21st, 2008 04:32 AM

Re: Artifacts Forgery (starting soon)
 
No NAP rules here. Besides, in my correspondance with Baaz he mentioned about 4 turns ago Arco has cancelled their NAP.

Baalz November 21st, 2008 09:42 AM

Re: Artifacts Forgery (starting soon)
 
FWIW, I never violate NAPs. Here's the full message you sent me:

"Mighty Lord of Jomon:

I regret to announce that our NAP now comes to an end. Your attack on my ally, the honorable Marignon, forces me to end our NAP. I urge you to reconsider your aggression. Otherwise, this is the advance notice required by our NAP agreement. And current turn number is 45."

You declared war on me and we never renegotiated a new NAP (note: I wouldn't have agreed to one after you bullying me like that). The fact that I pulled out of Marignon has no bearing on the fact that you quite clearly were done observing the spirit of the A in NAP.

Ps. I'm subbing for Jomon, so it's me you want to talk to Zeldor.

Zeldor November 21st, 2008 12:11 PM

Re: Artifacts Forgery (starting soon)
 
Oh, crap :P Arco is doomed :) I just wanted to get things clear, as from konming's post [and lack of prepartions for the attack] suggested that Jomon breached the NAP.

Unoptimized November 22nd, 2008 09:58 PM

Re: Artifacts Forgery (starting soon)
 
Hey guys, sorry about the short notice, but I wound up doing early thanksgiving, so I have been on the road all day. If I could get a 24h extension, it would be much appreciated

WingedDog November 23rd, 2008 06:04 AM

Re: Artifacts Forgery (starting soon)
 
2 Unoptimized
You've posted too late for me to read this message. So the turn is already hosted, sorry.

2 All
If you ever need postponing turn, I would gladly help you, but please, post your message in advance, and consider the time difference.
I have changed the hosting interval to 72 hours for this week, if you need a further delay - PM me.

Zeldor November 23rd, 2008 01:16 PM

Re: Artifacts Forgery (starting soon)
 
Huh, I start to understand why konming wanted out.

I'd like to inform that Man has breached the NAP - attacked 1 turn after sending NAP3 cancellation notice.

I will make sure he is banned from all games I host. I will also be so evil to announce his treacherous behaviour in every game he joins. It is closed MP community, if he thinks that just breaching a NAP like that will be tolerated, he is mistaken. And I really have no idea what he wanted to acchieve, like that 2 turns would save him?

WingedDog November 23rd, 2008 02:15 PM

Re: Artifacts Forgery (starting soon)
 
Zeldor
Diplomacy rules, breaking NAPs, treitorous persons list were discussed a lot of times.
Read this: http://forum.shrapnelgames.com/showp...0&postcount=90
And this: http://forum.shrapnelgames.com/showp...&postcount=145

Then read the sticky about cerating games:
http://forum.shrapnelgames.com/showp...44&postcount=1

Specificly:
Quote:

Now, this first post needs to include all the details of the game:
- Age
- Map (if you know yet)
- How often you want the turns to go**
- Number of players (if you have a firm idea)
- Mods (if any)***
- Non-standard settings (graphs off? research on difficult? there are lots and lots of interesting possibilities for different games)
- Victory conditions (if any)
- Diplomacy policy (are treaties considered unbreakable, or is this a Machiavellian world?)
- Which race you want to play (you get first choice)!
Then read first post with rules on this game.

So Man has discredited himself, but he broke no inhouse rules, since no NAP policy is mentioned.


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